Masanori Yamada

According to our database1, Masanori Yamada authored at least 64 papers between 1998 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

On csauthors.net:

Bibliography

2024
Learning behavioral patterns of students with varying performance in a high school mathematics course using an e-book system.
Res. Pract. Technol. Enhanc. Learn., March, 2024

Analysis of Linear Mode Connectivity via Permutation-Based Weight Matching.
CoRR, 2024

2023
Using learning analytics to investigate learning processes and behavioural patterns in an augmented reality language learning environment.
J. Comput. Assist. Learn., April, 2023

Dialogue System of Team NTT-EASE for DRC2023.
CoRR, 2023

One-Shot Machine Unlearning with Mnemonic Code.
CoRR, 2023

Revisiting Permutation Symmetry for Merging Models between Different Datasets.
CoRR, 2023

One-vs-the-Rest Loss to Focus on Important Samples in Adversarial Training.
Proceedings of the International Conference on Machine Learning, 2023

2022
ARDIR: Improving Robustness using Knowledge Distillation of Internal Representation.
CoRR, 2022

Switching One-Versus-the-Rest Loss to Increase the Margin of Logits for Adversarial Robustness.
CoRR, 2022

Learning Optimal Priors for Task-Invariant Representations in Variational Autoencoders.
Proceedings of the KDD '22: The 28th ACM SIGKDD Conference on Knowledge Discovery and Data Mining, Washington, DC, USA, August 14, 2022

2021
Smoothness Analysis of Loss Functions of Adversarial Training.
CoRR, 2021

Adversarial Training Makes Weight Loss Landscape Sharper in Logistic Regression.
CoRR, 2021

Using a Visualization System to Enhance Students' Online Learning Participation Based on Learning Behaviors and Social Presence.
Proceedings of the 2021 IEEE International Conference on Engineering, 2021

Learning Analytics of the Relationships among Knowledge Constructions, Self-regulated Learning, and Learning Performance.
Proceedings of the 2021 IEEE International Conference on Engineering, 2021

Exploring Intrinsic Motivation Types in Augmented Reality Systems: Differences in Technology Acceptance, Learning Performance, and Behavior.
Proceedings of the 2021 IEEE International Conference on Engineering, 2021

Constraining Logits by Bounded Function for Adversarial Robustness.
Proceedings of the International Joint Conference on Neural Networks, 2021

2020
Exploring Factors that Influence Collaborative Problem Solving Awareness in Science Education.
Technol. Knowl. Learn., 2020

An augmented reality learning system for Japanese compound verbs: study of learning performance and cognitive load.
Smart Learn. Environ., 2020

Development of a Visualization System to Enhance Participation in Computer-Supported Collaboration Learning.
Proceedings of the IEEE International Conference on Teaching, 2020

Toward Identification of Learning Skills from Learning Analytics Approach: A Research Review.
Proceedings of the IEEE International Conference on Teaching, 2020

The development and evaluation of an augmented reality learning system for Japanese compound verbs using learning analytics.
Proceedings of the IEEE International Conference on Teaching, 2020

How to Design Collaborative Problem Solving-based STEM Lessons based on the Perspective of Learning Behaviors?
Proceedings of the IEEE International Conference on Teaching, 2020

Reinforcement Learning in Latent Action Sequence Space.
Proceedings of the IEEE/RSJ International Conference on Intelligent Robots and Systems, 2020

Learning Analytics of the Relationships among Learning Behaviors, Learning Performance, and Motivation.
Proceedings of the 20th IEEE International Conference on Advanced Learning Technologies, 2020

Do different instructional styles affect students' learning on summer assignments?
Proceedings of the 20th IEEE International Conference on Advanced Learning Technologies, 2020

Visualizing Studying Activities for a Learning Dashboard Supporting Meta-cognition for Students.
Proceedings of the Distributed, Ambient and Pervasive Interactions, 2020

Disentangled Representations for Sequence Data using Information Bottleneck Principle.
Proceedings of The 12th Asian Conference on Machine Learning, 2020

Absum: Simple Regularization Method for Reducing Structural Sensitivity of Convolutional Neural Networks.
Proceedings of the Thirty-Fourth AAAI Conference on Artificial Intelligence, 2020

2019
Direction of collaborative problem solving-based STEM learning by learning analytics approach.
Res. Pract. Technol. Enhanc. Learn., 2019

Exploring the Relationships between Reading Behavior Patterns and Learning Outcomes Based on Log Data from E-Books: A Human Factor Approach.
Int. J. Hum. Comput. Interact., 2019

Macro Action Reinforcement Learning with Sequence Disentanglement using Variational Autoencoder.
CoRR, 2019

FAVAE: Sequence Disentanglement using Information Bottleneck Principle.
CoRR, 2019

The Effects of Seat Location-based Teaching Assistant Support System on the Awareness of Self-Regulated Learning and Learning Performance.
Proceedings of the IEEE International Conference on Engineering, Technology and Education, 2019

Factors investigation of learning behaviors affecting learning performance and self-regulated learning.
Proceedings of the IEEE International Conference on Engineering, Technology and Education, 2019

Autoencoding Binary Classifiers for Supervised Anomaly Detection.
Proceedings of the PRICAI 2019: Trends in Artificial Intelligence, 2019

Pilot Study to Estimate "Difficult" Area in e-Learning Material by Physiological Measurements.
Proceedings of the Sixth ACM Conference on Learning @ Scale, 2019

Proposal and Implementation of an Elderly-oriented User Interface for Learning Support Systems.
Proceedings of the Sixth ACM Conference on Learning @ Scale, 2019

Integrating Multimodal Learning Analytics and Inclusive Learning Support Systems for People of All Ages.
Proceedings of the Cross-Cultural Design. Culture and Society, 2019

Advanced Tools for Digital Learning Management Systems in University Education.
Proceedings of the Distributed, Ambient and Pervasive Interactions, 2019

Variational Autoencoder with Implicit Optimal Priors.
Proceedings of the Thirty-Third AAAI Conference on Artificial Intelligence, 2019

2018
Relationships between Collaborative Problem Solving, Learning Performance and Learning Behavior in Science Education.
Proceedings of the IEEE International Conference on Teaching, 2018

Student-t Variational Autoencoder for Robust Density Estimation.
Proceedings of the Twenty-Seventh International Joint Conference on Artificial Intelligence, 2018

Effective Learning Environment Design for Aging Well: A Review.
Proceedings of the Distributed, Ambient and Pervasive Interactions: Technologies and Contexts, 2018

Towards Supporting Multigenerational Co-creation and Social Activities: Extending Learning Analytics Platforms and Beyond.
Proceedings of the Distributed, Ambient and Pervasive Interactions: Technologies and Contexts, 2018

2017
Learning analytics of the relationships among self-regulated learning, learning behaviors, and learning performance.
Res. Pract. Technol. Enhanc. Learn., 2017

Finding Traces of High and Low Achievers by Analyzing Undergraduates' E-book Logs.
Proceedings of the Joint Proceedings of the Sixth Multimodal Learning Analytics (MMLA) Workshop and the Second Cross-LAK Workshop co-located with 7th International Learning Analytics and Knowledge Conference (LAK 2017), 2017

Reproducibility of findings from educational big data: a preliminary study.
Proceedings of the Seventh International Learning Analytics & Knowledge Conference, 2017

Self-Regulator: Preliminary Research of the Effects of Supporting Time Management on Learning Behaviors.
Proceedings of the 17th IEEE International Conference on Advanced Learning Technologies, 2017

2016
How does self-regulated learning relate to active procrastination and other learning behaviors?
J. Comput. High. Educ., 2016

A Computer-Supported Collaborative Learning Design for Quality Interaction.
IEEE Multim., 2016

Learning Activity Features of High Performance Students.
Proceedings of the First International Workshop on Learning Analytics Across Physical and Digital Spaces (CrossLAK 2016) co-located with 6th International Conference on Learning Analytics & Knowledge (LAK 2016), 2016

Game-Based Educational Application for Informal Learning of English Using FLEG.
Proceedings of the Emerging Technologies for Education - First International Symposium, 2016

Effects of Flipped Jigsaw Collaborative Learning on English as a Foreign Language Learning Anxiety.
Proceedings of the Emerging Technologies for Education - First International Symposium, 2016

Social Presence Visualizer: Development of the Collaboration Facilitation Module on CSCL.
Proceedings of the Collaboration Technologies and Social Computing, 2016

2015
A Game-Based Learning Environment Using the ARCS Model at a University Library.
Proceedings of the IIAI 4th International Congress on Advanced Applied Informatics, 2015

Preliminary Research on Self-Regulated Learning and Learning Logs in a Ubiquitus Learning Environment.
Proceedings of the 15th IEEE International Conference on Advanced Learning Technologies, 2015

Informal Learning Behavior Analysis Using Action Logs and Slide Features in E-Textbooks.
Proceedings of the 15th IEEE International Conference on Advanced Learning Technologies, 2015

2014
What Psychological Factors Enhance a Language Learning Community? Toward Effective CSCL Design for Language Learning Based on a CoI Framework.
Proceedings of the Advances in Web-Based Learning - ICWL 2014, 2014

2011
Design of Cross-Breeding Diversity Support System for CSCL.
Proceedings of the 2011 IEEE International Conference on Technology for Education, 2011

The Role of Social Presence in Interactive Learning with Social Software.
Proceedings of the Social Media Tools and Platforms in Learning Environments., 2011

2009
The role of social presence in learner-centered communicative language learning using synchronous computer-mediated communication: Experimental study.
Comput. Educ., 2009

Vocabulary Learning Environment with Collaborative Filtering for Support of Self-regulated Learning.
Proceedings of the Knowledge-Based and Intelligent Information and Engineering Systems, 2009

2002
Additional content-related service/product offering system based on new standards: MPEG-21 and content ID/DOI.
Proceedings of the 2002 IEEE International Conference on Multimedia and Expo, 2002

1998
A New Robust Real-Time Method for Extracting Human Silhouettes from Color Images.
Proceedings of the 3rd International Conference on Face & Gesture Recognition (FG '98), 1998


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