Tadashi Naruse

According to our database1, Tadashi Naruse authored at least 25 papers between 1987 and 2019.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2019
Online Strategy Clustering Based on Action Sequences in RoboCupSoccer Small Size League.
Robotics, 2019

2016
Classifying the Strategies of an Opponent Team Based on a Sequence of Actions in the RoboCup SSL.
Proceedings of the RoboCup 2016: Robot World Cup XX [Leipzig, Germany, June 30, 2016

2014
A Method to Estimate Ball's State of Spin by Image Processing for Improving Strategies in the RoboCup Small-Size-Robot League.
Proceedings of the RoboCup 2014: Robot World Cup XVIII [papers from the 18th Annual RoboCup International Symposium, 2014

2013
Analyzing and Learning an Opponent's Strategies in the RoboCup Small Size League.
Proceedings of the RoboCup 2013: Robot World Cup XVII [papers from the 17th Annual RoboCup International Symposium, 2013

2011
Robust Algorithm for Safety Region Computation and Its Application to Defense Strategy for RoboCup SSL.
Proceedings of the RoboCup 2011: Robot Soccer World Cup XV [papers from the 15th Annual RoboCup International Symposium, 2011

2010
SSL-Humanoid - RoboCup Soccer Using Humanoid Robots under the Global Vision.
Proceedings of the RoboCup 2010: Robot Soccer World Cup XIV [papers from the 14th annual RoboCup International Symposium, 2010

2009
An Approximate Computation of the Dominant Region Diagram for the Real-Time Analysis of Group Behaviors.
Proceedings of the RoboCup 2009: Robot Soccer World Cup XIII [papers from the 13th annual RoboCup International Symposium, Graz, Austria, June 29, 2009

2008
Detection of Basic Behaviors in Logged Data in RoboCup Small Size League.
Proceedings of the RoboCup 2008: Robot Soccer World Cup XII [papers from the 12th annual RoboCup International Symposium, 2008

2007
Precise Extraction of Partially Occluded Objects by Using HLAC Features and SVM.
Proceedings of the RoboCup 2007: Robot Soccer World Cup XI, 2007

Strategic Layout of Multi-cameras Based on a Minimum Risk Criterion.
Proceedings of the RoboCup 2007: Robot Soccer World Cup XI, 2007

Dynamic Positioning Method Based on Dominant Region Diagram to Realize Successful Cooperative Play.
Proceedings of the RoboCup 2007: Robot Soccer World Cup XI, 2007

2006
Orientation Extraction and Identification of the Opponent Robots in RoboCup Small-Size League.
Proceedings of the RoboCup 2006: Robot Soccer World Cup X, 2006

Cooperative 3-Robot Passing and Shooting in the RoboCup Small Size League.
Proceedings of the RoboCup 2006: Robot Soccer World Cup X, 2006

2003
Cooperative Soccer Play by Real Small-Size Robot.
Proceedings of the RoboCup 2003: Robot Soccer World Cup VII, 2003

2002
Fast Image Processing and Flexible Path Generation System for RoboCup Small Size League.
Proceedings of the RoboCup 2002: Robot Soccer World Cup VI, 2002

2001
High-speed line detection method using hough transform in local area.
Syst. Comput. Jpn., 2001

Owaribito - A Team Description.
Proceedings of the RoboCup 2001: Robot Soccer World Cup V, 2001

2000
Potential Field Approach to Short Term Action Planning in RoboCup F180 League.
Proceedings of the RoboCup 2000: Robot Soccer World Cup IV, 2000

High Speed Line Detection by Hough Transform in Local Area.
Proceedings of the 15th International Conference on Pattern Recognition, 2000

1999
OWARI-BITO.
Proceedings of the RoboCup-99: Robot Soccer World Cup III, 1999

1998
From Play Recognition to Good Plays Detection - Reviewing RoboCup 97 Teams from the Logfile.
Proceedings of the RoboCup-98: Robot Soccer World Cup II, 1998

1993
Ray tracing using dynamic subtree - algorithm and speed evaluation.
Syst. Comput. Jpn., 1993

1992
Performance analysis of the CG processor SIGHT.
Syst. Comput. Jpn., 1992

1989
A Dedicated Graphics Processor SIGHT-2.
Proceedings of the Advances in Computer Graphics Hardware IV (Eurographics'89 Workshop), 1989

1987
Sight - A Dedicated Computer Graphics Machine.
Comput. Graph. Forum, 1987


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