Paul Marshall

Orcid: 0000-0003-2950-8310

According to our database1, Paul Marshall authored at least 100 papers between 1987 and 2024.

Collaborative distances:

Awards

IEEE Fellow

IEEE Fellow 2013, "For contributions to understanding the impact of particle radiation on satellite reliability and survivabilty".

Timeline

Legend:

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PhD thesis 
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Links

On csauthors.net:

Bibliography

2024
Data Ethics Emergency Drill: A Toolbox for Discussing Responsible AI for Industry Teams.
CoRR, 2024

2023
Co-designing opportunities for Human-Centred Machine Learning in supporting Type 1 diabetes decision-making.
Int. J. Hum. Comput. Stud., May, 2023

JAMMIN-GPT: Text-based Improvisation using LLMs in Ableton Live.
CoRR, 2023

Computational Notebooks as Co-Design Tools: Engaging Young Adults Living with Diabetes, Family Carers, and Clinicians with Machine Learning Models.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Exploring the nexus of Social Media Networks and Instant Messengers in Collaborative Type 2 Diabetes care: A Case Study of Port Harcourt, Nigeria.
Proceedings of the 4th African Human Computer Interaction Conference, 2023

2022
'What lies behind the filter?' Uncovering the motivations for using augmented reality (AR) face filters on social media and their effect on well-being.
Comput. Hum. Behav., 2022

"Just like meeting in person" - Examination of interdependencies in dementia-friendly virtual activities.
Proceedings of the 24th International ACM SIGACCESS Conference on Computers and Accessibility, 2022

Designing for Care Ecosystems: a Literature Review of Technologies for Children with ADHD.
Proceedings of the IDC '22: Interaction Design and Children, Braga, Portugal, June 27, 2022

2021
Co-Designing Personal Health? Multidisciplinary Benefits and Challenges in Informing Diabetes Self-Care Technologies.
Proc. ACM Hum. Comput. Interact., 2021

Machine Learning Explanations as Boundary Objects: How AI Researchers Explain and Non-Experts Perceive Machine Learning.
Proceedings of the Joint Proceedings of the ACM IUI 2021 Workshops co-located with 26th ACM Conference on Intelligent User Interfaces (ACM IUI 2021), 2021

What do Teens Make of Personal Informatics?: Young People's Responses to Self-Tracking Practices for Self-Determined Motives.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

2020
Life-swap: how discussions around personal data can motivate desire for change.
Pers. Ubiquitous Comput., 2020

Model-Based Reinforcement Learning for Type 1Diabetes Blood Glucose Control.
CoRR, 2020

Model-Based Reinforcement Learning for Type 1 Diabetes Blood Glucose Control.
Proceedings of the First International AAI4H, 2020

Trackly: A Customisable and Pictorial Self-Tracking App to Support Agency in Multiple Sclerosis Self-Care.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

LifeMosaic: co-design of a personal informatics tool for youth.
Proceedings of the 19th ACM International Conference on Interaction Design and Children, 2020

2019
Demo hour.
Interactions, 2019

Places for News: A Situated Study of Context in News Consumption.
Proceedings of the Human-Computer Interaction - INTERACT 2019, 2019

Youth Concerns and Responses to Self-Tracking Tools and Personal Informatics Systems.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

HawkEye - Deploying a Design Fiction Probe.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

2018
The Role of Aesthetics and Design: Wearables in Situ.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Flexible and Mindful Self-Tracking: Design Implications from Paper Bullet Journals.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Internet of Tangible Things: Workshop on Tangible Interaction with the Internet of Things.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

2017
Research in the Wild
Synthesis Lectures on Human-Centered Informatics, Morgan & Claypool Publishers, ISBN: 978-3-031-02220-3, 2017

Exploring Social Interaction With a Tangible Music Interface.
Interact. Comput., 2017

Quantified Data & Social Relationships.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Understanding People: A Course on Qualitative and Quantitative HCI Research Methods.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

A City in Common: A Framework to Orchestrate Large-scale Citizen Engagement around Urban Issues.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Quantifying the Body and Caring for the Mind: Self-Tracking in Multiple Sclerosis.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Calming Children When Drawing Blood Using Breath-based Biofeedback.
Proceedings of the 2017 Conference on Designing Interactive Systems, 2017

2016
"...when you're a Stranger": Evaluating Safety Perceptions of (un)familiar Urban Places.
Proceedings of the Second International Conference on IoT in Urban Space, 2016

An assistive technology design framework for ADHD.
Proceedings of the 28th Australian Conference on Computer-Human Interaction, 2016

Homes For Life: A Design Fiction Probe.
Proceedings of the 9th Nordic Conference on Human-Computer Interaction, Gothenburg, Sweden, October 23, 2016

Jokebox: Coordinating Shared Encounters in Public Spaces.
Proceedings of the 19th ACM Conference on Computer-Supported Cooperative Work & Social Computing, 2016

Running: A Flexible Situated Study.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Changing Family Practices with Assistive Technology: MOBERO Improves Morning and Bedtime Routines for Children with ADHD.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Don't Kick the Habit: The Role of Dependency in Habit Formation Apps.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Research Methods for HCI: Understanding People Using Interactive Technologies.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Reflections on 5 Years of Personal Informatics: Rising Concerns and Emerging Directions.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

A Follow-up Study of a Successful Assistive Technology for Children with ADHD and Their Families.
Proceedings of the The 15th International Conference on Interaction Design and Children, 2016

2015
Crowdsourcing Safety Perceptions of People: Opportunities and Limitations.
Proceedings of the Social Informatics - 7th International Conference, 2015

Activity tracking: barriers, workarounds and customisation.
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2015

Mood Squeezer: Lightening up the Workplace through Playful and Lightweight Interactions.
Proceedings of the 18th ACM Conference on Computer Supported Cooperative Work & Social Computing, 2015

Más Tecnologia, Más Cambio?: Investigating an Educational Technology Project in Rural Peru.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

Display Blindness?: Looking Again at the Visibility of Situated Displays using Eye-tracking.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

Connected sustainability: connecting sustainability-driven, grass-roots communities through technology.
Proceedings of the 7th International Conference on Communities and Technologies, 2015

Civically engaged HCI: tensions between novelty and social impact.
Proceedings of the 2015 British HCI Conference, Lincoln, United Kingdom, July 13-17, 2015, 2015

2014
FoodWorks: tackling fussy eating by digitally augmenting children's meals.
Proceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun, 2014

Tracking physical activity: problems related to running longitudinal studies with commercial devices.
Proceedings of the 2014 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2014

Beyond boundaries: the home as city infrastructure for smart citizens.
Proceedings of the 2014 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2014

Understanding sustained community engagement: a case study in heritage preservation in rural argentina.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

2013
Let's jam the reactable: Peer learning during musical improvisation with a tabletop tangible interface.
ACM Trans. Comput. Hum. Interact., 2013

Introduction to the special issue on the theory and practice of embodied interaction in HCI and interaction design.
ACM Trans. Comput. Hum. Interact., 2013

High-performance computing and the cloud: a match made in heaven or hell?
XRDS, 2013

Extending architectural theories of space syntax to understand the effect of environment on the salience of situated displays.
Proceedings of the International Symposium on Pervasive Displays, 2013

Healthy shopping: a longitudinal study of a mobile app to encourage a balanced diet.
Proceedings of the 2013 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2013

Rebalancing in a multi-cloud environment.
Proceedings of the ScienceCloud'13, 2013

Exploring the effects of space and place on engagement with an interactive installation.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

2012
Editorial: the evolving field of tangible interaction for children: the challenge of empirical validation.
Pers. Ubiquitous Comput., 2012

Provisioning Policies for Elastic Computing Environments.
Proceedings of the 26th IEEE International Parallel and Distributed Processing Symposium Workshops & PhD Forum, 2012

Architecting a Large-scale Elastic Environment - Recontextualization and Adaptive Cloud Services for Scientific Computing.
Proceedings of the ICSOFT 2012 - Proceedings of the 7th International Conference on Software Paradigm Trends, Rome, Italy, 24, 2012

Ar-CHI-Tecture: architecture and interaction.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

2011
Situated crowdsourcing: A pragmatic approach to encouraging participation in healthcare design.
Proceedings of the 5th International Conference on Pervasive Computing Technologies for Healthcare, 2011

Using F-formations to analyse spatial patterns of interaction in physical environments.
Proceedings of the 2011 ACM Conference on Computer Supported Cooperative Work, 2011

Using eye tracking for interaction.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

Rethinking 'multi-user': an in-the-wild study of how groups approach a walk-up-and-use tabletop interface.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

Gestural interaction on the steering wheel: reducing the visual demand.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

Workshop on embodied interaction: theory and practice in HCI.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

Improving Utilization of Infrastructure Clouds.
Proceedings of the 11th IEEE/ACM International Symposium on Cluster, 2011

Beyond one-size-fits-all: how interactive tabletops support collaborative learning.
Proceedings of the Interaction Design and Children, 2011

2010
Tangibles in the balance: a discovery learning task with physical or graphical materials.
Proceedings of the 4th International Conference on Tangible and Embedded Interaction 2010, 2010

Ambient influence: can twinkly lights lure and abstract representations trigger behavioral change?
Proceedings of the UbiComp 2010: Ubiquitous Computing, 12th International Conference, 2010

Gazemarks: gaze-based visual placeholders to ease attention switching.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

Measuring environments for public displays: a space syntax approach.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

Elastic Site: Using Clouds to Elastically Extend Site Resources.
Proceedings of the 10th IEEE/ACM International Conference on Cluster, 2010

Bricolage and consultation: addressing new design challenges when building large-scale installations.
Proceedings of the Conference on Designing Interactive Systems, 2010

2009
Equal Opportunities: Do Shareable Interfaces Promote More Group Participation Than Single User Displays?
Hum. Comput. Interact., 2009

Running up Blueberry Hill: prototyping whole body interaction in harmony space.
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction 2009, 2009

Actions speak loudly with words: unpacking collaboration around the table.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2009

Ensemble dispatching on an IBM Blue Gene/L for a bioinformatics knowledge environment.
Proceedings of the 2nd Workshop on Many-Task Computing on Grids and Supercomputers, 2009

Enhancing Navigation Information with Tactile Output Embedded into the Steering Wheel.
Proceedings of the Pervasive Computing, 7th International Conference, 2009

Around the table: are multiple-touch surfaces better than single-touch for children's collaborative interactions?
Proceedings of the 8th International Conference on Computer Supported Collaborative Learning, 2009

Manifesting embodiment: designers' variations on a theme.
Proceedings of the 8th International Conference on Computer Supported Collaborative Learning, 2009

Tangibles for children, : the challenges.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

Fighting for control: children's embodied interactions when using physical and digital representations.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

Whole body interaction.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

Low-fi skin vision: a case study in rapid prototyping a sensory substitution system.
Proceedings of the 2009 British Computer Society Conference on Human-Computer Interaction, 2009

Children designing together on a multi-touch tabletop: an analysis of spatial orientation and user interactions.
Proceedings of the Interaction Design and Children, 2009

Children and embodied interaction: seeking common ground.
Proceedings of the Interaction Design and Children, 2009

2008
When the fingers do the talking: A study of group participation with varying constraints to a tabletop interface.
Proceedings of the Third IEEE International Workshop on Tabletops and Interactive Surfaces (Tabletop 2008), 2008

Grid service hosting on virtual clusters.
Proceedings of the 9th IEEE/ACM International Conference on Grid Computing (Grid 2008), Tsukuba, Japan, September 29, 2008

Collaboration and interference: awareness with mice or touch input.
Proceedings of the 2008 ACM Conference on Computer Supported Cooperative Work, 2008

2007
Do tangible interfaces enhance learning?
Proceedings of the 1st International Conference on Tangible and Embedded Interaction 2007, 2007

From entry to access: how shareability comes about.
Proceedings of the 2007 International Conference on Designing Pleasurable Products and Interfaces, 2007

2006
A Study on Haptic Rendering in a Simulated Surgical Training Environment.
Proceedings of the 14th International Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems (HAPTICS 2006), 2006

CVS integration with notification and chat: lightweight software team collaboration.
Proceedings of the 2006 ACM Conference on Computer Supported Cooperative Work, 2006

2004
Does it matter if you don't know who's talking?: multiplayer gaming with voiceover IP.
Proceedings of the Extended abstracts of the 2004 Conference on Human Factors in Computing Systems, 2004

2003
Conceptualising tangibles to support learning.
Proceedings of the Interaction Design and Children, 2003

1996
Testbed for Measuring Multimedia Presentation Quality Disorders in Courseware.
Proceedings of the Computer Aided Learning and Instruction in Science and Engineering, 1996

1987
Method for analyzing exponential decays.
Comput. Chem., 1987


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