Siqi Shen

Orcid: 0000-0001-7479-0189

According to our database1, Siqi Shen authored at least 81 papers between 2009 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2024
RELI11D: A Comprehensive Multimodal Human Motion Dataset and Method.
CoRR, 2024

Neighborhood-Enhanced 3D Human Pose Estimation with Monocular LiDAR in Long-Range Outdoor Scenes.
Proceedings of the Thirty-Eighth AAAI Conference on Artificial Intelligence, 2024

SPEAL: Skeletal Prior Embedded Attention Learning for Cross-Source Point Cloud Registration.
Proceedings of the Thirty-Eighth AAAI Conference on Artificial Intelligence, 2024

2023
A One-Pass Clustering Based Sketch Method for Network Monitoring.
IEEE/ACM Trans. Netw., December, 2023

Adaptive local adversarial attacks on 3D point clouds.
Pattern Recognit., December, 2023

DTBVis: An interactive visual comparison system for digital twin brain and human brain.
Vis. Informatics, June, 2023

AdaLiftOver: high-resolution identification of orthologous regulatory elements with Adaptive liftOver.
Bioinform., April, 2023

E2PNet: Event to Point Cloud Registration with Spatio-Temporal Representation Learning.
CoRR, 2023

A PhD Student's Perspective on Research in NLP in the Era of Very Large Language Models.
CoRR, 2023

IEEE VAST Challenge 2021 Winner: Visual Analytics for Spatial-Temporal Situation Awareness.
IEEE Computer Graphics and Applications, 2023

RiskQ: Risk-sensitive Multi-Agent Reinforcement Learning Value Factorization.
Proceedings of the Advances in Neural Information Processing Systems 36: Annual Conference on Neural Information Processing Systems 2023, 2023

E2PNet: Event to Point Cloud Registration with Spatio-Temporal Representation Learning.
Proceedings of the Advances in Neural Information Processing Systems 36: Annual Conference on Neural Information Processing Systems 2023, 2023

MRML: Multimodal Rumor Detection by Deep Metric Learning.
Proceedings of the IEEE International Conference on Acoustics, 2023

A Multi-Modal Approach For Context-Aware Network Traffic Classification.
Proceedings of the IEEE International Conference on Acoustics, 2023

CIMI4D: A Large Multimodal Climbing Motion Dataset under Human-scene Interactions.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2023

SGLoc: Scene Geometry Encoding for Outdoor LiDAR Localization.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2023

SLOPER4D: A Scene-Aware Dataset for Global 4D Human Pose Estimation in Urban Environments.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2023

FedGS: Federated Graph-Based Sampling with Arbitrary Client Availability.
Proceedings of the Thirty-Seventh AAAI Conference on Artificial Intelligence, 2023

2022
Fixed-Size Objects Encoding for Visual Relationship Detection.
Neural Process. Lett., 2022

FedGS: Federated Graph-based Sampling with Arbitrary Client Availability.
CoRR, 2022

Multiview Contextual Commonsense Inference: A New Dataset and Task.
CoRR, 2022

Towards Effective Depthwise Convolutions on ARMv8 Architecture.
CoRR, 2022

LiDARCap: Long-range Marker-less 3D Human Motion Capture with LiDAR Point Clouds.
CoRR, 2022

scGAD: single-cell gene associating domain scores for exploratory analysis of scHi-C data.
Bioinform., 2022

Optimizing Depthwise Convolutions on ARMv8 Architecture.
Proceedings of the Parallel and Distributed Computing, Applications and Technologies, 2022

ResQ: A Residual Q Function-based Approach for Multi-Agent Reinforcement Learning Value Factorization.
Proceedings of the Advances in Neural Information Processing Systems 35: Annual Conference on Neural Information Processing Systems 2022, 2022

Qrelation: an Agent Relation-Based Approach for Multi-Agent Reinforcement Learning Value Function Factorization.
Proceedings of the IEEE International Conference on Acoustics, 2022

LiDARCap: Long-range Markerless 3D Human Motion Capture with LiDAR Point Clouds.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2022

HSC4D: Human-centered 4D Scene Capture in Large-scale Indoor-outdoor Space Using Wearable IMUs and LiDAR.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2022

Knowledge Enhanced Reflection Generation for Counseling Dialogues.
Proceedings of the 60th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers), 2022

CICERO: A Dataset for Contextualized Commonsense Inference in Dialogues.
Proceedings of the 60th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers), 2022

2021
CIDER: Commonsense Inference for Dialogue Explanation and Reasoning.
Proceedings of the 22nd Annual Meeting of the Special Interest Group on Discourse and Dialogue, 2021

OrgaNet: A Deep Learning Approach for Automated Evaluation of Organoids Viability in Drug Screening.
Proceedings of the Bioinformatics Research and Applications - 17th International Symposium, 2021

Jellyfish: Locality-Sensitive Subflow Sketching.
Proceedings of the 40th IEEE Conference on Computer Communications, 2021

Learning Cross-Domain Descriptors for 2D-3D Matching with Hard Triplet Loss and Spatial Transformer Network.
Proceedings of the Image and Graphics - 11th International Conference, 2021

Graphcomm: A Graph Neural Network Based Method for Multi-Agent Reinforcement Learning.
Proceedings of the IEEE International Conference on Acoustics, 2021

Global-Localized Agent Graph Convolution for Multi-Agent Reinforcement Learning.
Proceedings of the IEEE International Conference on Acoustics, 2021

Analyzing and Predicting User Donations in Social Live Video Streaming.
Proceedings of the 24th IEEE International Conference on Computer Supported Cooperative Work in Design, 2021

2020
DropFilterR: A Novel Regularization Method for Learning Convolutional Neural Networks.
Neural Process. Lett., 2020

Fixed-size Objects Encoding for Visual Relationship Detection.
CoRR, 2020

Helping the Ineloquent Farmers: Finding Experts for Questions With Limited Text in Agricultural Q&A Communities.
IEEE Access, 2020

Revealing Donation Dynamics in Social Live Video Streaming.
Proceedings of the Companion of The 2020 Web Conference 2020, 2020

Counseling-Style Reflection Generation Using Generative Pretrained Transformers with Augmented Context.
Proceedings of the 21th Annual Meeting of the Special Interest Group on Discourse and Dialogue, 2020

Clustering-preserving Network Flow Sketching.
Proceedings of the 39th IEEE Conference on Computer Communications, 2020

Learning Network Representation Through Reinforcement Learning.
Proceedings of the 2020 IEEE International Conference on Acoustics, 2020

DOS-GAN: A Distributed Over-Sampling Method Based on Generative Adversarial Networks for Distributed Class-Imbalance Learning.
Proceedings of the Algorithms and Architectures for Parallel Processing, 2020

Optimizing FFT-Based Convolution on ARMv8 Multi-core CPUs.
Proceedings of the Euro-Par 2020: Parallel Processing, 2020

Expressive Interviewing: A Conversational System for Coping with COVID-19.
Proceedings of the 1st Workshop on NLP for COVID-19@ EMNLP 2020, Online, December 2020, 2020

2019
A Skewness-Aware Matrix Factorization Approach for Mesh-Structured Cloud Services.
IEEE/ACM Trans. Netw., 2019

Locality-Sensitive Sketching for Resilient Network Flow Monitoring.
CoRR, 2019

User Donations in a Crowdsourced Video System.
CoRR, 2019

Diting: An Author Disambiguation Method Based on Network Representation Learning.
IEEE Access, 2019

User Donations in a User Generated Video System.
Proceedings of the Companion of The 2019 World Wide Web Conference, 2019

Resilient Disaggregated Network Flow Monitoring.
Proceedings of the ACM SIGCOMM 2019 Conference Posters and Demos, 2019

Author Disambiguation through Adversarial Network Representation Learning.
Proceedings of the International Joint Conference on Neural Networks, 2019

An Analysis of the Cause of Privacy Paradox among SNS Users: take Chinese College Students as an Example.
Proceedings of the 52nd Hawaii International Conference on System Sciences, 2019

Streaming Massive Electric Power Data Analysis Based on Spark Streaming.
Proceedings of the Database Systems for Advanced Applications, 2019

2018
基于样本权重更新的不平衡数据集成学习方法 (Ensemble Learning Method for Imbalanced Data Based on Sample Weight Updating).
计算机科学, 2018

Predicting the implicit and the explicit video popularity in a User Generated Content site with enhanced social features.
Comput. Networks, 2018

A Network-embedding Based Method for Author Disambiguation.
Proceedings of the 27th ACM International Conference on Information and Knowledge Management, 2018

2017
An Analysis on a YouTube-like UGC site with Enhanced Social Features.
Proceedings of the 26th International Conference on World Wide Web Companion, 2017

SES-LSH: Shuffle-Efficient Locality Sensitive Hashing for Distributed Similarity Search.
Proceedings of the 2017 IEEE International Conference on Web Services, 2017

2016
When Game Becomes Life: The Creators and Spectators of Online Game Replays and Live Streaming.
ACM Trans. Multim. Comput. Commun. Appl., 2016

DSS: A Scalable and Efficient Stratified Sampling Algorithm for Large-Scale Datasets.
Proceedings of the Network and Parallel Computing, 2016

2015
Area of Simulation: Mechanism and Architecture for Multi-Avatar Virtual Environments.
ACM Trans. Multim. Comput. Commun. Appl., 2015

Socializing by Gaming: Revealing Social Relationships in Multiplayer Online Games.
ACM Trans. Knowl. Discov. Data, 2015

Toxicity detection in multiplayer online games.
Proceedings of the 2015 International Workshop on Network and Systems Support for Games, 2015

An Availability-on-Demand Mechanism for Datacenters.
Proceedings of the 15th IEEE/ACM International Symposium on Cluster, 2015

Statistical Characterization of Business-Critical Workloads Hosted in Cloud Datacenters.
Proceedings of the 15th IEEE/ACM International Symposium on Cluster, 2015

2014
Analyzing Implicit Social Networks in Multiplayer Online Games.
IEEE Internet Comput., 2014

Characterization of Human Mobility in Networked Virtual Environments.
Proceedings of the 24th ACM Workshop on Network and Operating Systems Support for Digital Audio and Video, 2014

Modeling Avatar Mobility of Networked Virtual Environments.
Proceedings of International Workshop on Massively Multiuser Virtual Environments, 2014

Dynamic Resource Management in Cloud-based Distributed Virtual Environments.
Proceedings of the ACM International Conference on Multimedia, MM '14, Orlando, FL, USA, November 03, 2014

Massivizing online games using cloud computing: A vision.
Proceedings of the 2013 IEEE International Conference on Multimedia and Expo Workshops, 2014

2013
Scheduling Jobs in the Cloud Using On-Demand and Reserved Instances.
Proceedings of the Euro-Par 2013 Parallel Processing, 2013

Understanding and recommending play relationships in online social gaming.
Proceedings of the Fifth International Conference on Communication Systems and Networks, 2013

Massivizing Multi-player Online Games on Clouds.
Proceedings of the 13th IEEE/ACM International Symposium on Cluster, 2013

2012
An analysis of online match-based games.
Proceedings of the 2012 IEEE International Workshop on Haptic Audio Visual Environments and Games, 2012

2011
RTSenv: An experimental environment for real-time strategy games.
Proceedings of the 10th Annual Workshop on Network and Systems Support for Games, 2011

2009
A framework for constructing peer-to-peer overlay networks in Java.
Proceedings of the 7th International Conference on Principles and Practice of Programming in Java, 2009

Mobility of Internet-Based Virtual Computing Environment.
Proceedings of the 15th IEEE International Conference on Parallel and Distributed Systems, 2009


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