Pablo Romero

This page is a disambiguation page, it actually contains multiple papers from persons of the same or a similar name.

Bibliography

2025
INSIGHTBUDDY-AI: Medication Extraction and Entity Linking using Pre-Trained Language Models and Ensemble Learning.
Proceedings of the 2025 Conference of the Nations of the Americas Chapter of the Association for Computational Linguistics: Human Language Technologies, 2025

2024
AI can empower agriculture for global food security: challenges and prospects in developing nations.
Frontiers Artif. Intell., 2024

BeeManc at the PLABA Track of TAC-2024: RoBERTa for task 1 - LLaMA3.1 and GPT-4o for task 2.
CoRR, 2024

INSIGHTBUDDY-AI: Medication Extraction and Entity Linking using Large Language Models and Ensemble Learning.
CoRR, 2024

{MaLei} at the PLABA Track of TREC 2024: RoBERTa for Term Replacement - LLaMA3.1 and GPT-4o for Complete Abstract Adaptation.
Proceedings of the Thirty-Third Text REtrieval Conference, 2024

2023
Virtual Mapping of the LTE Signal at the Open Areas the Department of Sciences of the ESPOCH.
Proceedings of the IEEE International Conference on Signal Processing, 2023

2022
Accelerated Design and Deployment of Low-Carbon Concrete for Data Centers.
Proceedings of the COMPASS '22: ACM SIGCAS/SIGCHI Conference on Computing and Sustainable Societies, Seattle, WA, USA, 29 June 2022, 2022

2014
An Embodied View of Flow.
Interact. Comput., 2014

2012
A user experience view for rehabilitation systems.
Proceedings of the 4th Mexican Conference on Human-Computer Interaction, 2012

Effortless attention and composite challenges in movement interaction.
Proceedings of the BCS-HCI '12 Proceedings of the 26th Annual BCS Interaction Specialist Group Conference on People and Computers, 2012

2011
Empirical validation of the involvement component of the pervasive GameFlow model.
Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology, 2011

2010
Learner Centred Design for a Hybrid Interaction Application.
J. Educ. Technol. Soc., 2010

2009
Is Embodied Interaction Beneficial When Learning Programming?
Proceedings of the Virtual and Mixed Reality, 2009

Whole body interaction.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

2008
Collaborative and social aspects of software development.
Int. J. Hum. Comput. Stud., 2008

Pair programming and the mysterious role of the navigator.
Int. J. Hum. Comput. Stud., 2008

An embodied interface for teaching computational thinking.
Proceedings of the 13th International Conference on Intelligent User Interfaces, 2008

2007
Debugging strategies and tactics in a multi-representation software environment.
Int. J. Hum. Comput. Stud., 2007

"Talking the talk": Is intermediate-level conversation the key to the pair programming success story?
Proceedings of the AGILE 2007 Conference (AGILE 2007), 2007

2006
Storytelling in Interaction: Agility in Practice.
Proceedings of the Extreme Programming and Agile Processes in Software Engineering, 2006

The Collaborative Nature of Pair Programming.
Proceedings of the Extreme Programming and Agile Processes in Software Engineering, 2006

Stories from the Mobile Workplace: An Emerging Narrative Ethnography.
Proceedings of the 18th Annual Workshop of the Psychology of Programming Interest Group, 2006

Pair programming and the re-appropriation of individual tools for collaborative software development.
Proceedings of the Cooperative Systems Design - Seamless Integration of Artifacts and Conversations, 2006

2005
Graphical Visualisations and Debugging: A Detailed Process Analysis.
Proceedings of the 17th Annual Workshop of the Psychology of Programming Interest Group, 2005

Factors Affecting the Perceived Effectiveness of Pair Programming in Higher Education.
Proceedings of the 17th Annual Workshop of the Psychology of Programming Interest Group, 2005

Pair programming and the re-appropriation of individual tools for collaborative programming.
Proceedings of the 2005 International ACM SIGGROUP Conference on Supporting Group Work, 2005

2004
Structural Knowledge and Language Notational Properties in Program Comprehension.
Proceedings of the 2004 IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC 2004), 2004

Dynamic rich-data capture and analysis of debugging processes.
Proceedings of the 16th Annual Workshop of the Psychology of Programming Interest Group, 2004

A Cognitive Processing Perspective on Student Programmers' 'Graphicacy'.
Proceedings of the Diagrammatic Representation and Inference, 2004

2003
A survey of external representations employed in object-oriented programming environments.
J. Vis. Lang. Comput., 2003

The effects of graphical and textual visualisations in multi-representational debugging environments.
Proceedings of the 2003 IEEE Symposium on Human Centric Computing Languages and Environments (HCC 2003), 2003

Java Debugging strategies in multi-representational environments.
Proceedings of the 15th Annual Workshop of the Psychology of Programming Interest Group, 2003

2002
Co-Ordination of Multiple External Representations during Java Program Debugging.
Proceedings of the 2002 IEEE CS International Symposium on Human-Centric Computing Languages and Environments (HCC 2002), 2002

Visual Attention and Representation Switching During Java Program Debugging: A Study Using the Restricted Focus Viewer.
Proceedings of the Diagrammatic Representation and Inference, 2002

2001
Focal structures and information types in Prolog.
Int. J. Hum. Comput. Stud., 2001

1999
Focal structures in Prolog.
Proceedings of the 11th Annual Workshop of the Psychology of Programming Interest Group, 1999


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