Stefano Valtolina

Orcid: 0000-0003-1949-2992

Affiliations:
  • University of Milan, Italy


According to our database1, Stefano Valtolina authored at least 92 papers between 2003 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Online presence:

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Bibliography

2023
Domain Experts' Involvement in Training Conversational Agents.
Proceedings of the Joint Proceedings of the Workshops, 2023

EUD Strategy in the Education Field for Supporting Teachers in Creating Digital Courses.
Proceedings of the End-User Development - 9th International Symposium, 2023

Cultures of Participation in the Digital Age - Artificial and/or Human Intelligence: Nurturing Computational Fluency in the Digital Age.
Proceedings of the Joint Proceedings of the Workshops, 2023

Methods for Evaluating Conversational Agents' Communicability, Acceptability and Accessibility Degree.
Proceedings of the Human-Computer Interaction - INTERACT 2023 - 19th IFIP TC13 International Conference, York, UK, August 28, 2023

2022
Local Government Websites Accessibility: Evaluation and Finding from Italy.
Digit. Gov. Res. Pract., 2022

A Pattern Language for Inclusive Design: A Set of Patterns for Designing Reusable Accessible Solutions.
Proceedings of the Transforming our World through Universal Design for Human Development - Proceedings of the Sixth International Conference on Universal Design (UD 2022), Brescia, Italy, 7, 2022

Extended UTAUT model to analyze the acceptance of virtual assistant's recommendations using interactive visualisations.
Proceedings of the AVI 2022: International Conference on Advanced Visual Interfaces, Frascati, Rome, Italy, June 6, 2022

User-chatbot interaction: an acceptancy evaluation.
Proceedings of the Sixth International Workshop on Cultures of Participation in the Digital Age: AI for Humans or Humans for AI? co-located with the International Conference on Advanced Visual Interfaces (AVI 2022), 2022

CoPDA 2022 - Cultures of Participation in the Digital Age: AI for Humans or Humans for AI?
Proceedings of the AVI 2022: International Conference on Advanced Visual Interfaces, Frascati, Rome, Italy, June 6, 2022

2021
Visual design of dialogue flows for conversational interfaces.
Behav. Inf. Technol., 2021

End-user development for smart environments (EUD4SE).
Behav. Inf. Technol., 2021

Design of a Chatbot to Assist the Elderly.
Proceedings of the End-User Development - 8th International Symposium, 2021

Charlie: A chatbot to improve the elderly quality of life and to make them more active to fight their sense of loneliness.
Proceedings of the 14th Biannual Conference of the Italian SIGCHI Chapter, 2021

2020
Communicability of traditional interfaces VS chatbots in healthcare and smart home domains.
Behav. Inf. Technol., 2020

Design trade-offs in cultures of participation: empowering end users to improve their quality of life.
Behav. Inf. Technol., 2020

Human Digital Twin for Fitness Management.
IEEE Access, 2020

2019
Ontology-Based Consistent Specification of Sensor Data Acquisition Plans in Cross-Domain IoT Platforms.
IEEE Access, 2019

Facilitating the Development of IoT Applications in Smart City Platforms.
Proceedings of the End-User Development - 7th International Symposium, 2019

Virtual Assistants for End-User Development in the Internet of Things.
Proceedings of the End-User Development - 7th International Symposium, 2019

On the Bulk Ingestion of IoT Devices from Heterogeneous IoT Brokers.
Proceedings of the 2019 IEEE International Congress on Internet of Things, 2019

On the Quality of Classification Models for Inferring ABAC Policies from Access Logs.
Proceedings of the 2019 IEEE International Conference on Big Data (IEEE BigData), 2019

2018
Web accessibility legislation in Italy: a survey 10 years after the Stanca Act.
Univers. Access Inf. Soc., 2018

Emergency Medical IT Services for Migrants Rescue Operations.
IxD&A, 2018

A mobile app for supporting sustainable fishing practices in Alibaug.
Interactions, 2018

ICT-based Methodology for Fostering ADHD Students Inclusion in Classrooms.
Int. J. Sociotechnology Knowl. Dev., 2018

Developing IoT Spark-Streaming Applications by Means of StreamLoader.
Proceedings of the Ubiquitous Networking - 4th International Symposium, 2018

Snap4City: A Scalable IOT/IOE Platform for Developing Smart City Applications.
Proceedings of the 2018 IEEE SmartWorld, 2018

ESISTE: Supporting Inclusion of Students with Special Needs in Mainstream Classrooms.
Proceedings of the Human Work Interaction Design. Designing Engaging Automation, 2018

Activity Based Mobile User Interface Visualization for Geo-Applications.
Proceedings of the HCI International 2018, 2018

Chatbots and Conversational Interfaces: Three Domains of Use.
Proceedings of the Fifth International Workshop on Cultures of Participation in the Digital Age: Design Trade-offs for an Inclusive Society co-located with the International Conference on Advanced Visual Interfaces (AVI 2018), 2018

Cultures of participation in the digital age: design trade-offs for an inclusive society.
Proceedings of the 2018 International Conference on Advanced Visual Interfaces, 2018

Semiotic Framework for Virtual Reality Usability and UX Evaluation: a Pilot Study.
Proceedings of 2nd Workshop on Games-Human Interaction (GHItaly 2018) co-located with AVI 2018, 2018

2017
A visual language and interactive system for end-user development of internet of things ecosystems.
J. Vis. Lang. Comput., 2017

Public Staff Empowerment in e-Government: A Human Work Interaction Design Approach.
Proceedings of the End-User Development - 6th International Symposium, 2017

Socio-technical Design of an App for Migrants Rescue Operations.
Proceedings of the Global Thoughts, Local Designs, 2017

An End-User Development Framework to Support Quantified Self in Sport Teams.
Proceedings of the New Perspectives in End-User Development., 2017

2016
A Rule Based Recommender System.
Proceedings of the Advances in Neural Networks - Computational Intelligence for ICT, 2016

A Storytelling-Driven Framework for Cultural Heritage Dissemination.
Data Sci. Eng., 2016

SmartFit: Lifelogging for Teams of non-Professional Athletes.
Proceedings of the Fourth edition of the International Workshop on Cultures of Participation in the Digital Age: From "Have to" to "Want to" Participate co-located with the 9th Nordic Conference on Human-Computer Interaction (NordiCHI 2016), 2016

Cultures of Participation in the Digital Age: From "Have to" to "Want to" Participate.
Proceedings of the 9th Nordic Conference on Human-Computer Interaction, Gothenburg, Sweden, October 23, 2016

Workshop on mobile healthcare for the self-management of chronic diseases and the empowerment of patients.
Proceedings of the 18th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct, 2016

Sociotechnical design of mHealth applications for chronic diseases.
Proceedings of the 18th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct, 2016

Soundness and Ontology-Based Consistency of Sensor Data Acquisition Plans.
Proceedings of the Knowledge Engineering and Knowledge Management, 2016

streamLoader: An Event-Driven ETL System for the On-line Processing of Heterogeneous Sensor Data.
Proceedings of the 19th International Conference on Extending Database Technology, 2016

End-User Development for Lifelogging and eWellness.
Proceedings of the First International Workshop on Smart Ecosystems cReation by Visual dEsign co-located with the International Working Conference on Advanced Visual Interfaces (AVI 2016), 2016

2015
An editable live ETL system for Ambient Intelligence environments.
Proceedings of the 2nd IEEE World Forum on Internet of Things, 2015

User-Centered Event Data Modelling and Analytics.
Proceedings of the Third edition of the International Workshop on Cultures of Participation in the Digital Age: Coping with Information, 2015

A Semiotic Approach to EUD for the Internet of Things.
Proceedings of the Third edition of the International Workshop on Cultures of Participation in the Digital Age: Coping with Information, 2015

Designing for End-User Development in the Internet of Things.
Proceedings of the End-User Development - 5th International Symposium, 2015

Cultures of Participation in the Digital Age: Coping with Information, Participation, and Collaboration Overload.
Proceedings of the End-User Development - 5th International Symposium, 2015

Participatory Action Design Research in Archaeological Context.
Proceedings of the Human Work Interaction Design, 2015

End-User Centered Events Detection and Management in the Internet of Things.
Proceedings of the Current Trends in Web Engineering - 15th International Conference, 2015

End-User Development in the Internet of Things Era.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015

2014
Towards a social e-learning platform for demanding users.
Proceedings of the 2014 IEEE Global Engineering Education Conference, 2014

e-Teaching Assistant - A Social Intelligent Platform Supporting Teachers in the Collaborative Creation of Courses.
Proceedings of the CSEDU 2014, 2014

Towards a User-Friendly Loading System for the Analysis of Big Data in the Internet of Things.
Proceedings of the IEEE 38th Annual Computer Software and Applications Conference, 2014

Culture of participation in the digital age: social computing for learning, working, and living.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2014

2013
CulturalWiki: A Semantic Map-Based Wiki for Interdisciplinary Collaboration.
IxD&A, 2013

Preface.
IxD&A, 2013

Cultures of Participation in the Digital Age: Empowering End Users to Improve Their Quality of Life.
Proceedings of the End-User Development - 4th International Symposium, 2013

ArchMatrix: Knowledge Management and Visual Analytics for Archaeologists.
Proceedings of the Human Interface and the Management of Information. Information and Interaction for Learning, Culture, Collaboration and Business,, 2013

On the Composition of Digital Licenses in Collaborative Environments.
Proceedings of the Database and Expert Systems Applications, 2013

2012
Participatory knowledge-management design: A semiotic approach.
J. Vis. Lang. Comput., 2012

User-Centered Design of E-Learning Tools for Users with Special Needs: The VisualPedia Case Study.
IxD&A, 2012

Knowledge management for designing business workflows through semantic compositions of web services.
Int. J. Knowl. Learn., 2012

An ecosystem of tools and methods for archeological research.
Proceedings of the 18th International Conference on Virtual Systems and Multimedia, 2012

ArchMatrix: a visual interactive system for graph-based knowledge exploration in archaeology.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2012

2011
DECHO - a framework for the digital exploration of cultural heritage objects.
ACM Journal on Computing and Cultural Heritage, 2011

A Collaborative Knowledge Management System for Analyzing Non-verbal Markings in the Ancient Mediterranean World.
Proceedings of the Multimedia for Cultural Heritage - First International Workshop, 2011

Designing Virtual Reality Reconstructions of Etruscan Painted Tombs.
Proceedings of the Multimedia for Cultural Heritage - First International Workshop, 2011

An Ontology-Based Approach to Product Customization.
Proceedings of the End-User Development - Third International Symposium, 2011

Visual Mediation Mechanisms for Collaborative Design and Development.
Proceedings of the Universal Access in Human-Computer Interaction. Design for All and eInclusion, 2011

Collaborative Environments: Accessibility and Usability for Users with Special Needs.
Proceedings of the Community-Built Databases - Research and Development., 2011

2010
Accessibility and Usability of a Collaborative e-Learning Application.
Proceedings of the CSEDU 2010 - Proceedings of the Second International Conference on Computer Supported Education, Valencia, Spain, April 7-10, 2010, 2010

Visual workflow composition through semantic orchestration of web services.
Proceedings of the International Conference on Advanced Visual Interfaces, 2010

2009
BANCO: a Web Architecture Supporting Unwitting End-User Development.
IxD&A, 2009

Knowledge and learning management in cultural contexts.
Int. J. Knowl. Learn., 2009

Distributed knowledge creation, recording and improvement in collaborative design.
Proceedings of the New Directions in Intelligent Interactive Multimedia Systems and Services, 2009

2008
Interactive knowledge management in cultural contexts.
PhD thesis, 2008

Design of Knowledge Driven Interfaces in Cultural Contexts.
Int. J. Semantic Comput., 2008

Knowledge-Intensive Interactive Systems Design in Cultural Context.
Proceedings of the Emerging Technologies and Information Systems for the Knowledge Society, 2008

2007
Tools for Collaborative Annotation: a comparison among three annotation styles.
Proceedings of the Post-proceedings of the Third Italian Research Conference on Digital Library Systems, 2007

Towards a Fine-Grained Access Control Model and Mechanisms for Semantic Databases.
Proceedings of the 2007 IEEE International Conference on Web Services (ICWS 2007), 2007

Media for knowledge creation and dissemination: semantic model and narrations for a new accessibility to cultural heritage.
Proceedings of the 6th Conference on Creativity & Cognition, 2007

2006
Integration of virtual reality and database systems for cultural heritage dissemination.
Int. J. Comput. Sci. Eng., 2006

Towards a contextualized access to the cultural heritage world using 360 Panoramic Images.
Proceedings of the Eighteenth International Conference on Software Engineering & Knowledge Engineering (SEKE'2006), 2006

A semantic approach to build personalized interfaces in the cultural heritage domain.
Proceedings of the working conference on Advanced visual interfaces, 2006

2005
Dissemination of Cultural Heritage Content through Virtual Reality and Multimedia Techniques: A Case Study.
Proceedings of the 11th International Conference on Multi Media Modeling (MMM 2005), 2005

Integration of Virtual Reality and Database System Techniques.
Proceedings of the Databases in Networked Information Systems, 4th International Workshop, 2005

2004
CiVeDi: A Customized Virtual Environment for Database Interaction.
SIGMOD Rec., 2004

Threat Modelling for SQL Servers - Designing a Secure Database in a Web Application.
Proceedings of the Communications and Multimedia Security, 2004

2003
ViRdB: integrating virtual reality and multimedia databases for customized visualization of cultural heritage.
Proceedings of the SIGGRAPH 2003 Conference on Sketches & Applications: in conjunction with the 30th annual conference on Computer graphics and interactive techniques, 2003


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