Philip L. Davidson

According to our database1, Philip L. Davidson authored at least 26 papers between 2006 and 2024.

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Bibliography

2024
Sandwiched Compression: Repurposing Standard Codecs with Neural Network Wrappers.
CoRR, 2024

2022
Sandwiched Image Compression: Increasing the resolution and dynamic range of standard codecs.
Proceedings of the Picture Coding Symposium, 2022

2021
Sandwiched Image Compression: Wrapping Neural Networks Around A Standard Codec.
Proceedings of the 2021 IEEE International Conference on Image Processing, 2021

2020
Deep relightable textures: volumetric performance capture with neural rendering.
ACM Trans. Graph., 2020

Neural Light Transport for Relighting and View Synthesis.
CoRR, 2020

Deep Implicit Volume Compression.
Proceedings of the 2020 IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2020

2019
The relightables: volumetric performance capture of humans with realistic relighting.
ACM Trans. Graph., 2019


Volumetric Capture of Humans With a Single RGBD Camera via Semi-Parametric Learning.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2019

2018
Real-time compression and streaming of 4D performances.
ACM Trans. Graph., 2018

<i>LookinGood</i>: enhancing performance capture with real-time neural re-rendering.
ACM Trans. Graph., 2018

The need 4 speed in real-time dense visual tracking.
ACM Trans. Graph., 2018

LookinGood: Enhancing Performance Capture with Real-time Neural Re-Rendering.
CoRR, 2018

TwinFusion: High Framerate Non-rigid Fusion through Fast Correspondence Tracking.
Proceedings of the 2018 International Conference on 3D Vision, 2018

2017
Articulated distance fields for ultra-fast tracking of hands interacting.
ACM Trans. Graph., 2017

Motion2fusion: real-time volumetric performance capture.
ACM Trans. Graph., 2017

Low Compute and Fully Parallel Computer Vision with HashMatch.
Proceedings of the IEEE International Conference on Computer Vision, 2017

UltraStereo: Efficient Learning-Based Matching for Active Stereo Systems.
Proceedings of the 2017 IEEE Conference on Computer Vision and Pattern Recognition, 2017

2016
Fusion4D: real-time performance capture of challenging scenes.
ACM Trans. Graph., 2016


2009
A screen-space formulation for 2D and 3D direct manipulation.
Proceedings of the 22nd Annual ACM Symposium on User Interface Software and Technology, 2009

Generalizing multi-touch direct manipulation.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009

2008
Extending 2D object arrangement with pressure-sensitive layering cues.
Proceedings of the 21st Annual ACM Symposium on User Interface Software and Technology, 2008

2006
A direct texture placement and editing interface.
Proceedings of the 19th Annual ACM Symposium on User Interface Software and Technology, 2006

Real-time stereo vision using semi-global matching on programmable graphics hardware.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006

Synthesis and Control on Large Scale Multi-Touch Sensing Displays.
Proceedings of the New Interfaces for Musical Expression, 2006


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