Philip M. Hubbard

Orcid: 0000-0002-6746-5035

According to our database1, Philip M. Hubbard authored at least 13 papers between 1991 and 1999.

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Bibliography

1999
Analyzing bounding boxes for object intersection.
ACM Trans. Graph., 1999

Head-Tracked Light Field Movies: A New Multimedia Data Type.
Proceedings of the Eurographics Multimedia Workshop 1999, 1999

1998
The Irradiance Volume.
IEEE Computer Graphics and Applications, 1998

Collision Detection in Aspect and Scale Bounded Polyhedra.
Proceedings of the Ninth Annual ACM-SIAM Symposium on Discrete Algorithms, 1998

1997
Global Illumination Using Local Linear Density Estimation.
ACM Trans. Graph., 1997

1996
Approximating Polyhedra with Spheres for Time-Critical Collision Detection.
ACM Trans. Graph., 1996

Improving Accuracy in a Robust Algorithm for Three-Dimensional Voronoi Diagrams.
J. Graphics, GPU, & Game Tools, 1996

Implementing a Collaboratory for Microscopic Digital Anatomy.
Int. J. High Perform. Comput. Appl., 1996

1995
Collision Detection for Interactive Graphics Applications.
IEEE Trans. Vis. Comput. Graph., 1995

Global Illumination via Density Estimation.
Proceedings of the Rendering Techniques '95, 1995

Efficient parallel global illumination using density estimation.
Proceedings of the IEEE Symposium on Parallel Rendering, 1995

1994
Research frontiers in virtual reality.
Proceedings of the 21th Annual Conference on Computer Graphics and Interactive Techniques, 1994

1991
An object-oriented framework for the integration of interactive animation techniques.
Proceedings of the 18th Annual Conference on Computer Graphics and Interactive Techniques, 1991


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