Rynson W. H. Lau

According to our database1, Rynson W. H. Lau
  • authored at least 179 papers between 1992 and 2018.
  • has a "Dijkstra number"2 of four.

Timeline

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Bibliography

2018
Egocentric Temporal Action Proposals.
IEEE Trans. Image Processing, 2018

2017
Dynamic Manga: Animating Still Manga via Camera Movement.
IEEE Trans. Multimedia, 2017

Temporal Coherence-Based Deblurring Using Non-Uniform Motion Optimization.
IEEE Trans. Image Processing, 2017

Stereo Object Proposals.
IEEE Trans. Image Processing, 2017

Robust Object Tracking via Locality Sensitive Histograms.
IEEE Trans. Circuits Syst. Video Techn., 2017

Joint Image Denoising and Disparity Estimation via Stereo Structure PCA and Noise-Tolerant Cost.
International Journal of Computer Vision, 2017

Egocentric Hand Detection Via Dynamic Region Growing.
CoRR, 2017

CREST: Convolutional Residual Learning for Visual Tracking.
CoRR, 2017

Mining probabilistic color palettes for summarizing color use in artwork collections.
Proceedings of the SIGGRAPH ASIA 2017, Bangkok, Thailand, November 27 - 30, 2017, 2017

Keyword-driven image captioning via Context-dependent Bilateral LSTM.
Proceedings of the 2017 IEEE International Conference on Multimedia and Expo, 2017

Learning Fully Convolutional Networks for Iterative Non-blind Deconvolution.
Proceedings of the 2017 IEEE Conference on Computer Vision and Pattern Recognition, 2017

DeshadowNet: A Multi-context Embedding Deep Network for Shadow Removal.
Proceedings of the 2017 IEEE Conference on Computer Vision and Pattern Recognition, 2017

FormResNet: Formatted Residual Learning for Image Restoration.
Proceedings of the 2017 IEEE Conference on Computer Vision and Pattern Recognition Workshops, 2017

2016
Directing user attention via visual flow on web designs.
ACM Trans. Graph., 2016

Exemplar-AMMs: Recognizing Crowd Movements From Pedestrian Trajectories.
IEEE Trans. Multimedia, 2016

Fast Weighted Histograms for Bilateral Filtering and Nearest Neighbor Searching.
IEEE Trans. Circuits Syst. Video Techn., 2016

Robust individual and holistic features for crowd scene classification.
Pattern Recognition, 2016

Social Media for Ubiquitous Learning and Adaptive Tutoring [Guest editors' introduction].
IEEE MultiMedia, 2016

Learning Fully Convolutional Networks for Iterative Non-blind Deconvolution.
CoRR, 2016

Exemplar-AMMs: Recognizing Crowd Movements from Pedestrian Trajectories.
CoRR, 2016

A Tool-Free Calibration Method for Turntable-Based 3D Scanning Systems.
IEEE Computer Graphics and Applications, 2016

Model-driven sketch reconstruction with structure-oriented retrieval.
Proceedings of the SIGGRAPH ASIA 2016, Macao, December 5-8, 2016 - Technical Briefs, 2016

Exemplar-Driven Top-Down Saliency Detection via Deep Association.
Proceedings of the 2016 IEEE Conference on Computer Vision and Pattern Recognition, 2016

2015
On Mitigating the Risk of Cross-VM Covert Channels in a Public Cloud.
IEEE Trans. Parallel Distrib. Syst., 2015

Saliency-Guided Color-to-Gray Conversion Using Region-Based Optimization.
IEEE Trans. Image Processing, 2015

Leveraging Long-Term Predictions and Online Learning in Agent-Based Multiple Person Tracking.
IEEE Trans. Circuits Syst. Video Techn., 2015

BRVO: Predicting pedestrian trajectories using velocity-space reasoning.
I. J. Robotics Res., 2015

SuperCNN: A Superpixelwise Convolutional Neural Network for Salient Object Detection.
International Journal of Computer Vision, 2015

Sketch-based Shape Retrieval using Pyramid-of-Parts.
CoRR, 2015

Virtual Reality Software and Technology.
IEEE Computer Graphics and Applications, 2015

Oriented Object Proposals.
Proceedings of the 2015 IEEE International Conference on Computer Vision, 2015

2014
Recent development in multimedia e-learning technologies.
World Wide Web, 2014

Structured Mechanical Collage.
IEEE Trans. Vis. Comput. Graph., 2014

On View Consistency in Multi-Server Distributed Virtual Environments.
IEEE Trans. Vis. Comput. Graph., 2014

A Fine-Grained Outcome-Based Learning Path Model.
IEEE Trans. Systems, Man, and Cybernetics: Systems, 2014

Dynamic load balancing in distributed virtual environments using heat diffusion.
TOMCCAP, 2014

Data-driven segmentation and labeling of freehand sketches.
ACM Trans. Graph., 2014

Look over here: attention-directing composition of manga elements.
ACM Trans. Graph., 2014

An effective quad-dominant meshing method for unorganized point clouds.
Graphical Models, 2014

Leveraging Long-Term Predictions and Online-Learning in Agent-based Multiple Person Tracking.
CoRR, 2014

An Eigen-based motion retrieval method for real-time animation.
Computers & Graphics, 2014

Data-driven sequential goal selection model for multi-agent simulation.
Proceedings of the 20th ACM Symposium on Virtual Reality Software and Technology, 2014

A Robust Panel Extraction Method for Manga.
Proceedings of the ACM International Conference on Multimedia, MM '14, Orlando, FL, USA, November 03, 2014

Dynamic Resource Management in Cloud-based Distributed Virtual Environments.
Proceedings of the ACM International Conference on Multimedia, MM '14, Orlando, FL, USA, November 03, 2014

Saliency Detection with Flash and No-flash Image Pairs.
Proceedings of the Computer Vision - ECCV 2014, 2014

The implicit fan cursor: a velocity dependent area cursor.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

LinearDragger: a linear selector for one-finger target acquisition.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

LinearDragger: a linear selector for target acquisition on touch screens.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

2013
The alpha parallelogram predictor: A lossless compression method for motion capture data.
Inf. Sci., 2013

Depth Mapping for Stereoscopic Videos.
International Journal of Computer Vision, 2013

Synthetic Controllable Turbulence Using Robust Second Vorticity Confinement.
Comput. Graph. Forum, 2013

Seamless stitching of stereo images for generating infinite panoramas.
Proceedings of the 19th ACM Symposium on Virtual Reality Software and Technology, 2013

Consistent stereo image editing.
Proceedings of the ACM Multimedia Conference, 2013

Visual Tracking via Locality Sensitive Histograms.
Proceedings of the 2013 IEEE Conference on Computer Vision and Pattern Recognition, 2013

2012
A gradient-domain-based edge-preserving sharpen filter.
The Visual Computer, 2012

Guest Editors' Introduction: Special Section on ACM VRST.
IEEE Trans. Vis. Comput. Graph., 2012

On Delay Adjustment for Dynamic Load Balancing in Distributed Virtual Environments.
IEEE Trans. Vis. Comput. Graph., 2012

A statistical similarity measure for aggregate crowd dynamics.
ACM Trans. Graph., 2012

Automatic stylistic manga layout.
ACM Trans. Graph., 2012

Embedding Retrieval of Articulated Geometry Models.
IEEE Trans. Pattern Anal. Mach. Intell., 2012

Predicting Pedestrian Trajectories Using Velocity-Space Reasoning.
Proceedings of the Algorithmic Foundations of Robotics X, 2012

Crowd simulation using Discrete Choice Model.
Proceedings of the 2012 IEEE Virtual Reality, 2012

Learning Path Construction Based on Association Link Network.
Proceedings of the Advances in Web-Based Learning - ICWL 2012, 2012

2011
Advances in ubiquitous media technologies and applications.
World Wide Web, 2011

Game-on-demand: : An online game engine based on geometry streaming.
TOMCCAP, 2011

Emerging Technologies and Applications on Interactive Entertainments.
Journal of Multimedia, 2011

A real-time database architecture for motion capture data.
Proceedings of the 19th International Conference on Multimedia 2011, Scottsdale, AZ, USA, November 28, 2011

The third ACM international workshop on multimedia technologies for distance learning (MTDL 2011).
Proceedings of the 19th International Conference on Multimedia 2011, Scottsdale, AZ, USA, November 28, 2011

Fuzzy Cognitive Map Based Student Progress Indicators.
Proceedings of the Advances in Web-Based Learning - ICWL 2011, 2011

Learning Programming Languages through Corrective Feedback and Concept Visualisation.
Proceedings of the Advances in Web-Based Learning - ICWL 2011, 2011

2010
Guest Editorial: Special Section on Game-Based Learning.
TLT, 2010

An Adaptive Course Generation Framework.
IJDET, 2010

Heat diffusion based dynamic load balancing for distributed virtual environments.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2010

On error bound estimation for motion prediction.
Proceedings of the IEEE Virtual Reality Conference, 2010

The second ACM international workshop on multimedia technologies for distance learning (MTDL 2010).
Proceedings of the 18th International Conference on Multimedia 2010, 2010

Hybrid load balancing for online games.
Proceedings of the 18th International Conference on Multimedia 2010, 2010

An Open Model for Learning Path Construction.
Proceedings of the Advances in Web-Based Learning - ICWL 2010, 2010

Enhancing Personal Learning Environments by Context-Aware Tagging.
Proceedings of the Advances in Web-Based Learning - ICWL 2010, 2010

2009
Guest Editors' Introduction: Knowledge and Data Engineering for E-Learning.
IEEE Trans. Knowl. Data Eng., 2009

An Efficient Method for Simulating Flexible Connectors.
Journal of Multimedia, 2009

Guest Editors' Introduction: Advances in Interactive Digital Entertainment Technologies.
Journal of Multimedia, 2009

Guest Editors' Introduction: Emerging Internet Technologies for E-Learning.
IEEE Internet Computing, 2009

A 3D Geometry Model Search Engine to Support Learning.
IJDET, 2009

ACM international workshop on multimedia technologies for distance learning (MTDL 2009).
Proceedings of the 17th International Conference on Multimedia 2009, 2009

ACM 2009 workshop on ambient media computing (AMC'09) overview.
Proceedings of the 17th International Conference on Multimedia 2009, 2009

A Three-Tier Profiling Framework for Adaptive e-Learning.
Proceedings of the Advances in Web Based Learning, 2009

A Web 2.0 Personal Learning Environment for Classical Chinese Poetry.
Proceedings of the Advances in Web Based Learning, 2009

2008
Hand Motion Prediction for Distributed Virtual Environments.
IEEE Trans. Vis. Comput. Graph., 2008

Introduction to special issue internet technologies for distance education.
ACM Trans. Internet Techn., 2008

Technology supports for distributed and collaborative learning over the internet.
ACM Trans. Internet Techn., 2008

Motion Prediction for Online Gaming.
Proceedings of the Motion in Games, First International Workshop, 2008

2007
Deformable Model Retrieval Based on Topological and Geometric Signatures.
IEEE Trans. Vis. Comput. Graph., 2007

Guest Editors' Introduction: Special Section on ACM VRST 2005.
IEEE Trans. Vis. Comput. Graph., 2007

Adaptive Animation of Human Motion for E-Learning Applications.
IJDET, 2007

Dynamic Sound Rendering Based on Ray-Caching.
Proceedings of the Advances in Multimedia Information Processing, 2007

Six Degrees of Freedom Incremental Occlusion Horizon Culling Method for Urban Environments.
Proceedings of the Advances in Visual Computing, Third International Symposium, 2007

Motion Retrieval Based on Energy Morphing.
Proceedings of the Ninth IEEE International Symposium on Multimedia, 2007

A 3D Geometry Search Engine in Support of Learning.
Proceedings of the Advances in Web Based Learning, 2007

2006
A Trajectory-Preserving Synchronization Method for Collaborative Visualization.
IEEE Trans. Vis. Comput. Graph., 2006

Guest Editors' Introduction: Special Section on ACM VRST.
IEEE Trans. Vis. Comput. Graph., 2006

Efficient rendering of deformable objects for real-time applications.
Journal of Visualization and Computer Animation, 2006

On-Demand E-Learning Content Delivery Over the Internet.
IJDET, 2006

Motion Prediction in Gesture-based Collaborative Design Environments.
Proceedings of the IEEE Virtual Reality Conference, 2006

Geometry shadow maps.
Proceedings of the 22nd Spring Conference on Computer Graphics, 2006

An Efficient Illumination Framework for Web-Based Lighting Engineering Education.
Proceedings of the Advances in Web Based Learning, 2006

e-Learning Martial Arts.
Proceedings of the Advances in Web Based Learning, 2006

Dynamic Radiosity on Multi-resolution Models.
Proceedings of the Advances in Artificial Reality and Tele-Existence, 2006

2005
Motion prediction for caching and prefetching in mouse-driven DVE navigation.
ACM Trans. Internet Techn., 2005

Multiserver support for large-scale distributed virtual environments.
IEEE Trans. Multimedia, 2005

Image registration for image-based rendering.
IEEE Trans. Image Processing, 2005

Animating reactive motion using momentum-based inverse kinematics.
Journal of Visualization and Computer Animation, 2005

Foreword.
Journal of Visualization and Computer Animation, 2005

Distance-Learning Courseware Discrimination for Discernment Ability Training.
IJDET, 2005

Computing inverse kinematics with linear programming.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2005

Edge-Pancyclicity of Twisted Cubes.
Proceedings of the Algorithms and Computation, 16th International Symposium, 2005

Real-Time Adaptive Human Motions for Web-Based Training.
Proceedings of the Advances in Web-Based Learning - ICWL 2005, 4th International Conference, Hong Kong, China, July 31, 2005

SMIL-Based eLearning Wrapper for Incorporating Computer Games on Personalized Multimedia Course Materials.
Proceedings of the Web and Communication Technologies and Internet-Related Social Issues, 2005

2004
Modeling and rendering of walkthrough environments with panoramic images.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2004

GameOD: an internet based game-on-demand framework.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2004

Image-based modeling and rendering with geometric proxy.
Proceedings of the 12th ACM International Conference on Multimedia, 2004

Supporting continuous consistency in multiplayer online games.
Proceedings of the 12th ACM International Conference on Multimedia, 2004

A Progressive Content Distribution Framework in SupportingWeb-Based Learning.
Proceedings of the Advances in Web-Based Learning, 2004

Deformable Geometry Model Matching by Topological and Geometric Signatures.
Proceedings of the 17th International Conference on Pattern Recognition, 2004

ICA-FX Features for Classification of Singing Voice and Instrumental Sound.
Proceedings of the 17th International Conference on Pattern Recognition, 2004

Distributed sound rendering for interactive virtual environments.
Proceedings of the 2004 IEEE International Conference on Multimedia and Expo, 2004

A robust method for recovering geometric proxy from multiple panoramic images.
Proceedings of the 2004 International Conference on Image Processing, 2004

Deformable Object Model Matching by Topological and Geometric Similarity.
Proceedings of the 2004 Computer Graphics International (CGI 2004), 16-19 June 2004, 2004

Recovering Camera Pose from Omni-directional Images.
Proceedings of the British Machine Vision Conference, 2004

2003
VSculpt : a distributed virtual sculpting environment for collaborative design.
IEEE Trans. Multimedia, 2003

CyberWalk: a web-based distributed virtual walkthrough environment.
IEEE Trans. Multimedia, 2003

An efficient low-cost antialiasing method based on adaptive postfiltering.
IEEE Trans. Circuits Syst. Video Techn., 2003

A performance study on multi-server DVE systems.
Inf. Sci., 2003

Automatic Re-Organization of Group-Wised Web Courseware.
IJDET, 2003

Emerging Web Graphics Standards and Technologies.
IEEE Computer Graphics and Applications, 2003

Guest Editors' Introduction: Web Graphics.
IEEE Computer Graphics and Applications, 2003

Incremental rendering of deformable trimmed NURBS surfaces.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2003

Trifocal Morphing.
Proceedings of the Seventh International Conference on Information Visualization, 2003

Relief occlusion-adaptive meshes for 3D imaging.
Proceedings of the 2003 IEEE International Conference on Multimedia and Expo, 2003

2002
Web-Based 3D Geometry Model Retrieval.
World Wide Web, 2002

A multi-server architecture for distributed virtual walkthrough.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2002

LARGE a collision detection framework for deformable objects.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2002

Adaptive partitioning for multi-server distributed virtual environments.
Proceedings of the 10th ACM International Conference on Multimedia 2002, 2002

Supporting Practices in Web-Based Learning.
Proceedings of the Advances in Web-Based Learning, First International Conference, 2002

2001
Adaptive Parallel Rendering on Multiprocessors and Workstation Clusters.
IEEE Trans. Parallel Distrib. Syst., 2001

Object Caching and Prefetching in Distributed Virtual Walkthrough.
Real-Time Systems, 2001

An Adaptive Multi-Resolution Method for Progressive Model Transmission.
Presence, 2001

A hybrid motion prediction method for caching and prefetching in distributed virtual environments.
VRST, 2001

Collaborative Distributed Virtual Sculpting.
Proceedings of the Virtual Reality 2001 Conference, 2001

Distance Courseware Discrimination Based on Representative Sentence Assaying.
Proceedings of the Database Systems for Advanced Applications, Proceedings of the 7th International Conference on Database Systems for Advanced Applications (DASFAA 2001), 18-20 April 2001, 2001

Web-Based Image Retrieval: A Hybrid Approach.
Proceedings of the Computer Graphics International 2001 (CGI'01), 2001

NURBS Streams.
Proceedings of the Computer Graphics International 2001 (CGI'01), 2001

A Motion Prediction Method for Mouse-Based Navigation.
Proceedings of the Computer Graphics International 2001 (CGI'01), 2001

2000
Virtual 3D Sculpting.
Journal of Visualization and Computer Animation, 2000

Personalized Courseware Construction based on Web Data Mining.
Proceedings of the WISE 2000, 2000

VideoMAP: A Generic Framework for Video Management and Application Processing.
Proceedings of the 33rd Annual Hawaii International Conference on System Sciences (HICSS-33), 2000

1999
Incremental Polygonization of Deforming NURBS Surfaces.
J. Graphics, GPU, & Game Tools, 1999

A method for progressive and selective transmission of multi-resolution models.
VRST, 1999

Real-time rendering of deformable parametric free-form surfaces.
VRST, 1999

Dynamic Image Quality Measurements of Real-time Rendering Algorithms.
Proceedings of the IEEE Virtual Reality 1999 Conference, 1999

Discovering Tendency Association between Objects with Relaxed Periodicity and its Application in Seismology.
Proceedings of the Internet Applications, 5th International Computer Science Conference, 1999

1998
Real-Time Continuous Multi-Resolution Method for Models of Arbitrary Topology.
Presence, 1998

Contour-Based Warping.
Graphical Models and Image Processing, 1998

Multi-resolution model transmission in distributed virtual environments.
VRST, 1998

Modeling video objects in 4DIS temporal database system.
Proceedings of the 1998 ACM symposium on Applied Computing, 1998

On Caching and Prefetching of Virtual Objects in Distributed Virtual Environments.
Proceedings of the 6th ACM International Conference on Multimedia '98, 1998

Supporting Video Applications Through 4DIS Temporal Framework.
Proceedings of the Multimedia Information Analysis and Retrieval, 1998

Virtual 3D Sculpturing with a Parametric Hand Surface.
Proceedings of the Computer Graphics International Conference, 1998

An Anti-Aliasing Method for Parallel Rendering.
Proceedings of the Computer Graphics International Conference, 1998

Multi-Resolution Cache Management in Digital Virtual Library.
Proceedings of the IEEE Forum on Reasearch and Technology Advances in Digital Libraries, 1998

1997
Interactive Rendering of Deforming NURBS Surfaces.
Comput. Graph. Forum, 1997

A framework for performance evaluation of real-time rendering algorithms in virtual reality.
VRST, 1997

Surface deformation using the sensor glove.
VRST, 1997

An adaptive multi-resolution modeling technique based on viewing and animation parameters.
Proceedings of the 1997 Virtual Reality Annual International Symposium, 1997

A data modeling approach to the seamless information exchange among structured documents and databases.
Proceedings of the 1997 ACM symposium on Applied Computing, 1997

CHECK: a document plagiarism detection system.
Proceedings of the 1997 ACM symposium on Applied Computing, 1997

1996
The Failure of Anti-Hacking Legislation: A Hong Kong Perspective.
Proceedings of the CCS '96, 1996

1995
The Compositing Buffer: A Flexible Method for Image Generation and Image Editing.
Comput. Graph. Forum, 1995

An Adaptive Supersampling Method.
Proceedings of the Image Analysis Applications and Computer Graphics, 1995

1992
Accurate Image Generation and Interactive Image Editing with the A-buffer.
Comput. Graph. Forum, 1992


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