Hugo Romat

According to our database1, Hugo Romat authored at least 19 papers between 2016 and 2022.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Other 

Links

On csauthors.net:

Bibliography

2022
Interactive Data Comics.
IEEE Trans. Vis. Comput. Graph., 2022

Understanding Multi-Device Usage Patterns: Physical Device Configurations and Fragmented Workflows.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

Demonstrating TapType for mobile ten-finger text entry anywhere.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

TapType: Ten-finger text entry on everyday surfaces via Bayesian inference.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

Style Blink: Exploring Digital Inking of Structured Information via Handcrafted Styling as a First-Class Object.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

2021
Expressive Authoring of Node-Link Diagrams With Graphies.
IEEE Trans. Vis. Comput. Graph., 2021

Flashpen: A High-Fidelity and High-Precision Multi-Surface Pen for Virtual Reality.
Proceedings of the IEEE Virtual Reality and 3D User Interfaces, 2021

Demonstrating High-Precision and High-Fidelity Digital Inking for Virtual Reality.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2021

AirConstellations: In-Air Device Formations for Cross-Device Interaction via Multiple Spatially-Aware Armatures.
Proceedings of the UIST '21: The 34th Annual ACM Symposium on User Interface Software and Technology, 2021

Sketchnote Components, Design Space Dimensions, and Strategies for Effective Visual Note Taking.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

Demonstration of Flashpen: A high-fidelity and high-precision multi-surface pen for Virtual Reality.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

2020
Tilt-Responsive Techniques for Digital Drawing Boards.
Proceedings of the UIST '20: The 33rd Annual ACM Symposium on User Interface Software and Technology, 2020

Dear Pictograph: Investigating the Role of Personalization and Immersion for Consuming and Enjoying Visualizations.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

2019
From data exploration to presentation : designing new systems and interaction techniques to enhance the sense-making process. (De l'exploration des données à la présentation : concevoir de nouveaux systèmes et techniques d'interaction pour améliorer la création de sens à partir de données).
PhD thesis, 2019

SpaceInk: Making Space for In-Context Annotations.
Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology, 2019

Influence of Color and Size of Particles on Their Perceived Speed in Node-Link Diagrams.
Proceedings of the Human-Computer Interaction - INTERACT 2019, 2019

ActiveInk: (Th)Inking with Data.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

2018
Animated Edge Textures in Node-Link Diagrams: a Design Space and Initial Evaluation.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

2016
Natural Human-Robot Interaction Using Social Cues.
Proceedings of the Eleventh ACM/IEEE International Conference on Human Robot Interation, 2016


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