Marko Turpeinen

Orcid: 0000-0003-1774-4527

According to our database1, Marko Turpeinen authored at least 31 papers between 1996 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

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Bibliography

2023
Data Sharing und Data Networks: ein Regelwerk für sichere Datenökonomie.
Wirtschaftsinformatik Manag., 2023

2014
Lost lab of professor millennium: creating a pervasive adventure with augmented reality-based guidance.
Proceedings of the 11th Conference on Advances in Computer Entertainment Technology, 2014

2013
Spaceify: a client-edge-server ecosystem for mobile computing in smart spaces.
Proceedings of the 19th Annual International Conference on Mobile Computing and Networking, 2013

2011
Kilograms or cups of tea: Comparing footprints for better CO<sup>2</sup> understanding.
PsychNology J., 2011

From Space to Stage: How Interactive Screens Will Change Urban Life.
Computer, 2011

Improving Weather and Climatic Information Quality with User-Generated Observations.
Proceedings of the 44th Hawaii International International Conference on Systems Science (HICSS-44 2011), 2011

Footprinted.org: experiences from using linked open data for environmental impact information.
Proceedings of the Innovations in Sharing Environmental Observations and Information: Proceedings of the 25th International Conference on Informatics for Environmental Protection, 2011

Visible - actionable - sustainable: sustainable interaction design in professional domains.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

2010
The changing dynamics of television advertising.
Proceedings of the 8th European Conference on Interactive TV and Video, 2010

Greenalytics: a tool for mash-up life cycle assessment of websites.
Proceedings of the Integration of Environmental Information in Europe: Proceedings of the 24th International Conference on Informatics for Environmental Protection, 2010

Carbon.to: improving the understanding of carbon dioxide information.
Proceedings of the Integration of Environmental Information in Europe: Proceedings of the 24th International Conference on Informatics for Environmental Protection, 2010

The influence of implicit and explicit biofeedback in first-person shooter games.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

2009
Climate persuasive services: changing behavior towards low-carbon lifestyles.
Proceedings of the Persuasive Technology, Fourth International Conference, 2009

Emotionally Adapted Games - An Example of a First Person Shooter.
Proceedings of the Human-Computer Interaction. Interacting in Various Application Domains, 2009

2006
Spatial Presence and Emotions during Video Game Playing: Does It Matter with Whom You Play?
Presence Teleoperators Virtual Environ., 2006

Toolkit for user-created augmented reality games.
Proceedings of the 5th International Conference on Mobile and Ubiquitous Multimedia, 2006

2005
Legal and Organizational Issues in Collaborative User-Created Content.
Proceedings of the Digital Games Research Conference 2005, 2005

Persuasive Games and Simulations for Personal Health Management.
Proceedings of the Digital Games Research Conference 2005, 2005

Towards Emotionally Adapted Games based on User Controlled Emotion Knobs.
Proceedings of the Digital Games Research Conference 2005, 2005

Playmakers in multiplayer game communities: their importance and motivations for participation.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2005

2004
Emotionally Loaded Mobile Multimedia Messaging.
Proceedings of the Entertainment Computing, 2004

System Architecture for Psychological Customization of Communication Technology.
Proceedings of the 37th Hawaii International Conference on System Sciences (HICSS-37 2004), 2004

Psychologically targeted persuasive advertising and product information in e-commerce.
Proceedings of the 6th International Conference on Electronic Commerce, 2004

Towards Psychological Customization of Information for Individuals and Social Groups.
Proceedings of the Designing Personalized User Experiences in eCommerce, 2004

2003
Psychological Customization of Information - Basic Concepts, System Architecture and Applications.
Proceedings of the 2nd Interdisciplinary World Congress on Mass Customization and Personalization, 2003

2001
Learning by experience: Networks in learning organizations.
Informatica (Slovenia), 2001

The Role of Structured Content in a Personalized News Service.
Proceedings of the 34th Annual Hawaii International Conference on System Sciences (HICSS-34), 2001

2000
Silver Stringers and Junior Journalists: Active information producers.
IBM Syst. J., 2000

Ontology Development for Flexible Content.
Proceedings of the 33rd Annual Hawaii International Conference on System Sciences (HICSS-33), 2000

1997
Logical structure of a hypermedia newspaper.
Inf. Process. Manag., 1997

1996
Architecture for Agent-Mediated Personalised News Services.
Proceedings of the First International Conference on the Practical Application of Intelligent Agents and Multi-Agent Technology, 1996


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