Ralf Romeike

Orcid: 0000-0002-2941-4288

Affiliations:
  • University of Erlangen-Nuremberg, Department of Computer Science, Germany
  • University of Potsdam, Institute for Computer Science, Germany


According to our database1, Ralf Romeike authored at least 107 papers between 2006 and 2023.

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Bibliography

2023
Artificial Intelligence Literacy Research Field: A Bibliometric Analysis from 1989 to 2021.
Proceedings of the 54th ACM Technical Symposium on Computer Science Education, Volume 1, 2023

Individuelle Unterstützung beim Debuggen - Video-Vignetten für die Lehrkräftebildung.
Proceedings of the Informatikunterricht zwischen Aktualität und Zeitlosigkeit: 20. GI-Fachtagung Informatik und Schule, 2023

Modellieren und Simulationen für ein vertieftes Verständnis komplexer Themen.
Proceedings of the Informatikunterricht zwischen Aktualität und Zeitlosigkeit: 20. GI-Fachtagung Informatik und Schule, 2023

Sprachmodelle unplugged mit Grimms Märchen.
Proceedings of the Informatikunterricht zwischen Aktualität und Zeitlosigkeit: 20. GI-Fachtagung Informatik und Schule, 2023

AI-PACK - Eine Annäherung an den KI-bezogenen Bereich der Digitalkompetenz für Lehrkräfte mit dem DPACK-Modell.
Proceedings of the Informatikunterricht zwischen Aktualität und Zeitlosigkeit: 20. GI-Fachtagung Informatik und Schule, 2023

AI Competencies for non-computer science students in undergraduate education: Towards a competency framework.
Proceedings of the 23rd Koli Calling International Conference on Computing Education Research, 2023

Introduction of Artificial Intelligence Literacy and Data Literacy in Computer Science Teacher Education.
Proceedings of the 23rd Koli Calling International Conference on Computing Education Research, 2023

PapagAI: Automated Feedback for Reflective Essays.
Proceedings of the KI 2023: Advances in Artificial Intelligence, 2023

What Is AI-PACK? - Outline of AI Competencies for Teaching with DPACK.
Proceedings of the Informatics in Schools. Beyond Bits and Bytes: Nurturing Informatics Intelligence in Education, 2023

KI-Technologieentwicklung und Bildung als miteinander in Beziehung stehende Aufgaben für die Lehrerbildung.
Proceedings of the 53. Jahrestagung der Gesellschaft für Informatik, INFORMATIK 2023, Designing Future, 2023

2022
Addressing challenges of constructionist modeling of adaptive systems.
Proceedings of the WiPSCE '22: The 17th Workshop in Primary and Secondary Computing Education, Morschach, Switzerland, 31 October 2022, 2022

Foundations of Computer Science in General Teacher Education - Findings and Experiences from a Blended-Learning Course.
Proceedings of the Towards a Collaborative Society Through Creative Learning, 2022

Introducing Artificial Intelligence Literacy in Schools: A Review of Competence Areas, Pedagogical Approaches, Contexts and Formats.
Proceedings of the Towards a Collaborative Society Through Creative Learning, 2022

What Students Can Learn About Artificial Intelligence - Recommendations for K-12 Computing Education.
Proceedings of the Towards a Collaborative Society Through Creative Learning, 2022

Data, Trees, and Forests - Decision Tree Learning in K-12 Education.
Proceedings of the Third Teaching Machine Learning and Artificial Intelligence Workshop, 2022

"I Now Feel that this is Unfair" A Case Study on the Effects of Professional Development for Debugging in the K-12 Classroom.
Proceedings of the Informatics in Schools. A Step Beyond Digital Education, 2022

2021
Quantum Computing As a Topic in Computer Science Education.
Proceedings of the WiPSCE '21: The 16th Workshop in Primary and Secondary Computing Education, 2021

Addressing AI and Data Literacy in Teacher Education: A Review of Existing Educational Frameworks.
Proceedings of the WiPSCE '21: The 16th Workshop in Primary and Secondary Computing Education, 2021

Towards an Operationalization of AI acceptance among Pre-service Teachers.
Proceedings of the WiPSCE '21: The 16th Workshop in Primary and Secondary Computing Education, 2021

Reise in die Quantenzeit - Quanteninformatik erleben und verstehen.
Proceedings of the 19. GI-Fachtagung Informatik und Schule, 2021

Informatische Grundlagen in der allgemeinen Lehrkräftebildung.
Proceedings of the 19. GI-Fachtagung Informatik und Schule, 2021

Expertenmeinungen über Bildung zur IT-Sicherheit: Was jeder Mensch wissen sollte!
Proceedings of the 19. GI-Fachtagung Informatik und Schule, 2021

Quanteninformatik als Thema und Aufgabengebiet informatischer Bildung.
Proceedings of the 19. GI-Fachtagung Informatik und Schule, 2021

Gemeinsam KI entdecken!
Proceedings of the 19. GI-Fachtagung Informatik und Schule, 2021

A German Corpus of Reflective Sentences.
Proceedings of the 18th International Conference on Natural Language Processing (ICON 2021), National Institute of Technology Silchar, Silchar, India, December 16, 2021

3D Print your Artifacts - 3D Turtle Geometry as an Introduction to Programming.
Proceedings of the IEEE Global Engineering Education Conference, 2021

Developing a Real World Escape Room for Assessing Preexisting Debugging Experience of K12 Students.
Proceedings of the IEEE Global Engineering Education Conference, 2021

2020
So lernen Maschinen!
LOG IN, 2020

Jetzt ist KI-Sommer!
LOG IN, 2020

Nachdenken über KI.
LOG IN, 2020

IT security in secondary CS education: is it missing in today's curricula? A qualitative comparison.
Proceedings of the WiPSCE '20: Workshop in Primary and Secondary Computing Education, 2020

Investigating Students' Preexisting Debugging Traits: A Real World Escape Room Study.
Proceedings of the Koli Calling '20: 20th Koli Calling International Conference on Computing Education Research, 2020

2019
Improving Debugging Skills in the Classroom: The Effects of Teaching a Systematic Debugging Process.
Proceedings of the 14th Workshop in Primary and Secondary Computing Education, 2019

AI Unplugged - Wir ziehen Künstlicher Intelligenz den Stecker.
Proceedings of the Informatik für alle, 18. GI-Fachtagung Informatik und Schule, 2019

Debuggen im Unterricht - Ein systematisches Vorgehen macht den Unterschied.
Proceedings of the Informatik für alle, 18. GI-Fachtagung Informatik und Schule, 2019

Agile Schule - Weiterentwicklung des Projektunterrichts in der Informatik und darüber hinaus (Workshop).
Proceedings of the Informatik für alle, 18. GI-Fachtagung Informatik und Schule, 2019

Unplugged Activities in the Context of AI.
Proceedings of the Informatics in Schools. New Ideas in School Informatics, 2019

About Classes and Trees: Introducing Secondary School Students to Aspects of Data Mining.
Proceedings of the Informatics in Schools. New Ideas in School Informatics, 2019

The Role of Computer Science Education for Understanding and Shaping the Digital Society.
Proceedings of the Sustainable ICT, Education and Learning, 2019

Informatik für alle - Eine Analyse von Argumenten und Argumentationsschemata für das Schulfach Informatik.
Proceedings of the 49. Jahrestagung der Gesellschaft für Informatik, 50 Jahre Gesellschaft für Informatik, 2019

Current Status and Perspectives of Debugging in the K12 Classroom: A Qualitative Study.
Proceedings of the IEEE Global Engineering Education Conference, 2019

2018
Empowering learners with tools in CS education: Physical computing in secondary schools.
it Inf. Technol., 2018

Computer science as a fundamental competence for teachers in other disciplines.
Proceedings of the 13th Workshop in Primary and Secondary Computing Education, 2018

Developing a theoretically founded data literacy competency model.
Proceedings of the 13th Workshop in Primary and Secondary Computing Education, 2018

Goals, Topics and Tools of Computer Science for All University or College Courses: (Abstract Only).
Proceedings of the 49th ACM Technical Symposium on Computer Science Education, 2018

Toward Teaching Strategies for Block-based Languages: Possibilities, Challenges, and Experiences (Abstract Only).
Proceedings of the 49th ACM Technical Symposium on Computer Science Education, 2018

New Teaching Strategies for New Concepts - What is Different with Block-based Programming?: (Abstract Only).
Proceedings of the 49th ACM Technical Symposium on Computer Science Education, 2018

Impact of Physical Computing on Learner Motivation.
Proceedings of the 18th Koli Calling International Conference on Computing Education Research, 2018

Was jeder über Informatik lernen sollte - Eine Analyse von Hochschulkursen für Studierende anderer Fachrichtungen.
Proceedings of the Hochschuldidaktik der Informatik - HDI 2018, 2018

Was ist Data Science? Ermittlung der informatischen Inhalte durch Analyse von Studienangeboten.
Proceedings of the Hochschuldidaktik der Informatik - HDI 2018, 2018

Agile projects to foster cooperative learning in heterogeneous classes.
Proceedings of the 2018 IEEE Global Engineering Education Conference, 2018

2017
Datenmanagement als Thema für den Informatikunterricht.
LOG IN, 2017

Settings and Contexts for Physical Computing in CS Classes.
Proceedings of the 12th Workshop on Primary and Secondary Computing Education, 2017

Addressing Teaching Practices Regarding Software Quality: Testing and Debugging in the Classroom.
Proceedings of the 12th Workshop on Primary and Secondary Computing Education, 2017

Social Demands in Ubiquitous Computing: Contexts for Tomorrow's Learning.
Proceedings of the Tomorrow's Learning: Involving Everyone. Learning with and about Technologies and Computing, 2017

What Teachers and Students Know About Data Management.
Proceedings of the Tomorrow's Learning: Involving Everyone. Learning with and about Technologies and Computing, 2017

Von Eingebetteten Systemen zu Physical Computing: Grundlagen für Informatikunterricht in der digitalen Welt.
Proceedings of the Informatische Bildung zum Verstehen und Gestalten der digitalen Welt, 2017

3D-Druck als Motivation für die Einführung in die Programmierung in der Realschule.
Proceedings of the Informatische Bildung zum Verstehen und Gestalten der digitalen Welt, 2017

Herausforderung durch neue Programmierkonzepte in blockbasierten Programmiersprachen.
Proceedings of the Informatische Bildung zum Verstehen und Gestalten der digitalen Welt, 2017

Zieldimensionen für frühe informatische Bildung im Kindergarten und in der Grundschule.
Proceedings of the Informatische Bildung zum Verstehen und Gestalten der digitalen Welt, 2017

Empirische Ermittlung der Schlüsselkonzepte des Fachgebiets Datenmanagement.
Proceedings of the Informatische Bildung zum Verstehen und Gestalten der digitalen Welt, 2017

The nature of physical computing in schools: findings from three years of practical experience.
Proceedings of the 17th Koli Calling Conference on Computing Education Research, 2017

Key concepts of data management: an empirical approach.
Proceedings of the 17th Koli Calling Conference on Computing Education Research, 2017

Teachers' Expectations and Experience in Physical Computing.
Proceedings of the Informatics in Schools: Focus on Learning Programming, 2017

3D Printing as Medium for Motivation and Creativity in Computer Science Lessons.
Proceedings of the Informatics in Schools: Focus on Learning Programming, 2017

Real-Time Data Analyses in Secondary Schools Using a Block-Based Programming Language.
Proceedings of the Informatics in Schools: Focus on Learning Programming, 2017

2016
Starting out with Projects: Experiences with Agile Software Development in High Schools.
Proceedings of the 11th Workshop in Primary and Secondary Computing Education, 2016

2015
"Now they just start working, and organize themselves" First Results of Introducing Agile Practices in Lessons.
Proceedings of the Workshop in Primary and Secondary Computing Education, 2015

Bringing the Innovations in Data Management to CS Education: an Educational Reconstruction Approach.
Proceedings of the Workshop in Primary and Secondary Computing Education, 2015

Concept-Maps als Mittel zur Visualisierung des Lernzuwachses in einem Physical-Computing-Projekt.
Proceedings of the Informatik allgemeinbildend begreifen, 2015

Ganzjähriger Projektunterricht mit agilem Framework.
Proceedings of the Informatik allgemeinbildend begreifen, 2015

Agiler Informatikunterricht als Anfangsunterricht.
Proceedings of the Informatik allgemeinbildend begreifen, 2015

Entwicklung eines agilen Frameworks für Projektunterricht mit Design-Based Research.
Proceedings of the Informatik allgemeinbildend begreifen, 2015

Agile Softwareentwicklung im Informatikunterricht - Ein Best-Practice-Beispiel am Spiel "Pengu".
Proceedings of the Informatik allgemeinbildend begreifen, 2015

Ein Bild vom Wesen der Softwareentwicklung: Erfahrungen aus zwei agilen Projekten.
Proceedings of the Informatik allgemeinbildend begreifen, 2015

Big-Data-Analyse im Informatikunterricht mit Datenstromsystemen: Ein Unterrichtsbeispiel.
Proceedings of the Informatik allgemeinbildend begreifen, 2015

Big Data im Informatikunterricht: Motivation und Umsetzung.
Proceedings of the Informatik allgemeinbildend begreifen, 2015

Analyzing the Twitter Data Stream Using the Snap! Learning Environment.
Proceedings of the Informatics in Schools. Curricula, Competences, and Competitions, 2015

2014
Aufgaben zum kreativen Lernen.
LOG IN, 2014

Physical Computing and its Scope - Towards a Constructionist Computer Science Curriculum with Physical Computing.
Informatics Educ., 2014

Physical computing in computer science education.
Proceedings of the 9th Workshop in Primary and Secondary Computing Education, 2014

Towards agile practices in CS secondary education with a design based research approach.
Proceedings of the 9th Workshop in Primary and Secondary Computing Education, 2014

A comparison of the field data management and its representation in secondary CS curricula.
Proceedings of the 9th Workshop in Primary and Secondary Computing Education, 2014

Big Data - Challenges for Computer Science Education.
Proceedings of the Informatics in Schools. Teaching and Learning Perspectives, 2014

Wie Kinder und Jugendliche lernen, die digitale Gesellschaft mitzugestalten.
Proceedings of the 44. Jahrestagung der Gesellschaft für Informatik, Big Data, 2014

2013
Physical Computing im Informatikunterricht.
Proceedings of the Informatik erweitert Horizonte, 2013

2012
Agile projects in high school computing education: emphasizing a learners' perspective.
Proceedings of the Workshop in Primary and Secondary Computing Education, 2012

Forschendes Lernen mit Apps für Smartphones und Tablets - Studentische Forschungspartnerschaften im Lehramtsstudium Informatik/Mathematik.
Proceedings of the DeLFI 2012, 2012

2011
PicoCrickets als Zugang zur Informatik in der Grundschule.
Proceedings of the Informatik in Bildung und Beruf - 14. GI-Fachtagung "Informatik und Schule, 2011

Informatiktools - Gestaltung einer Plattform für Werkzeuge für den Informatikunterricht.
Proceedings of the Informatik in Bildung und Beruf - 14. GI-Fachtagung "Informatik und Schule, 2011

2010
"Das bessere Werkzeug" - Anmerkungen zur Diskussion Etoys vs. Scratch.
LOG IN, 2010

Scratch2Greenfoot - Eine kreative Einführung in die Programmierung mit Scratch und Greenfoot.
Proceedings of the Didaktik der Informatik - Möglichkeiten empirischer Forschungsmethoden und Perspektiven der Fachdidaktik. 6. Workshop der GI-Fachgruppe "Didaktik der Informatik", 16., 2010

2009
Softwaretools für kreatives Lernen im Informatikunterricht.
Proceedings of the Zukunft braucht Herkunft: 25 Jahre "INFOS, 2009

2008
Kreativität im Informatikunterricht.
PhD thesis, 2008

Bildungsstandards kreativ erreichen - Ein Unterrichtskonzept für die Sekundarstufe I.
Proceedings of the Didaktik der Informatik, 2008

Sichtweisen einer Kreativen Informatik.
Proceedings of the Didaktik der Informatik, 2008

Towards students' motivation and interest: teaching tips for applying creativity.
Proceedings of the 8th International Conference on Computing Education Research, 2008

Scrambling for students: our graduates are sexier than yours.
Proceedings of the 13th Annual SIGCSE Conference on Innovation and Technology in Computer Science Education, 2008

Creativity as a pathway to computer science.
Proceedings of the 13th Annual SIGCSE Conference on Innovation and Technology in Computer Science Education, 2008

What's My Challenge? The Forgotten Part of Problem Solving in Computer Science Education.
Proceedings of the Informatics Education - Supporting Computational Thinking, Third International Conference on Informatics in Secondary Schools, 2008

Workshop: A Creative Introduction to Programming with Scratch.
Proceedings of the Learning to Live in the Knowledge Society, 2008

The Contribution of Computer Science Education in a Creative Society.
Proceedings of the Learning to Live in the Knowledge Society, 2008

2007
Animationen und Spiele gestalten - Ein kreativer Einstieg in die Programmierung.
LOG IN, 2007

Kriterien kreativen Informatikunterrichts.
Proceedings of the Didaktik der Informatik in Theorie und Praxis. INFOS 2007: 12. GI-Fachtagung Informatik und Schule, 2007

2006
"Das Studium könnte zu schwierig für mich sein" Zwischenergebnisse einer Langzeitbefragung zur Studienwahl Informatik.
Proceedings of the HDI 2006, 2006

Aktueller Stand der Objektorientierung bei Informatiklehrerinnen und -lehrern.
Proceedings of the HDI 2006, 2006

Creative students: what can we learn from them for teaching computer science?
Proceedings of the 6th Baltic Sea Conference on Computing Education Research, 2006


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