Josh Sheldon

Orcid: 0009-0008-5027-1964

According to our database1, Josh Sheldon authored at least 15 papers between 2010 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2024
CATCHing CS Equity: Counselors, Administrators, and Teachers Collaborating Holistically for Systemic Change.
Proceedings of the 55th ACM Technical Symposium on Computer Science Education, 2024

2019
From computational thinking to computational action.
Commun. ACM, 2019

Computational Action in App Inventor: Developing Theoretical and Technological Frameworks for Collaboration and Empowerment.
Proceedings of the 13th International Conference on Computer Supported Collaborative Learning, 2019

2018
The State of the Field in Computational Thinking Assessment.
Proceedings of the Rethinking learning in the digital age: Making the Learning Sciences count, 2018

From Computational Thinking to Computational Action: Understanding Changes in Computational Identity through App Inventor and the Internet of Things.
Proceedings of the Rethinking learning in the digital age: Making the Learning Sciences count, 2018

2017
Learnable programming: blocks and beyond.
Commun. ACM, 2017

Critical computational empowerment: Engaging youth as shapers of the digital future.
Proceedings of the 2017 IEEE Global Engineering Education Conference, 2017

2016
Designing Computer-Supported Complex Systems Curricula for the Next Generation Science Standards in High School Science Classrooms.
Syst., 2016

2015
Impacts on Student Understanding of Scientific Practices and Crosscutting Themes through an NGSS-Designed Computer-Supported Curriculum and Instruction Project.
Proceedings of the 11th International Conference on Computer Supported Collaborative Learning, 2015

Design Features for Computer-Supported Complex Systems Learning and Teaching in High School Science Classrooms.
Proceedings of the 11th International Conference on Computer Supported Collaborative Learning, 2015

2013
Designing to Improve Biology Understanding Complex Systems in High School Classrooms: No Simple Matter!
Proceedings of the 10th International Conference on Computer-Supported Collaborative Learning, 2013

2012
Ubiquitous games for learning (UbiqGames): Weatherlings, a worked example.
J. Comput. Assist. Learn., 2012

2011
Augmented Reality Games: Place-based Digital Learning.
Proceedings of the 9th International Conference on Computer Supported Collaborative Learning, 2011

2010
GameBuilder: does reduced software complexity allow more time on task?
Proceedings of the Learning in the Disciplines: Proceedings of the 9th International Conference of the Learning Sciences, 2010

Weatherlings: a new approach to student learning using web-based mobile games.
Proceedings of the International Conference on the Foundations of Digital Games, 2010


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