Louisa Rosenheck

According to our database1, Louisa Rosenheck authored at least 10 papers between 2007 and 2020.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2020
Patterns of Engagement in an Educational Massively Multiplayer Online Game: A Multidimensional View.
IEEE Trans. Learn. Technol., 2020

2019
Embedding Assessment in School-Based Making: Preliminary Exploration of Principles for Embedded Assessment in Maker Learning.
Proceedings of FabLearn 2019, New York, NY, USA, March 09-10, 2019, 2019

2017
Analyzing gameplay data to inform feedback loops in The Radix Endeavor.
Comput. Educ., 2017

Tipping the Scales: Classroom Feasibility of the Radix Endeavor Game.
Proceedings of the Serious Games and Edutainment Applications, Volume II, 2017

2015
Designing games for learning and assessment: the radix endeavor.
Proceedings of the 14th International Conference on Interaction Design and Children, 2015

2013
The Radix Endeavor: Designing a Massively Multiplayer Online Game around Collaborative Problem Solving in STEM.
Proceedings of the 10th International Conference on Computer-Supported Collaborative Learning, 2013

2011
Augmented Reality Games: Place-based Digital Learning.
Proceedings of the 9th International Conference on Computer Supported Collaborative Learning, 2011

An Interactive Research Experience with Mobile Biology Games.
Proceedings of the 9th International Conference on Computer Supported Collaborative Learning, 2011

2010
Weatherlings: a new approach to student learning using web-based mobile games.
Proceedings of the International Conference on the Foundations of Digital Games, 2010

2007
Engaging students in science controversy through an augmented reality role-playing game.
Proceedings of the 7th Iternational Conference on Computer Supported Collaborative Learning, 2007


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