Leonardo Pavanatto

Orcid: 0000-0003-1028-8549

According to our database1, Leonardo Pavanatto authored at least 14 papers between 2021 and 2025.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2025
"Where Did My Apps Go?" Supporting Scalable and Transition-Aware Access to Everyday Applications in Head-Worn Augmented Reality.
IEEE Trans. Vis. Comput. Graph., September, 2025

Multiple Monitors or Single Canvas? Evaluating Window Management and Layout Strategies on Virtual Displays.
IEEE Trans. Vis. Comput. Graph., March, 2025

Exploring Multiscale Navigation of Homogeneous and Dense Objects with Progressive Refinement in Virtual Reality.
Proceedings of the IEEE Conference Virtual Reality and 3D User Interfaces, 2025

Spatial Bar: Exploring Window Switching Techniques for Large Virtual Displays.
Proceedings of the IEEE Conference Virtual Reality and 3D User Interfaces, 2025

Investigating the Influence of Playback Interactivity during Guided Tours for Asynchronous Collaboration in Virtual Reality.
Proceedings of the IEEE Conference Virtual Reality and 3D User Interfaces, 2025

2024
Working in Extended Reality in the Wild: Worker and Bystander Experiences of XR Virtual Displays in Real-World Settings.
CoRR, 2024

Virtual Displays for Knowledge Work: Extending or Replacing Physical Monitors for More Flexibility and Screen Space.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024

Opportunistic Nudges for Task Migration Between Personal Devices.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024

2023
Virtual monitors vs. physical monitors: an empirical comparison for productivity work.
Frontiers Virtual Real., March, 2023

In-the-Wild Experiences with an Interactive Glanceable AR System for Everyday Use.
Proceedings of the 2023 ACM Symposium on Spatial User Interaction, 2023

AMP-IT and WISDOM: Improving 3D Manipulation for High-Precision Tasks in Virtual Reality.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2023

Spaces to Think: A Comparison of Small, Large, and Immersive Displays for the Sensemaking Process.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2023

2022
Clean the Ocean: An Immersive VR Experience Proposing New Modifications to Go-Go and WiM Techniques.
Proceedings of the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2022

2021
Designing Augmented Reality Virtual Displays for Productivity Work.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2021


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