Licheng Wu

Orcid: 0000-0001-5739-634X

According to our database1, Licheng Wu authored at least 43 papers between 2001 and 2024.

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Bibliography

2024
HISPOC: A High-Performance Irregular Activation Sparsity-Aware Point Cloud Network Accelerator.
IEEE Trans. Circuits Syst. II Express Briefs, April, 2024

2023
A phased game algorithm combining deep reinforcement learning and UCT for Tibetan Jiu chess.
Proceedings of the 47th IEEE Annual Computers, Software, and Applications Conference, 2023

2022
A modified YOLOv4 detection method for a vision-based underwater garbage cleaning robot.
Frontiers Inf. Technol. Electron. Eng., 2022

Multi-Task Transformer with Adaptive Cross-Entropy Loss for Multi-Dialect Speech Recognition.
Entropy, 2022

Traditional Mongolian Script Standard Compliance Testing Based on Deep Residual Network and Spatial Pyramid Pooling.
Proceedings of the Pattern Recognition and Computer Vision - 5th Chinese Conference, 2022

Multi-task Learning with Auxiliary Cross-attention Transformer for Low-Resource Multi-dialect Speech Recognition.
Proceedings of the Natural Language Processing and Chinese Computing, 2022

Mastering "Gongzhu" with Self-play Deep Reinforcement Learning.
Proceedings of the Cognitive Systems and Information Processing, 2022

QSAR for anti-ERα compounds using sparrow search algorithm optimized BP neural network.
Proceedings of the 46th IEEE Annual Computers, Software, and Applications Conferenc, 2022

2021
Observability of Heterogeneous Multi-Agent Systems.
IEEE Trans. Netw. Sci. Eng., 2021

Observability of Leader-Based Discrete-Time Multi-Agent Systems Over Signed Networks.
IEEE Trans. Netw. Sci. Eng., 2021

Fractional-order controllability of multi-agent systems with time-delay.
Neurocomputing, 2021

Construction and Analysis of Emotion Computing Model Based on LSTM.
Complex., 2021

Controllability for multi-agent systems with matrix-weight-based signed network.
Appl. Math. Comput., 2021

Gobang Game Algorithm Based on Reinforcement Learning.
Proceedings of the Cognitive Systems and Information Processing, 2021

2020
Controllability of discrete-time multi-agent systems based on absolute protocol with time-delays.
Neurocomputing, 2020

An open speech resource for Tibetan multi-dialect and multitask recognition.
Int. J. Comput. Sci. Eng., 2020

On the Group Controllability of Leader-Based Continuous-Time Multiagent Systems.
Complex., 2020

A New Perspective to Algebraic Characterization on Controllability of Multiagent Systems.
Complex., 2020

Group Controllability of Discrete-Time Time-Delayed Multiagent Systems with Multiple Leaders.
Complex., 2020

Hybrid Online and Offline Reinforcement Learning for Tibetan Jiu Chess.
Complex., 2020

WaveNet With Cross-Attention for Audiovisual Speech Recognition.
IEEE Access, 2020

A Modification of UCT Algorithm for WTN-EinStein würfelt nicht! Game.
Proceedings of the 9th IEEE/CIC International Conference on Communications in China, 2020

2019
On the Observability of Leader-Based Multiagent Systems with Fixed Topology.
Complex., 2019

End-to-End-Based Tibetan Multitask Speech Recognition.
IEEE Access, 2019

Lhasa-Tibetan Speech Synthesis Using End-to-End Model.
IEEE Access, 2019

A Middle Game Search Algorithm Applicable to Low-Cost Personal Computer for Go.
IEEE Access, 2019

A Reinforcement Learning Model Based on Temporal Difference Algorithm.
IEEE Access, 2019

Improved Online Sequential Extreme Learning Machine: A New Intelligent Evaluation Method for AZ-Style Algorithms.
IEEE Access, 2019

Inheritance and Protection Strategies for Tibetan Folk Chess Under the Background of "Internet+".
Proceedings of the IEEE International Conference on Engineering, Technology and Education, 2019

2018
Strategy research based on chess shapes for Tibetan JIU computer game.
J. Int. Comput. Games Assoc., 2018

Review of Small Data Learning Methods.
Proceedings of the 2018 IEEE 42nd Annual Computer Software and Applications Conference, 2018

2016
Phone recognition for Lhasa-Tibetan based on articulatory features augmentation learning.
Proceedings of the 10th International Symposium on Chinese Spoken Language Processing, 2016

Study and Construction for the Compressed Sensing Measurement Matrix Which is Easy to Hardware Implementation.
Proceedings of the Cognitive Systems and Signal Processing, 2016

Review of Research on Computer Games for Tibetan Chess.
Proceedings of the 2016 IEEE 14th Intl Conf on Dependable, 2016

2015
Shared speech attribute augmentation for English-Tibetan cross-language phone recognition.
Proceedings of the IEEE International Symposium on Signal Processing and Information Technology, 2015

2012
Towards active object tracking via a binocular vision system.
Proceedings of the 11th IEEE International Conference on Cognitive Informatics and Cognitive Computing, 2012

2011
Binocular Vision System Design and its Active Object Tracking.
Proceedings of the 4th International Symposium on Computational Intelligence and Design, 2011

Shape and location design of supporting legs for a new Water Strider Robot.
Proceedings of the 2011 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2011

Dynamic modeling and fuzzy control of water strider robot.
Proceedings of the International Conference on Electronic and Mechanical Engineering and Information Technology, 2011

2009
Analysis and optimal design of a modular underactuated mechanism for robot fingers.
Proceedings of the 2009 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2009

2007
Impact dynamics and control of a flexible dual-arm space robot capturing an object.
Appl. Math. Comput., 2007

2004
Optimal Trajectory Planning of a Flexible Dual-Arm Space Robot with Vibration Reduction.
J. Intell. Robotic Syst., 2004

2001
Neural networks control structure for manipulators with flexible last link.
Proceedings of the IEEE/RSJ International Conference on Intelligent Robots and Systems, 2001


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