Volker Paelke
According to our database1,
Volker Paelke
authored at least 53 papers
between 1996 and 2022.
Collaborative distances:
Collaborative distances:
Timeline
Legend:
Book In proceedings Article PhD thesis Dataset OtherLinks
On csauthors.net:
Bibliography
2022
2020
A Testbed for Rapid Design and Evaluation of VR Navigation Techniques for Industrial Applications.
Proceedings of the Distributed, Ambient and Pervasive Interactions, 2020
2018
Proceedings of the HCI in Business, Government, and Organizations, 2018
2016
Proceedings of the Virtual, Augmented and Mixed Reality, 2016
2015
Proceedings of the Human Aspects of Information Security, Privacy, and Trust, 2015
Proceedings of the Design, User Experience, and Usability: Design Discourse, 2015
2014
Proceedings of the Human-Centered Software Engineering, 2014
Augmented reality in the smart factory: Supporting workers in an industry 4.0. environment.
Proceedings of the 2014 IEEE Emerging Technology and Factory Automation, 2014
2013
Proceedings of the Distributed, Ambient, and Pervasive Interactions, 2013
2012
Ein Taxonomie basierter Ansatz des Interaction Designs am Beispiel koaktiver 3D Geo-Visualisierungen.
Proceedings of the Virtuelle und Erweiterte Realität, 2012
2011
Proceedings of the Human-Computer Interaction. Design and Development Approaches, 2011
2010
Comput. Environ. Urban Syst., 2010
Proceedings of the IEEE Virtual Reality Conference, 2010
MiReAS: a mixed reality software framework for iterative prototyping of control strategies for an indoor airship.
Proceedings of the 7th International Conference on Computer Graphics, 2010
2009
Proceedings of the Berichtband des siebten Workshops des German Chapters der Usability Professionals Association e.V., 2009
A Design Method for Next Generation User Interfaces Inspired by the Mixed Reality Continuum.
Proceedings of the Virtual and Mixed Reality, 2009
Dynamic Maps for Future Navigation Systems: Agile Design Exploration of User Interface Concepts.
Proceedings of the Human-Computer Interaction. Ambient, 2009
Usability-Engineering-Requirements as a Basis for the Integration with Software Engineering.
Proceedings of the Human-Computer Interaction. New Trends, 13th International Conference, 2009
Integrating usability engineering and software engineering in mixed reality system development.
Proceedings of the Canadian Conference on Computer Science & Software Engineering, 2009
Poster: MVCE - a design pattern to guide the development of next generation user interfaces.
Proceedings of the IEEE Symposium on 3D User Interfaces, 2009
2008
Proceedings of the Map-based Mobile Services - Design, Interaction and Usability, 2008
Proceedings of the Map-based Mobile Services - Design, Interaction and Usability, 2008
Qualitätsaspekte bei der Integration von User Centred Design Aktivitäten in Softwareentwicklungsprozesse.
Proceedings of the Berichtband des sechsten Workshops des German Chapters der Usability Professionals Association e.V., 2008
Proceedings of the Conference on Designing Interactive Systems, 2008
2007
Proceedings of the Simulation und Visualisierung 2007 (SimVis 2007), 2007
Proceedings of the Spatial Information Theory, 8th International Conference, 2007
2006
Proceedings of the Technologies for Interactive Digital Storytelling and Entertainment, 2006
2005
Mobile Games within the Mixed-Reality Continuum.
Proceedings of the Simulation und Visualisierung 2005 (SimVis 2005), 2005
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2005
2004
Proceedings of the Technologies for Interactive Digital Storytelling and Entertainment, 2004
Mixed Reality Authoring for Content Creators.
Proceedings of the Simulation und Visualisierung 2004 (SimVis 2004) 4-5 März 2004, 2004
A Formal Model of a Framework for Simulation-Based Animation.
Proceedings of the Simulation und Visualisierung 2004 (SimVis 2004) 4-5 März 2004, 2004
Lösungselement-basiertes Virtual Prototyping von selbstoptimierenden mechatronischen Systemen.
Proceedings of the Simulation und Visualisierung 2004 (SimVis 2004) 4-5 März 2004, 2004
Proceedings of the Extended abstracts of the 2004 Conference on Human Factors in Computing Systems, 2004
Proceedings of the 2004 ACM SIGCHI International Conference on Advances in Computer Entertainment Technology, 2004
2003
Visualisierungs- und Illustrationstechniken für mobile AR-Anwendungen.
Proceedings of the Simulation und Visualisierung 2003 (SimVis 2003), 2003
Computer Vision Based Interaction for Mobile Games.
Proceedings of the 4th International Conference on Intelligent Games and Simulation (GAME-ON 2003), 2003
Proceedings of the 2nd International Conference on Computer Graphics, 2003
2002
Interaktive Visuelle Inhalte auf Mobilen Endgeräten.
Proceedings of the Simulation und Visualisierung 2002 (SimVis 2002), 28. Februar, 2002
Proceedings of the 29th International Conference on Computer Graphics and Interactive Techniques, 2002
Authoring mixed reality - a component and framework-based approach.
Proceedings of the Entertainment Computing: Technologies and Applications, 2002
Proceedings of the 2002 IEEE / ACM International Symposium on Mixed and Augmented Reality (ISMAR 2002), 30 September, 2002
2001
Proceedings of the 10th IEEE International Workshops on Enabling Technologies: Infrastructure for Collaborative Enterprises (WETICE 2001), 2001
Komponentenbasierter Entwurf interaktiver 3D/VR/AR-Inhalte.
Proceedings of the Simulation und Visualisierung 2001 (SimVis 2001), 2001
2000
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2000
Systematic Design of Interactive Illustration Techniques for User Guidance in Virtual Environments.
Proceedings of the Virtual Reality 2000 Conference, 2000
Proceedings of the CHI '00 Extended Abstracts on Human Factors in Computing Systems, 2000
1999
Zum Einsatz von Animation in interaktiven Benutzungsschnittstellen.
Proceedings of the Simulation und Visualisierung 1999 (SimVis 1999), 1999
Proceedings of the 4th International Conference on Intelligent User Interfaces, 1999
Proceedings of the CHI '99 Extended Abstracts on Human Factors in Computing Systems, 1999
1996
Rapid Prototyping of Animated 3-D Objects.
Proceedings of the EUROMEDIA 1996 featuring WEBTEC-MEDIATEC-COMTEC-APTEC, 1996