Pascal Barla

Orcid: 0000-0003-2844-6656

According to our database1, Pascal Barla authored at least 51 papers between 2005 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2023
Efficient Interpolation of Rough Line Drawings.
Comput. Graph. Forum, October, 2023

One-to-Many Spectral Upsampling of Reflectances and Transmittances.
Comput. Graph. Forum, July, 2023

Non-linear Rough 2D Animation using Transient Embeddings.
Comput. Graph. Forum, May, 2023

A Micrograin BSDF Model for the Rendering of Porous Layers.
Proceedings of the SIGGRAPH Asia 2023 Conference Papers, 2023

FlavoMetrics: Towards a Digital Tool to Understand and Tune Living Aesthetics of Flavobacteria.
Proceedings of the 2023 ACM Designing Interactive Systems Conference, 2023

2021
An inverse method for the exploration of layered material appearance.
ACM Trans. Graph., 2021

2020
A Time-independent Deformer for Elastic-rigid Contacts.
Proc. ACM Comput. Graph. Interact. Tech., 2020

Physically based shading in theory and practice.
Proceedings of the SIGGRAPH 2020: Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2020

Bringing an Accurate Fresnel to Real-Time Rendering: a Preintegrable Decomposition.
Proceedings of the SIGGRAPH '20: Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2020

Stroke Synthesis for Inbetweening of Rough Line Animations.
Proceedings of the 28th Pacific Conference on Computer Graphics and Applications, 2020

2019
Comparative Study of Layered Material Models.
Proceedings of the Eurographics Workshop on Material Appearance Modeling, 2019

2018
A Composite BRDF Model for Hazy Gloss.
Comput. Graph. Forum, 2018

2017
Example-based expressive animation of 2D rigid bodies.
ACM Trans. Graph., 2017

A practical extension to microfacet theory for the modeling of varying iridescence.
ACM Trans. Graph., 2017

Toward a Perceptually-relevant Theory of Appearance.
, 2017

2016
Flow-guided warping for image-based shape manipulation.
ACM Trans. Graph., 2016

Multi-scale rendering of scratched materials using a structured SV-BRDF model.
ACM Trans. Graph., 2016

Local Shape Editing at the Compositing Stage.
Proceedings of the 27th Eurographics Symposium on Rendering, Rendering, 2016

2015
MatCap Decomposition for Dynamic Appearance Manipulation.
Proceedings of the 26th Eurographics Symposium on Rendering, Rendering, 2015

In Praise of an Alternative BRDF Parametrization.
Proceedings of the Eurographics Workshop on Material Appearance Modeling: Issues and Acquisition, 2015

Statistical analysis of bidirectional reflectance distribution functions.
Proceedings of the Measuring, 2015

2014
Optimizing BRDF orientations for the manipulation of anisotropic highlights.
Comput. Graph. Forum, 2014

ALTA: A BRDF Analysis Library.
Proceedings of the Eurographics Workshop on Material Appearance Modeling: Issues and Acquisition, 2014

2013
Non-Oriented MLS Gradient Fields.
Comput. Graph. Forum, 2013

Diffusion curves: a vector representation for smooth-shaded images.
Commun. ACM, 2013

Screen-space curvature for production-quality rendering and compositing.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2013

Gradient Art: Creation and Vectorization.
Proceedings of the Image and Video-Based Artistic Stylisation, 2013

2012
Surface flows for image-based shading design.
ACM Trans. Graph., 2012

A vectorial solver for free-form vector gradients.
ACM Trans. Graph., 2012

Growing Least Squares for the Analysis of Manifolds in Scale-Space.
Comput. Graph. Forum, 2012

Surface Relief Analysis for Illustrative Shading.
Comput. Graph. Forum, 2012

2011
Improving Shape Depiction under Arbitrary Rendering.
IEEE Trans. Vis. Comput. Graph., 2011

Implicit Brushes for Stylized Line-based Rendering.
Comput. Graph. Forum, 2011

Dynamic stylized shading primitives.
Proceedings of the 9th International Symposium on Non-Photorealistic Animation and Rendering, 2011

2010
Radiance Scaling for versatile surface enhancement.
Proceedings of the 2010 Symposium on Interactive 3D Graphics, 2010

2009
Compatible Embedding for 2D Shape Animation.
IEEE Trans. Vis. Comput. Graph., 2009

Light warping for enhanced surface depiction.
ACM Trans. Graph., 2009

N-way morphing for 2D animation.
Comput. Animat. Virtual Worlds, 2009

2008
Shading with apparent relief.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008

Apparent relief: a shape descriptor for stylized shading.
Proceedings of the 6th International Symposium on Non-Photorealistic Animation and Rendering, 2008

Rigid shape interpolation using normal equations.
Proceedings of the 6th International Symposium on Non-Photorealistic Animation and Rendering, 2008

2007
Dynamic 2D patterns for shading 3D scenes.
ACM Trans. Graph., 2007

Multi-scale shape manipulations in photographs.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007

Dynamic Point Distribution for Stroke-based Rendering.
Proceedings of the Eurographics Symposium on Rendering Techniques, Grenoble, France, 2007, 2007

Structure-preserving manipulation of photographs.
Proceedings of the 5th International Symposium on Non-Photorealistic Animation and Rendering, 2007

2006
Representation and acquisition models for expressive rendering. (Modeles de representation et d'acquisition pour le rendu expressif).
PhD thesis, 2006

Interactive Hatching and Stippling by Example
CoRR, 2006

Stroke Pattern Analysis and Synthesis.
Comput. Graph. Forum, 2006

A dynamic drawing algorithm for interactive painterly rendering.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006

X-toon: an extended toon shader.
Proceedings of the 4th International Symposium on Non-Photorealistic Animation and Rendering, 2006

2005
Geometric Clustering for Line Drawing Simplification.
Proceedings of the Eurographics Symposium on Rendering Techniques, Konstanz, Germany, June 29, 2005


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