Markku Tukiainen

Orcid: 0000-0002-8630-5248

According to our database1, Markku Tukiainen authored at least 54 papers between 1996 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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On csauthors.net:

Bibliography

2023
A systematic review of teaching and learning machine learning in K-12 education.
Educ. Inf. Technol., May, 2023

Developing middle school students' understanding of machine learning in an African school.
Comput. Educ. Artif. Intell., 2023

Preparing Middle Schoolers for a Machine Learning-Enabled Future Through Design-Oriented Pedagogy.
IEEE Access, 2023

Exploring Barriers and Challenges to Accessibility in Virtual Laboratories: A Preliminary Review.
Proceedings of the Technology-Enhanced Learning in Laboratories Workshop (TELL 2023), 2023

Continual Service Improvement: A Systematic Literature Review.
Proceedings of the Quality of Information and Communications Technology, 2023

Positive Customer Experience is Enhanced by Effective Agile Practices.
Proceedings of the Software Business - 14th International Conference, 2023

2022
A Model for Knowledge Management Systems in the UbuntuNet Alliance Member Institutions.
Syst., 2022

Improving Software Robot Maintenance in Large-Scale Environments-is Center of Excellence a Solution?
IEEE Access, 2022

2021
Scientific production and thematic breakthroughs in smart learning environments: a bibliometric analysis.
Smart Learn. Environ., 2021

Self and Peer E-Assessment: A Study on Software Usability.
Int. J. Inf. Commun. Technol. Educ., 2021

Webavalia: Algorithm Improvement of an eAssessment Tool Based on a User Survey.
Rev. Iberoam. de Tecnol. del Aprendiz., 2021

The Power of Human-Algorithm Collaboration in Solving Combinatorial Optimization Problems.
Algorithms, 2021

Information Systems in Developing Countries: Opportunities and Challenges.
Proceedings of the TEEM'21: Ninth International Conference on Technological Ecosystems for Enhancing Multiculturality, Barcelona, Spain, October 26, 2021

iThinkSmart: Immersive Virtual Reality Mini Games to Facilitate Students' Computational Thinking Skills.
Proceedings of the Koli Calling '21: 21st Koli Calling International Conference on Computing Education Research, Joensuu, Finland, November 18, 2021

2020
Improving Workgroup Assessment with WebAVALIA: The Concept, Framework and First Results.
J. Inf. Technol. Educ. Innov. Pract., 2020

E- Assessment with Multiple-Choice Questions: A 5 Year Study of Students' Opinions and Experience.
J. Inf. Technol. Educ. Innov. Pract., 2020

Attractive Educational Robotics Motivates Younger Students to Learn Programming and Computational Thinking.
Proceedings of the TEEM'20: Eighth International Conference on Technological Ecosystems for Enhancing Multiculturality, 2020

Analysing and Improving Mathematical Formulation of Webavalia: A Self and Peer Assessment Tool.
Proceedings of the 2020 IEEE Global Engineering Education Conference, 2020

2019
Augmented intelligence in educational data mining.
Smart Learn. Environ., 2019

Identifying potential design features of a smart learning environment for programming education in Nigeria.
Int. J. Learn. Technol., 2019

Trends in the Role of ICT in Higher Education Knowledge Management Systems: A Systematic Literature Review.
Proceedings of the Seventh International Conference on Technological Ecosystems for Enhancing Multiculturality, 2019

(Un)Discounted Usability: Evaluating Low-Budget Educational Technology Projects with Dual-Personae Evaluators.
Proceedings of the 2019 8th International Conference on Software and Information Engineering, 2019

2018
Smart Learning Analytics and Frequent Formative Assessments to Improve Student Retention.
Proceedings of the International Conference on Smart Communications and Networking, 2018

2017
An Open Robotics Environment Motivates Students to Learn the Key Concepts of Artificial Neural Networks and Reinforcement Learning.
Proceedings of the Robotics in Education, 2017

Participatory Refinement of Participatory Outcomes: Students Iterating over the Design of an Interactive Mobile Learning Application.
Proceedings of the 2017 International Conference on Learning and Teaching in Computing and Engineering, 2017

2014
Developing Mobile Services to Support Informal Learning through Automatic Content Delivery in Religious Contexts: A Design Research Approach.
Proceedings of the IEEE 14th International Conference on Advanced Learning Technologies, 2014

2013
Gaze-augmented interaction improves problem-solving: new evidence from verbal protocols.
Behav. Inf. Technol., 2013

Evaluating user experience of autistic children through video observation.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

2012
Gaze behaviour of expert and novice microneurosurgeons differs during observations of tumor removal recordings.
Proceedings of the 2012 Symposium on Eye-Tracking Research and Applications, 2012

2011
Text highlighting improves user experience for reading with magnified displays.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

2010
Shared visual attention in collaborative programming: a descriptive analysis.
Proceedings of the 2010 ICSE Workshop on Cooperative and Human Aspects of Software Engineering, 2010

2009
Initial Exploration of Eye Movements in Collaborative Work: Case Pair Programming.
Proceedings of the 21st Annual Workshop of the Psychology of Programming Interest Group, 2009

2008
Productivity of Pair Programming in a Distributed Environment - Results from Two Controlled Case Studies.
Proceedings of the Software Process Improvement, 15th European Conference, 2008

A method to study visual attention aspects of collaboration: eye-tracking pair programmers simultaneously.
Proceedings of the Eye Tracking Research & Application Symposium, 2008

Temporal eye-tracking data: evolution of debugging strategies with multiple representations.
Proceedings of the Eye Tracking Research & Application Symposium, 2008

2007
Measurement practices in financial software industry.
Softw. Process. Improv. Pract., 2007

Analysing and Interpreting Quantitative Eye-Tracking Data in Studies of Programming: Phases of Debugging with Multiple Representations.
Proceedings of the 19th Annual Workshop of the Psychology of Programming Interest Group, 2007

2006
Program Visualization: Comparing Eye-Tracking Patterns with Comprehension Summaries.
Proceedings of the 18th Annual Workshop of the Psychology of Programming Interest Group, 2006

The expanding focus of HCI: case culture.
Proceedings of the 4th Nordic Conference on Human-Computer Interaction 2006, Oslo, 2006

Current Practices of Measuring Quality in Finnish Software Engineering Industry.
Proceedings of the Software Process Improvement, 13th European Conference, 2006

An eye-tracking methodology for characterizing program comprehension processes.
Proceedings of the Eye Tracking Research & Application Symposium, 2006

2005
Applying Eye-Movement Tracking to Program Visualization.
Proceedings of the 2005 IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC 2005), 2005

Effects of Experience on Gaze Behavior during Program Animation.
Proceedings of the 17th Annual Workshop of the Psychology of Programming Interest Group, 2005

Effects of display blurring on the behavior of novices and experts during program debugging.
Proceedings of the Extended Abstracts Proceedings of the 2005 Conference on Human Factors in Computing Systems, 2005

2004
Visual attention and representation switching in Java program debugging: a study using eye movement tracking.
Proceedings of the 16th Annual Workshop of the Psychology of Programming Interest Group, 2004

Visual attention tracking during program debugging.
Proceedings of the Third Nordic Conference on Human-Computer Interaction 2004, 2004

Development of the TUP Model - Evaluating Educational Software.
Proceedings of the IEEE International Conference on Advanced Learning Technologies, 2004

Software Process Improvement in Small and Medium Sized Software Enterprises in Eastern Finland: A State-of-the-Practice Study.
Proceedings of the Software Process Improvement, 11th European Conference, 2004

2002
Programming Aptitude Testing as a Prediction of Learning to Program.
Proceedings of the 14th Annual Workshop of the Psychology of Programming Interest Group, 2002

Evaluating Educational Software Environments.
Proceedings of the International Conference on Computers in Education, 2002

2001
Comparing two spreadsheet calculation paradigms: an empirical study with novice users.
Interact. Comput., 2001

Evaluation of the Cognitive Dimensions Questionnaire and Some Thoughts about the Cognitive Dimensions of Spreadsheet Calculation.
Proceedings of the 13th Annual Workshop of the Psychology of Programming Interest Group, 2001

2000
Uncovering effects of programming paradigms: Errors in two spreadsheet systems.
Proceedings of the 12th Annual Workshop of the Psychology of Programming Interest Group, 2000

1996
Goals and plans in spreadsheets and other programming tools.
Proceedings of the 8th Annual Workshop of the Psychology of Programming Interest Group, 1996


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