Sofien Bouaziz

According to our database1, Sofien Bouaziz authored at least 48 papers between 2009 and 2022.

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Bibliography

2022
SSDNeRF: Semantic Soft Decomposition of Neural Radiance Fields.
CoRR, 2022

Improved Presentation Attack Detection Using Image Decomposition.
Proceedings of the IEEE International Joint Conference on Biometrics, 2022

2021
HyperNeRF: a higher-dimensional representation for topologically varying neural radiance fields.
ACM Trans. Graph., 2021

Total relighting: learning to relight portraits for background replacement.
ACM Trans. Graph., 2021

Improved Detection of Face Presentation Attacks Using Image Decomposition.
CoRR, 2021

TensorFlow graphics: differentiable computer graphics in tensorflow.
Proceedings of the SIGGRAPH 2021: Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2021

Nerfies: Deformable Neural Radiance Fields.
Proceedings of the 2021 IEEE/CVF International Conference on Computer Vision, 2021

Multiresolution Deep Implicit Functions for 3D Shape Representation.
Proceedings of the 2021 IEEE/CVF International Conference on Computer Vision, 2021

HITNet: Hierarchical Iterative Tile Refinement Network for Real-time Stereo Matching.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2021

HumanGPS: Geodesic PreServing Feature for Dense Human Correspondences.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2021

2020
Deep relightable textures: volumetric performance capture with neural rendering.
ACM Trans. Graph., 2020

Deformable Neural Radiance Fields.
CoRR, 2020

HITNet: Hierarchical Iterative Tile Refinement Network for Real-time Stereo Matching.
CoRR, 2020

RePose: Learning Deep Kinematic Priors for Fast Human Pose Estimation.
CoRR, 2020

GeLaTO: Generative Latent Textured Objects.
Proceedings of the Computer Vision - ECCV 2020, 2020

Deep Implicit Volume Compression.
Proceedings of the 2020 IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2020

CvxNet: Learnable Convex Decomposition.
Proceedings of the 2020 IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2020

2019
Deep reflectance fields: high-quality facial reflectance field inference from color gradient illumination.
ACM Trans. Graph., 2019

VIPER: Volume Invariant Position-based Elastic Rods.
Proc. ACM Comput. Graph. Interact. Tech., 2019

CvxNets: Learnable Convex Decomposition.
CoRR, 2019

Differentiable graphics with TensorFlow 2.0.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2019

Multiview Aggregation for Learning Category-Specific Shape Reconstruction.
Proceedings of the Advances in Neural Information Processing Systems 32: Annual Conference on Neural Information Processing Systems 2019, 2019

2018
Real-time compression and streaming of 4D performances.
ACM Trans. Graph., 2018

2017
Quasi-Newton Methods for Real-Time Simulation of Hyperelastic Materials.
ACM Trans. Graph., 2017

2016
Beyond developable: computational design and fabrication with auxetic materials.
ACM Trans. Graph., 2016

Towards Real-time Simulation of Hyperelastic Materials.
CoRR, 2016

Modern techniques and applications for real-time non-rigid registration.
Proceedings of the SIGGRAPH ASIA 2016, Macao, December 5-8, 2016 - Courses, 2016

2015
Realtime Face Tracking and Animation.
PhD thesis, 2015

Dynamic 3D avatar creation from hand-held video input.
ACM Trans. Graph., 2015

Guided Mesh Normal Filtering.
Comput. Graph. Forum, 2015

Robust Articulated-ICP for Real-Time Hand Tracking.
Comput. Graph. Forum, 2015

Interactive design exploration for constrained meshes.
Comput. Aided Des., 2015

2014
Local barycentric coordinates.
ACM Trans. Graph., 2014

Projective dynamics: fusing constraint projections for fast simulation.
ACM Trans. Graph., 2014

Dynamic 2D/3D Registration.
Proceedings of the 35th Annual Conference of the European Association for Computer Graphics, 2014

2013
Online modeling for realtime facial animation.
ACM Trans. Graph., 2013

Exploring Local Modifications for Constrained Meshes.
Comput. Graph. Forum, 2013

Sparse Iterative Closest Point.
Comput. Graph. Forum, 2013

Dynamic 2D/3D registration for the Kinect.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2013

2012
Semi-supervised dimensionality reduction for analyzing high-dimensional data with constraints.
Neurocomputing, 2012

Shape-Up: Shaping Discrete Geometry with Projections.
Comput. Graph. Forum, 2012

2011
Realtime performance-based facial animation.
ACM Trans. Graph., 2011

Kinect-based facial animation.
Proceedings of the SIGGRAPH Asia 2011 Emerging Technologies, 2011

Pose estimation using both points and lines for geo-localization.
Proceedings of the IEEE International Conference on Robotics and Automation, 2011

The light-path less traveled.
Proceedings of the 24th IEEE Conference on Computer Vision and Pattern Recognition, 2011

2010
DSP: Robust Semi-supervised Dimensionality Reduction Using Dual Subspace Projections.
Proceedings of the 2010 IEEE/WIC/ACM International Conference on Web Intelligence, 2010

SKYLINE2GPS: Localization in urban canyons using omni-skylines.
Proceedings of the 2010 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2010

2009
Geolocalization using skylines from omni-images.
Proceedings of the 12th IEEE International Conference on Computer Vision Workshops, 2009


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