Philipp Hock

Orcid: 0000-0002-9831-9241

Affiliations:
  • University of Ulm, Germany


According to our database1, Philipp Hock authored at least 26 papers between 2015 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2024
The Human Behind the Robot: Rethinking the Low Social Status of Service Robots.
Proceedings of the Companion of the 2024 ACM/IEEE International Conference on Human-Robot Interaction, 2024

2023
Cars As Social Agents (CarSA): A Perspective Shift in Human-Vehicle Interaction.
Proceedings of the International Conference on Human-Agent Interaction, 2023

2022
Step Aside! VR-Based Evaluation of Adaptive Robot Conflict Resolution Strategies for Domestic Service Robots.
Int. J. Soc. Robotics, 2022

Verbal and Non-Verbal Conflict Resolution Strategies for Service Robots.
Proceedings of the 31st IEEE International Conference on Robot and Human Interactive Communication, 2022

Human-Robot Conflict Resolution at an Elevator - The Effect of Robot Type, Request Politeness and Modality.
Proceedings of the ACM/IEEE International Conference on Human-Robot Interaction, 2022

It Will Not Take Long! Longitudinal Effects of Robot Conflict Resolution Strategies on Compliance, Acceptance and Trust.
Proceedings of the ACM/IEEE International Conference on Human-Robot Interaction, 2022

Build Your Own Genie and Jarvis: 2nd Workshop on Characteristics and Design Considerations of In-Vehicle Intelligent Agents.
Proceedings of the AutomotiveUI '22: 14th International Conference on Automotive User Interfaces and Interactive Vehicular Applications - Adjunct Proceedings, Seoul, Republic of Korea, September 17, 2022

What Do You Want for In-Vehicle Agents? One Fits All vs. Multiple Specialized Agents.
Proceedings of the AutomotiveUI '22: 14th International Conference on Automotive User Interfaces and Interactive Vehicular Applications - Adjunct Proceedings, Seoul, Republic of Korea, September 17, 2022

Introducing VAMPIRE - Using Kinaesthetic Feedback in Virtual Reality for Automated Driving Experiments.
Proceedings of the AutomotiveUI '22: 14th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, Seoul, Republic of Korea, September 17, 2022

2021
Prompting in-depth learning in immersive virtual reality: Impact of an elaboration prompt on developing a mental model.
Comput. Educ., 2021

Immersive virtual reality or auditory text first? Effects of adequate sequencing and prompting on learning outcome.
Br. J. Educ. Technol., 2021

Investigating the Validity of Online Robot Evaluations: Comparison of Findings from an One-Sample Online and Laboratory Study.
Proceedings of the Companion of the 2021 ACM/IEEE International Conference on Human-Robot Interaction, 2021

Genie vs. Jarvis: Characteristics and Design Considerations of In-Vehicle Intelligent Agents.
Proceedings of the AutomotiveUI '21: 13th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, Leeds, United Kingdom, September 9-14, 2021, 2021

"To Go or Not To Go? That is the Question": When In-Vehicle Agents Argue with Each Other.
Proceedings of the AutomotiveUI '21: 13th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, Leeds, United Kingdom, September 9-14, 2021, 2021

2019
The effect of incentives in driving simulator studies.
Proceedings of the Adjunct Proceedings of the 11th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2019

Online experiments as a supplement of automated driving simulator studies: a methodological insight.
Proceedings of the Adjunct Proceedings of the 11th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2019

Towards Opt-Out Permission Policies to Maximize the Use of Automated Driving.
Proceedings of the 11th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2019

2018
How to Design Valid Simulator Studies for Investigating User Experience in Automated Driving: Review and Hands-On Considerations.
Proceedings of the 10th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2018

2017
Evaluating VR Driving Simulation from a Player Experience Perspective.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

CarVR: Enabling In-Car Virtual Reality Entertainment.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Touch Screen Maneuver Approval Mechanisms for Highly Automated Vehicles: A First Evaluation.
Proceedings of the Adjunct Proceedings of the 9th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2017

2016
Carvatar: Increasing Trust in Highly-Automated Driving Through Social Cues.
Proceedings of the Adjunct Proceedings of the 8th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2016

Towards Cooperative Driving: Involving the Driver in an Autonomous Vehicle's Decision Making.
Proceedings of the 8th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2016

Human After All: Effects of Mere Presence and Social Interaction of a Humanoid Robot as a Co-Driver in Automated Driving.
Proceedings of the Adjunct Proceedings of the 8th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2016

Elaborating Feedback Strategies for Maintaining Automation in Highly Automated Driving.
Proceedings of the 8th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2016

2015
Belt: An Unobtrusive Touch Input Device for Head-worn Displays.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015


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