Po-Han Wu

According to our database1, Po-Han Wu authored at least 60 papers between 2005 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

On csauthors.net:

Bibliography

2023
Exploring the Effect of Educational Games Console Programming with Task Scaffolding on Students' Learning Achievement.
Proceedings of the Innovative Technologies and Learning - 6th International Conference, 2023

2019
A Study on Self-Regulated Mobile Learning Model with Real-Time Diagnosis to Students' Learning Behaviors.
Proceedings of the 8th International Congress on Advanced Applied Informatics, 2019

2018
Impacts of integrating the repertory grid into an augmented reality-based learning design on students' learning achievements, cognitive load and degree of satisfaction.
Interact. Learn. Environ., 2018

Facilitating deep-strategy behaviors and positive learning performances in science inquiry activities with a 3D experiential gaming approach.
Interact. Learn. Environ., 2018

Using Brainwave Characteristics for Exploring the Effect of Integrating Graduated-Prompting Strategy into Interactive e-Books on Students' Learning Attention.
Proceedings of the 7th International Congress on Advanced Applied Informatics, 2018

Effects of Problem-Solving Strategy Based Interactive E-Book on Measurement Concepts.
Proceedings of the Innovative Technologies and Learning - First International Conference, 2018

2017
A computer vision assisted system for autonomous forklift vehicles in real factory environment.
Multim. Tools Appl., 2017

Effect of an adaptive career-consultation mobile application on students' competency development.
Int. J. Mob. Learn. Organisation, 2017

A Learning Analytics Approach to Investigating the Impacts of Educational Gaming Behavioral Patterns on Students' Learning Achievements.
Proceedings of the 6th IIAI International Congress on Advanced Applied Informatics, 2017

Effects of Knowledge-Based Scaffolding Interactive e-Book on Multiplication Concept.
Proceedings of the 6th IIAI International Congress on Advanced Applied Informatics, 2017

Effect of Using Digital Pen Teaching System Behaviors on Learning Achievements in a Mathematics Course.
Proceedings of the Emerging Technologies for Education - Second International Symposium, 2017

2016
Effects of an augmented reality-based educational game on students' learning achievements and attitudes in real-world observations.
Interact. Learn. Environ., 2016

Effects of an Adaptive Mobile Profession-Consulting System on Students' Competency Development.
Proceedings of the 5th IIAI International Congress on Advanced Applied Informatics, 2016

2015
Video-Quality-Driven Resource Allocation for Real-Time Surveillance Video Uplinking Over OFDMA-Based Wireless Networks.
IEEE Trans. Veh. Technol., 2015

A Hotness Filter of Files for Reliable Non-Volatile Memory Systems.
IEEE Trans. Dependable Secur. Comput., 2015

Table Size Reduction Methods for Faithfully Rounded Lookup-Table-Based Multiplierless Function Evaluation.
IEEE Trans. Circuits Syst. II Express Briefs, 2015

A Skew-Window based Methodology for Timing Fixing in Multiple Power Modes.
J. Inf. Sci. Eng., 2015

3D endoscopic imaging systems with DIBR.
Proceedings of the 2015 International Symposium on Intelligent Signal Processing and Communication Systems, 2015

The Pilot Study of the Cooperative Learning Interactive Model in e-Classroom towards Students' Learning Behaviors.
Proceedings of the IIAI 4th International Congress on Advanced Applied Informatics, 2015

2014
Applications, impacts and trends of mobile technology-enhanced learning: a review of 2008-2012 publications in selected SSCI journals.
Int. J. Mob. Learn. Organisation, 2014

Compression of Lookup Table for Piecewise Polynomial Function Evaluation.
Proceedings of the 17th Euromicro Conference on Digital System Design, 2014

2013
Effects of the inquiry-based mobile learning model on the cognitive load and learning achievement of students.
Interact. Learn. Environ., 2013

An Expert System-based Context-Aware Ubiquitous Learning Approach for Conducting Science Learning Activities.
J. Educ. Technol. Soc., 2013

Design of a programmable vertex processor in OpenGL ES 2.0 mobile graphics processing units.
Proceedings of the 2013 International Symposium on VLSI Design, Automation, and Test, 2013

High density QR code with multi-view scheme.
Proceedings of the IEEE International Symposium on Consumer Electronics, 2013

Adaptive mode and modulation coding switching scheme in MIMO multicasting system.
Proceedings of the 2013 IEEE International Symposium on Circuits and Systems (ISCAS2013), 2013

Error resilient reference selection for H.264/AVC streaming video over erroneous network.
Proceedings of the IEEE International Conference on Consumer Electronics, 2013

2012
OLM: Opportunistic Layered Multicasting for Scalable IPTV over Mobile WiMAX.
IEEE Trans. Mob. Comput., 2012

A Context-Aware Mobile Learning System for Supporting Cognitive Apprenticeships in Nursing Skills Training.
J. Educ. Technol. Soc., 2012

An online game approach for improving students' learning performance in web-based problem-solving activities.
Comput. Educ., 2012

An innovative concept map approach for improving students' learning performance with an instant feedback mechanism.
Br. J. Educ. Technol., 2012

Advancements and trends in digital game-based learning research: a review of publications in selected journals from 2001 to 2010.
Br. J. Educ. Technol., 2012

QoE-aware resource allocation for integrated surveillance system over 4G mobile networks.
Proceedings of the 2012 IEEE International Symposium on Circuits and Systems, 2012

Asynchronous AHB bus interface designs in a multiple-clock-domain graphics system.
Proceedings of the IEEE Asia Pacific Conference on Circuits and Systems, 2012

2011
Optimal Layered Video IPTV Multicast Streaming Over Mobile WiMAX Systems.
IEEE Trans. Multim., 2011

Power-aware multi-chains encoding scheme for system-on-a-chip in low-cost environment.
IET Comput. Digit. Tech., 2011

An interactive concept map approach to supporting mobile learning activities for natural science courses.
Comput. Educ., 2011

Cross-Layer Channel-Quality-Fair Scheduling for Video Uplink of Camera Networks over WiMAX.
Proceedings of IEEE International Conference on Communications, 2011

2010
An Investigation on Students' Cognitive Load and Learning Achievements for Participating in a Local Culture Mobile Learning Activity.
Proceedings of the 6th IEEE International Conference on Wireless, 2010

Optimal Layered Video IPTV Multicast Streaming over IEEE 802.16e WiMAX Systems.
Proceedings of the 71st IEEE Vehicular Technology Conference, 2010

Resource Efficient Opportunistic Multicast Scheduling for IPTV over Mobile WiMAX.
Proceedings of the 71st IEEE Vehicular Technology Conference, 2010

The AB-filling methodology for power-aware at-speed scan testing.
Proceedings of the 2011 IEEE International Test Conference, 2010

Multi-chains encoding scheme in low-cost ATE.
Proceedings of the International Symposium on Circuits and Systems (ISCAS 2010), May 30, 2010

Multi-cycle compress technique for high-speed IP in low-cost environment.
Proceedings of the International Symposium on Circuits and Systems (ISCAS 2010), May 30, 2010

2009
A Computer-Assisted Collaborative Approach for Developing Enterprise e-Training Courses on the Internet.
J. Res. Pract. Inf. Technol., 2009

Layered video resource allocation in mobile WiMAX using opportunistic multicasting.
Proceedings of the 2009 IEEE Wireless Communications and Networking Conference, 2009

Low power multi-chains encoding scheme for SoC in low-cost environment.
Proceedings of the 2009 IEEE International Test Conference, 2009

Reducing Switching Activity by Test Slice Difference Technique for Test Volume Compression.
Proceedings of the International Symposium on Circuits and Systems (ISCAS 2009), 2009

Location-Based Adaptive Mobile Learning Research Framework and Topics.
Proceedings of the 12th IEEE International Conference on Computational Science and Engineering, 2009

New Scheme of Reducing Shift and Capture Power Using the X-Filling Methodology.
Proceedings of the Eighteentgh Asian Test Symposium, 2009

An Efficient and Effective Approach to Developing Engineering E-Training Courses.
Proceedings of the Methods and Applications for Advancing Distance Education Technologies, 2009

2008
Dog Detective - An Experience of Game-Based Ubiquitous Learning in Elementary School Science Experiment Class.
Proceedings of the Fifth IEEE International Conference on Wireless, 2008

Test slice difference technique for low power encoding.
Proceedings of the IEEE International High Level Design Validation and Test Workshop, 2008

An efficient test-data compaction for low power VLSI testing.
Proceedings of the 2008 IEEE International Conference on Electro/Information Technology, 2008

From Traditional to Digital: Factors to Integrate Traditional Game-Based Learning into Digital Game-Based Learning Environment.
Proceedings of the 2nd IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, 2008

2007
An Efficient and Effective Approach to Developing Engineering E-Training Courses.
Int. J. Distance Educ. Technol., 2007

A Computer-Assisted Collaborative Approach for E-Training Course Design.
Proceedings of the 7th IEEE International Conference on Advanced Learning Technologies, 2007

2006
A Novel Hardware Architecture for Low Power and Rapid Testing of VLSI Circuits.
Proceedings of the IEEE Asia Pacific Conference on Circuits and Systems 2006, 2006

Design of Dynamically Assignmentable TAM Width for Testing Core-Based SOCs.
Proceedings of the IEEE Asia Pacific Conference on Circuits and Systems 2006, 2006

2005
A novel reseeding mechanism for pseudo-random testing of VLSI circuits.
Proceedings of the International Symposium on Circuits and Systems (ISCAS 2005), 2005


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