Xiaohu Guo

Orcid: 0000-0003-3545-3432

According to our database1, Xiaohu Guo authored at least 120 papers between 2003 and 2024.

Collaborative distances:

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2024
Robust Active Speaker Detection in Noisy Environments.
CoRR, 2024

MATTopo: Topology-preserving Medial Axis Transform with Restricted Power Diagram.
CoRR, 2024

DRSM: efficient neural 4d decomposition for dynamic reconstruction in stationary monocular cameras.
CoRR, 2024

DR<sup>2</sup>: Disentangled Recurrent Representation Learning for Data-efficient Speech Video Synthesis.
Proceedings of the IEEE/CVF Winter Conference on Applications of Computer Vision, 2024

2023
Point2MM: Learning medial mesh from point clouds.
Comput. Graph., October, 2023

Globally Consistent Normal Orientation for Point Clouds by Regularizing the Winding-Number Field.
ACM Trans. Graph., August, 2023

MusicFace: Music-driven expressive singing face synthesis.
Comput. Vis. Media, February, 2023

3D Talking Face With Personalized Pose Dynamics.
IEEE Trans. Vis. Comput. Graph., 2023

Neighbor Reweighted Local Centroid for Geometric Feature Identification.
IEEE Trans. Vis. Comput. Graph., 2023

Hybrid MPI and CUDA paralleled finite volume unstructured CFD simulations on a multi-GPU system.
Future Gener. Comput. Syst., 2023

DREAM-Talk: Diffusion-based Realistic Emotional Audio-driven Method for Single Image Talking Face Generation.
CoRR, 2023

MSFormer: A Skeleton-multiview Fusion Method For Tooth Instance Segmentation.
CoRR, 2023

Prediction Dynamics in Cotton Aphid Using Unmanned Aerial Vehicle Multispectral Images and Vegetation Indices.
IEEE Access, 2023

Computational Design of Wiring Layout on Tight Suits with Minimal Motion Resistance.
Proceedings of the SIGGRAPH Asia 2023 Conference Papers, 2023

S3DS: Self-supervised Learning of 3D Skeletons from Single View Images.
Proceedings of the 31st ACM International Conference on Multimedia, 2023

Developing Complex Geometry Isosurface Reconstruction Tool for Smoothed Particle Hydrodynamics Simulations.
Proceedings of the 6th International Conference on Image and Graphics Processing, 2023

2022
Computing Medial Axis Transform with Feature Preservation via Restricted Power Diagram.
ACM Trans. Graph., 2022

Continuous collision detection with medial axis transform for rigid body simulation.
Commun. Inf. Syst., 2022

GPU-based supervoxel segmentation for 3D point clouds.
Comput. Aided Geom. Des., 2022

IMMAT: Mesh Reconstruction from Single View Images by Medial Axis Transform Prediction.
Comput. Aided Des., 2022

Study of Vocal Muscle Strain with Skin Deformation Tracking System.
Proceedings of the 35th IEEE International Symposium on Computer-Based Medical Systems, 2022

Layered-Garment Net: Generating Multiple Implicit Garment Layers from a Single Image.
Proceedings of the Computer Vision - ACCV 2022, 2022

2021
GPU-Based Supervoxel Generation With a Novel Anisotropic Metric.
IEEE Trans. Image Process., 2021

A hybrid grey wolf optimizer for solving the product knapsack problem.
Int. J. Mach. Learn. Cybern., 2021

FACIAL: Synthesizing Dynamic Talking Face with Implicit Attribute Learning.
Proceedings of the 2021 IEEE/CVF International Conference on Computer Vision, 2021

2020
Medial Elastics: Efficient and Collision-Ready Deformation via Medial Axis Transform.
ACM Trans. Graph., 2020

Numerical simulations of polymer flooding process in porous media on distributed-memory parallel computers.
J. Comput. Phys., 2020

Compressible multiphase particle-in-cell method (CMP-PIC) for full pattern flows of gas-particle system.
J. Comput. Phys., 2020

Towards extreme scale dissipative particle dynamics simulations using multiple GPGPUs.
Comput. Phys. Commun., 2020

P2MAT-NET: Learning medial axis transform from sparse point clouds.
Comput. Aided Geom. Des., 2020

A novel discrete whale optimization algorithm for solving knapsack problems.
Appl. Intell., 2020

Scan2Avatar: Automatic Rigging for 3D Raw Human Scans.
Proceedings of the SIGGRAPH 2020: Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2020

Re-evaluation of Atomic Operations and Graph Coloring for Unstructured Finite Volume GPU Simulations.
Proceedings of the 32nd IEEE International Symposium on Computer Architecture and High Performance Computing, 2020

DeSmoothGAN: Recovering Details of Smoothed Images via Spatial Feature-wise Transformation and Full Attention.
Proceedings of the MM '20: The 28th ACM International Conference on Multimedia, 2020

Topology-Change-Aware Volumetric Fusion for Dynamic Scene Reconstruction.
Proceedings of the Computer Vision - ECCV 2020, 2020

2019
Superpixel Generation by Agglomerative Clustering With Quadratic Error Minimization.
Comput. Graph. Forum, 2019

Q-MAT+: An error-controllable and feature-sensitive simplification algorithm for medial axis transform.
Comput. Aided Geom. Des., 2019

MAT-Net: Medial Axis Transform Network for 3D Object Recognition.
Proceedings of the Twenty-Eighth International Joint Conference on Artificial Intelligence, 2019

Towards Real Time Multi-robot Routing using Quantum Computing Technologies.
Proceedings of the International Conference on High Performance Computing in Asia-Pacific Region, 2019

Efficient Plane-Based Optimization of Geometry and Texture for Indoor RGB-D Reconstruction.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition Workshops, 2019

2018
Computing a high-dimensional euclidean embedding from an arbitrary smooth riemannian metric.
ACM Trans. Graph., 2018

New massively parallel scheme for Incompressible Smoothed Particle Hydrodynamics (ISPH) for highly nonlinear and distorted flow.
Comput. Phys. Commun., 2018

GPU Accelerated Finite Element Assembly with Runtime Compilation.
CoRR, 2018

DMAT: Deformable Medial Axis Transform for Animated Mesh Approximation.
Comput. Graph. Forum, 2018

Field-Aligned and Lattice-Guided Tetrahedral Meshing.
Comput. Graph. Forum, 2018

Classification of multiple sclerosis and non-specific white matter lesions using spherical harmonics descriptors.
Proceedings of the 3rd International Workshop on Interactive and Spatial Computing, 2018

ArticulatedFusion: Real-Time Reconstruction of Motion, Geometry and Segmentation Using a Single Depth Camera.
Proceedings of the Computer Vision - ECCV 2018, 2018

Plane-Based Optimization of Geometry and Texture for RGB-D Reconstruction of Indoor Scenes.
Proceedings of the 2018 International Conference on 3D Vision, 2018

2017
Medial-axis-driven shape deformation with volume preservation.
Vis. Comput., 2017

Motion Capture With Ellipsoidal Skeleton Using Multiple Depth Cameras.
IEEE Trans. Vis. Comput. Graph., 2017

Surface Approximation via Asymptotic Optimal Geometric Partition.
IEEE Trans. Vis. Comput. Graph., 2017

Feature-based RGB-D camera pose optimization for real-time 3D reconstruction.
Comput. Vis. Media, 2017

Sliver-suppressing tetrahedral mesh optimization with gradient-based shape matching energy.
Comput. Aided Geom. Des., 2017

Hardware-friendly method for rate-distortion optimization of HEVC intra coding.
Proceedings of the IEEE Pacific Rim Conference on Communications, 2017

Real Time Stable Haptic Rendering Of 3D Deformable Streaming Surface.
Proceedings of the 8th ACM on Multimedia Systems Conference, 2017

2016
Special issue on collaborative haptic audio-visual environments and systems.
Multim. Syst., 2016

Anisotropic Superpixel Generation Based on Mahalanobis Distance.
Comput. Graph. Forum, 2016

Preface.
Comput. Aided Geom. Des., 2016

2015
Q-MAT: Computing Medial Axis Transform By Quadratic Error Minimization.
ACM Trans. Graph., 2015

Spectral Animation Compression.
J. Comput. Sci. Technol., 2015

Stable haptic interaction based on adaptive hierarchical shape matching.
Comput. Vis. Media, 2015

Software development practices in academia: a case study comparison.
CoRR, 2015

Curvature-Metric-Free Surface Remeshing via Principle Component Analysis.
CoRR, 2015

Agile structural analysis for fabrication-aware shape editing.
Comput. Aided Geom. Des., 2015

A 3D shape descriptor based on spectral analysis of medial axis.
Comput. Aided Geom. Des., 2015

Dynamic meshing for deformable image registration.
Comput. Aided Des., 2015

Adaptive Hierarchical Shape Matching.
Proceedings of the 23rd Pacific Conference on Computer Graphics and Applications, 2015

2014
Anisotropic surface meshing with conformal embedding.
Graph. Model., 2014

Sparse Localized Decomposition of Deformation Gradients.
Comput. Graph. Forum, 2014

3D Immersive Cardiopulmonary Resuscitation (CPR) Trainer.
Proceedings of the ACM International Conference on Multimedia, MM '14, Orlando, FL, USA, November 03, 2014

Haptic simulation of needle-tissue interaction based on shape matching.
Proceedings of the 2014 IEEE International Symposium on Haptic, 2014

2013
Boundary-Aware Multidomain Subspace Deformation.
IEEE Trans. Vis. Comput. Graph., 2013

Physics-Based Deformable Tongue Visualization.
IEEE Trans. Vis. Comput. Graph., 2013

Distributed Haptic Interactions with Physically Based 3D Deformable Models over Lossy Networks.
IEEE Trans. Haptics, 2013

Particle-based anisotropic surface meshing.
ACM Trans. Graph., 2013

Benchmarking mixed-mode PETSc performance on high-performance architectures.
CoRR, 2013

GPU-based computation of discrete periodic centroidal Voronoi tessellation in hyperbolic space.
Comput. Aided Des., 2013

A multigrid approach for bandwidth and display resolution aware streaming of 3D deformations.
Proceedings of the ACM Multimedia Conference, 2013

A 3D tele-immersion streaming approach using skeleton-based prediction.
Proceedings of the ACM Multimedia Conference, 2013

Haptic-enabled interactive rendering of deformable objects based on shape matching.
Proceedings of the 2013 IEEE International Symposium on Haptic Audio Visual Environments and Games, 2013

2012
Point-Based Manifold Harmonics.
IEEE Trans. Vis. Comput. Graph., 2012

Spectral Watermarking for Parameterized Surfaces.
IEEE Trans. Inf. Forensics Secur., 2012

Physics-based multi-domain subspace deformation with component mode synthesis.
Proceedings of the 2012 IEEE Virtual Reality, 2012

Tongue visualization for specified speech task.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2012

Immersive multiplayer tennis with microsoft kinect and body sensor networks.
Proceedings of the 20th ACM Multimedia Conference, MM '12, Nara, Japan, October 29, 2012

Optimal surface deployment problem in wireless sensor networks.
Proceedings of the IEEE INFOCOM 2012, Orlando, FL, USA, March 25-30, 2012, 2012

2011
GPU-Assisted Computation of Centroidal Voronoi Tessellation.
IEEE Trans. Vis. Comput. Graph., 2011

Receiver-based loss tolerance method for 3D progressive streaming.
Multim. Tools Appl., 2011

Centroidal Voronoi tessellation in universal covering space of manifold surfaces.
Comput. Aided Geom. Des., 2011

Real-time 3D interaction with deformable model on mobile devices.
Proceedings of the 19th International Conference on Multimedia 2011, Scottsdale, AZ, USA, November 28, 2011

Generalized Voronoi Diagram Computation on GPU.
Proceedings of the Eighth International Symposium on Voronoi Diagrams in Science and Engineering, 2011

PicoLife: A Computer Vision-based Gesture Recognition and 3D Gaming System for Android Mobile Devices.
Proceedings of the 2011 IEEE International Symposium on Multimedia, 2011

2010
Real-time hybrid solid simulation: spectral unification of deformable and rigid materials.
Comput. Animat. Virtual Worlds, 2010

Dirichlet Harmonic Shape Compression with Feature Preservation for Parameterized Surfaces.
Comput. Graph. Forum, 2010

Streaming 3D shape deformations in collaborative virtual environment.
Proceedings of the IEEE Virtual Reality Conference, 2010

Hyperbolic centroidal Voronoi tessellation.
Proceedings of the ACM Symposium on Solid and Physical Modeling, 2010

Spectral simulation of hybrid bodies with deformable and rigid materials.
Proceedings of the 2010 Symposium on Interactive 3D Graphics, 2010

A multimodal virtual environment for interacting with 3d deformable models.
Proceedings of the 18th International Conference on Multimedia 2010, 2010

Virtual rehabilitation system.
Proceedings of the ACM International Health Informatics Symposium, 2010

A study of the hydrological prediction model based on wavelet de-noise method.
Proceedings of the Sixth International Conference on Natural Computation, 2010

Blind invisible watermarking for 3D meshes with textures.
Proceedings of the International Conference on Image Processing, 2010

2009
Meshless Harmonic Volumetric Mapping Using Fundamental Solution Methods.
IEEE Trans Autom. Sci. Eng., 2009

Meshless methods for physics-based modeling and simulation of deformable models.
Sci. China Ser. F Inf. Sci., 2009

A Comprehensive Approach for Streaming 3D Progressive Meshes.
Proceedings of the 11th IEEE International Symposium on Multimedia, 2009

2008
Spectral mesh deformation.
Vis. Comput., 2008

Globally Optimal Surface Mapping for Surfaces with Arbitrary Topology.
IEEE Trans. Vis. Comput. Graph., 2008

A robust spectral approach for blind watermarking of manifold surfaces.
Proceedings of the 10th workshop on Multimedia & Security, 2008

Loss tolerance scheme for 3D progressive meshes streaming over networks.
Proceedings of the 2008 IEEE International Conference on Multimedia and Expo, 2008

2007
Harmonic volumetric mapping for solid modeling applications.
Proceedings of the 2007 ACM Symposium on Solid and Physical Modeling, 2007

2006
Surface completion for shape and appearance.
Vis. Comput., 2006

Meshless Thin-Shell Simulation Based on Global Conformal Parameterization.
IEEE Trans. Vis. Comput. Graph., 2006

Parallel Implementation of Katsevich's FBP Algorithm.
Int. J. Biomed. Imaging, 2006

Spline Thin-Shell Simulation of Manifold Surfaces.
Proceedings of the Advances in Computer Graphics, 2006

2005
Real-time meshless deformation.
Comput. Animat. Virtual Worlds, 2005

Physically based morphing of point-sampled surfaces.
Comput. Animat. Virtual Worlds, 2005

Shape and Appearance Repair for Incomplete Point Surfaces.
Proceedings of the 10th IEEE International Conference on Computer Vision (ICCV 2005), 2005

2004
Touch-Based Haptics for Interactive Editing on Point Set Surfaces.
IEEE Computer Graphics and Applications, 2004

Scalar-Function-Driven Editing on Point Set Surfaces.
IEEE Computer Graphics and Applications, 2004

Point Set Surface Editing Techniques Based on Level-Sets.
Proceedings of the 2004 Computer Graphics International (CGI 2004), 16-19 June 2004, 2004

2003
Dynamic Sculpting and Deformation of Point Set Surfaces.
Proceedings of the 11th Pacific Conference on Computer Graphics and Applications, 2003


  Loading...