Hiromi T. Tanaka
According to our database1,
Hiromi T. Tanaka
authored at least 86 papers
between 1990 and 2017.
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Bibliography
2017
Proceedings of the 2017 International Conference on Culture and Computing, 2017
2016
Proceedings of the Medicine Meets Virtual Reality 22 - NextMed, 2016
Proceedings of the Medicine Meets Virtual Reality 22 - NextMed, 2016
A Fast Update Approach of a Stiffness Matrix for a Multi-rate Finite Element Deformation Simulation.
Proceedings of the Haptic Interaction, 2016
2015
Collision detection and modeling of rigid and deformable objects in laparoscopic simulator.
Proceedings of the Medical Imaging 2015: Image-Guided Procedures, 2015
Proceedings of the Virtual, Augmented and Mixed Reality, 2015
Estimating spectral reflectance of fabrics from high-resolution multi-band HDR images.
Proceedings of the 21st Korea-Japan Joint Workshop on Frontiers of Computer Vision, 2015
2014
Dynamic analysis of a needle insertion for soft materials: Arbitrary Lagrangian-Eulerian-based three-dimensional finite element analysis.
Comput. Biol. Medicine, 2014
Three-dimensional semiautomatic liver segmentation method for non-contrast computed tomography based on a correlation map of locoregional histogram and probabilistic atlas.
Comput. Biol. Medicine, 2014
An unconstrained tactile rendering with tablet device based on time-series haptic sensing with bilateral control.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2014
Method in collision detection and interaction between rigid surgical tools and deformable organs.
Proceedings of the SIGGRAPH Asia 2014 Posters, Shenzhen, China, December 3-6, 2014, 2014
Proceedings of the Medicine Meets Virtual Reality 21 - NextMed, 2014
Digital Museums of Cultural Heritages in Kyoto: The Gion Festival in a Virtual Space.
Proceedings of the Human Interface and the Management of Information. Information and Knowledge in Applications and Services, 2014
A Surgery Simulator Using an Optimized Space and Time Adaptive Deformation Simulation on GPU.
Proceedings of the Haptic Interaction - Perception, Devices and Applications, 2014
Proceedings of the Haptic Interaction - Perception, Devices and Applications, 2014
Application of Stochastic Point-Based Rendering to Transparent Visualization of Large-Scale Laser-Scanned Data of 3D Cultural Assets.
Proceedings of the IEEE Pacific Visualization Symposium, 2014
2013
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2013
Proceedings of the Medicine Meets Virtual Reality 20 - NextMed, 2013
Adaptive and embedded deformation model: An approach to haptic interaction with complex inhomogeneous elastic objects.
Proceedings of the 2013 World Haptics Conference, 2013
A rectangular tetrahedral adaptive mesh based corotated finite element model for interactive soft tissue simulation.
Proceedings of the 35th Annual International Conference of the IEEE Engineering in Medicine and Biology Society, 2013
Proceedings of the 2013 International Conference on Culture and Computing, 2013
Digital Archiving of Tapestries of Kyoto Gion Festival Using a High-Definition and Multispectral Image Capturing System.
Proceedings of the 2013 International Conference on Culture and Computing, 2013
Modeling High-Quality and Game-Like Virtual Space of a Court Noble House by Using 3D Game Engine.
Proceedings of the 2013 International Conference on Culture and Computing, 2013
Revival of a Traditional Japanese Festival: Virtual Ato-Matsuri across Time and Space.
Proceedings of the 2013 International Conference on Culture and Computing, 2013
2012
Particle-Based Transparent Rendering of Implicit Surfaces and its Application to Fused Visualization.
Proceedings of the 14th Eurographics Conference on Visualization, 2012
High-definition and multispectral capturing for digital archiving of large 3D woven cultural artifacts.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2012
Development of a portable anisotropic reflectance measurement system for modeling and rendering of bidirectional texture functions.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2012
Online re-mesh and multi-rate deformation simulation by GPU for haptic interaction with large scale elastic objects.
Proceedings of the 2012 IEEE Haptics Symposium, 2012
Proceedings of the 33rd Annual Conference of the European Association for Computer Graphics, 2012
High-Resolution and Multi-spectral Capturing for Digital Archiving of Large 3D Woven Cultural Artifacts.
Proceedings of the Computer Vision - ACCV 2012 Workshops, 2012
2011
Proceedings of the Medicine Meets Virtual Reality 18 - NextMed, 2011
Proceedings of the Medicine Meets Virtual Reality 18 - NextMed, 2011
A Method of Synchronization for Haptic Collaborative Virtual Environments in Multipoint and Multi-level Computer Performance Systems.
Proceedings of the Medicine Meets Virtual Reality 18 - NextMed, 2011
A Realtime and Direct-Touch Interaction System for the 3D Cultural Artifact Exhibition.
Proceedings of the Virtual and Mixed Reality - Systems and Applications, 2011
2010
Multimodal digital archiving and reproduction of the world cultural heritage "Gion Festival in Kyoto".
Proceedings of the 9th International Conference on Virtual Reality Continuum and its Applications in Industry, 2010
Proceedings of the ACM SIGGRAPH ASIA 2010 Posters, Seoul, Republic of Korea, December 15, 2010
Proceedings of the ACM SIGGRAPH ASIA 2010 Posters, Seoul, Republic of Korea, December 15, 2010
Development of a High-Definition and Multispectral Image Capturing System for Digital Archiving of Early Modern Tapestries of Kyoto Gion Festival.
Proceedings of the 20th International Conference on Pattern Recognition, 2010
Proceedings of the International Conference on Image Processing, 2010
Proceedings of the Prodeedings of the 2010 International Conference on Computational Science and Its Applications, 2010
Proceedings of the Prodeedings of the 2010 International Conference on Computational Science and Its Applications, 2010
A Texture-Based Direct-Touch Interaction System for 3D Woven Cultural Property Exhibition.
Proceedings of the Computer Vision - ACCV 2010 Workshops, 2010
A Development of a 3D Haptic Rendering System with the String-Based Haptic Interface Device and Vibration Speakers.
Proceedings of the Computer Vision - ACCV 2010 Workshops, 2010
2009
Extracting Tactile Sensation Information from Multi-illuminated Images of Tangible Cultural Property.
Proceedings of the Fifth International Conference on Intelligent Information Hiding and Multimedia Signal Processing (IIH-MSP 2009), 2009
Weave pattern modeling of silk-like fabrics from multi-illuminated HDR image analysis.
Proceedings of the 12th IEEE International Conference on Computer Vision Workshops, 2009
2008
J. Adv. Comput. Intell. Intell. Informatics, 2008
Proceedings of the 9th International Symposium on Virtual Reality, 2008
On the problem of determination of spring stiffness parameters for spring-mesh models.
Proceedings of the Medicine Meets Virtual Reality 16, 2008
Toward Volume-Based Haptic Collaborative Virtual Environment with Realistic Sensation.
Proceedings of the ISUC 2008, 2008
Proceedings of the 19th International Conference on Pattern Recognition (ICPR 2008), 2008
Proceedings of the 10th International Conference on Control, 2008
2007
Proceedings of the 8th International Symposium on Virtual Reality, 2007
Proceedings of the Advances in Artificial Reality and Tele-Existence, 2007
Proceedings of the Computer Vision, 2007
2006
Proceedings of the 37th CIPA International Workshop dedicated on e-Documentation and Standardisation in Cultural Heritage, incorporating the 7th International Symposium on Virtual Reality, Archaeology and Intelligent Cultural Heritage, the 4th Eurographics Workshop on Graphics and Cultural Heritage, and the 1st EuroMed Conference on IT in Cultural Heritage, CIPA/VAST/GCH/EuroMed 2006, Nicosia, Cyprus, October 30, 2006
Proceedings of the 18th International Conference on Pattern Recognition (ICPR 2006), 2006
Proceedings of the 18th International Conference on Pattern Recognition (ICPR 2006), 2006
Proceedings of the Advances in Artificial Reality and Tele-Existence, 2006
Bisection Refinement-Based Real-Time Adaptive Mesh Model For Deformation and Cutting of Soft Objects.
Proceedings of the Ninth International Conference on Control, 2006
Proceedings of the Articulated Motion and Deformable Objects, 4th International Conference, 2006
2005
Proceedings of the 6th International Symposium on Virtual Reality, 2005
2004
Proceedings of the 2004 IEEE International Conference on Robotics and Automation, 2004
Proceedings of the 17th International Conference on Pattern Recognition, 2004
Proceedings of the 17th International Conference on Pattern Recognition, 2004
Proceedings of the 17th International Conference on Pattern Recognition, 2004
Proceedings of the 7th Eurographics Multimedia Workshop 2004, 2004
Proceedings of the 7th Eurographics Multimedia Workshop 2004, 2004
Proceedings of the 2nd International Symposium on 3D Data Processing, 2004
2003
Accuracy-Based Sampling and Reconstruction with Adaptive Grid for Parallel Hierarchical Tetrahedrization.
Proceedings of the 3rd Eurographics / IEEE TCVG International Workshop on Volume Graphics, 2003
Proceedings of the 2003 IEEE International Conference on Robotics and Automation, 2003
Proceedings of the Online Proceeding of the 13th International Conference on Artificial Reality and Telexistence, 2003
Proceedings of the Online Proceeding of the 13th International Conference on Artificial Reality and Telexistence, 2003
2002
Proceedings of the 16th International Conference on Pattern Recognition, 2002
1998
Curvature-Based Face Surface Recognition Using Spherical Correlation - Principal Directions for Curved Object Recognition.
Proceedings of the 3rd International Conference on Face & Gesture Recognition (FG '98), 1998
1996
Curvature-based face surface recognition using spherical correlation-principal directions for curved object recognition.
Proceedings of the 13th International Conference on Pattern Recognition, 1996
Active shape inferring based on the symmetry in stable poses-shape from function approach.
Proceedings of the 13th International Conference on Pattern Recognition, 1996
1995
Accuracy-Based Sampling and Reconstruction with Adaptive Meshes for Parallel Hierarchical Triangulation.
Comput. Vis. Image Underst., 1995
1994
Adaptive mesh generation for surface reconstruction - parallel hierarchical triangulation without cracks.
Syst. Comput. Jpn., 1994
1993
Time-varying homotopy and the animation of facial expressions for 3D virtual space teleconferencing.
Proceedings of the Visual Communications and Image Processing '93, 1993
Adaptive mesh generation for surface reconstruction: parallel hierarchical triangulation without discontinuities.
Proceedings of the Conference on Computer Vision and Pattern Recognition, 1993
1992
Proceedings of the 11th IAPR International Conference on Pattern Recognition, 1992
Right straight homogeneous generalized cylinders with symmetrical cross-sections: recovery of pose and shape from image contours.
Proceedings of the IEEE Computer Society Conference on Computer Vision and Pattern Recognition, 1992
1990
Proceedings of the 10th IAPR International Conference on Pattern Recognition, 1990
Proceedings of the Third International Conference on Computer Vision, 1990
Proceedings of the 1990 International Conference on Acoustics, 1990