Luis G. Torres

According to our database1, Luis G. Torres authored at least 12 papers between 2010 and 2015.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Links

On csauthors.net:

Bibliography

2015
Motion planning for a three-stage multilumen transoral lung access system.
Proceedings of the 2015 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2015

Optimizing design parameters for sets of concentric tube robots using sampling-based motion planning.
Proceedings of the 2015 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2015

A motion planning approach to automatic obstacle avoidance during concentric tube robot teleoperation.
Proceedings of the IEEE International Conference on Robotics and Automation, 2015

2014
A user-friendly automated port placement planning system for laparoscopic robotic surgery.
Proceedings of the Medical Imaging 2014: Image-Guided Procedures, 2014

Interactive-rate motion planning for concentric tube robots.
Proceedings of the 2014 IEEE International Conference on Robotics and Automation, 2014

2013
Physics-Based Deformable Tongue Visualization.
IEEE Trans. Vis. Comput. Graph., 2013

Safe Motion Planning for Imprecise Robotic Manipulators by Minimizing Probability of Collision.
Proceedings of the Robotics Research, 2013

Continuous shape estimation of continuum robots using X-ray images.
Proceedings of the 2013 IEEE International Conference on Robotics and Automation, 2013

2012
Task-oriented design of concentric tube robots using mechanics-based models.
Proceedings of the 2012 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2012

2011
Motion planning for concentric tube robots using mechanics-based models.
Proceedings of the 2011 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2011

2010
Real-time hybrid solid simulation: spectral unification of deformable and rigid materials.
Comput. Animat. Virtual Worlds, 2010

Spectral simulation of hybrid bodies with deformable and rigid materials.
Proceedings of the 2010 Symposium on Interactive 3D Graphics, 2010


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