Taishi Sawabe
Orcid: 0000-0001-9244-479X
  According to our database1,
  Taishi Sawabe
  authored at least 51 papers
  between 2015 and 2025.
  
  
Collaborative distances:
Collaborative distances:
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Online presence:
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    on orcid.org
 
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Bibliography
  2025
ActiveAR: Augmented Reality Task Support System With Proactive Context and Virtual Content Management.
    
  
    IEEE Trans. Vis. Comput. Graph., October, 2025
    
  
Effects of User Perspective, Visual Context, and Feedback on Interactions With AR Targets on Magic-Lens Displays.
    
  
    IEEE Trans. Vis. Comput. Graph., October, 2025
    
  
    IEEE Trans. Vis. Comput. Graph., October, 2025
    
  
Effects of Eye Vergence and Accommodation on Interactions With Content on an AR Magic-Lens Display and its Surroundings.
    
  
    IEEE Trans. Vis. Comput. Graph., August, 2025
    
  
Augmented conversations: AR face filters for facilitating comfortable in-person interactions.
    
  
    J. Multimodal User Interfaces, March, 2025
    
  
    Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2025
    
  
    Proceedings of the 20th ACM/IEEE International Conference on Human-Robot Interaction, 2025
    
  
    Proceedings of the 20th ACM/IEEE International Conference on Human-Robot Interaction, 2025
    
  
Mitigating Cyber and Motion Sickness with Haptic and Visual Feedback for VR Users in Autonomous Vehicle.
    
  
    Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2025
    
  
  2024
    Frontiers Virtual Real., 2024
    
  
The Influence of Perspective on Training Effects in Virtual Reality Public Speaking Training.
    
  
    Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024
    
  
    Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024
    
  
    Proceedings of the Companion of the 2024 ACM/IEEE International Conference on Human-Robot Interaction, 2024
    
  
    Proceedings of the Companion of the 2024 ACM/IEEE International Conference on Human-Robot Interaction, 2024
    
  
Experience Augmentation in Physical Therapy by Simulating Patient-Specific Walking Motions.
    
  
    Proceedings of the 16th Asia-Pacific Workshop on Mixed and Augmented Reality, 2024
    
  
    Proceedings of the 16th Asia-Pacific Workshop on Mixed and Augmented Reality, 2024
    
  
  2023
    IEEE Trans. Vis. Comput. Graph., December, 2023
    
  
General Software Platform and Content Description Format for Assembly and Maintenance Task Based on Augmented Reality.
    
  
    Inf., February, 2023
    
  
Selection framework of visualization methods in designing AR industrial task-support systems.
    
  
    Comput. Ind., 2023
    
  
Unsupervised statistical concept drift detection for behaviour abnormality detection.
    
  
    Appl. Intell., 2023
    
  
General Software Platform for Designing and Developing of Augmented Reality Task Support Systems.
    
  
    Proceedings of the SIGGRAPH Asia 2023 XR, 2023
    
  
Stop Bad Real-time Feedback!: Estimation of the Timing of Feedback that Negatively Impacts Presenters for Presentation Training in Virtual Reality.
    
  
    Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2023
    
  
Hype D-Live: XR Live Music System to Entertain Passengers for Anxiety Reduction in Autonomous Vehicles.
    
  
    Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2023
    
  
Experimental Survey on Bridging the Digital Divide Through Daily Text Chat Communication with Virtual Agents.
    
  
    Proceedings of the Human Aspects of IT for the Aged Population, 2023
    
  
Investigation for Comfortable Robot Interaction Design of "Gentle Stroke with Speech".
    
  
    Proceedings of the International Conference on Human-Agent Interaction, 2023
    
  
    Proceedings of the International Conference on Human-Agent Interaction, 2023
    
  
    Proceedings of the International Conference on Human-Agent Interaction, 2023
    
  
Augmented Reality Visual Effects for Mitigating Anxiety of In-person Communication for Individuals with Social Anxiety Disorder.
    
  
    Proceedings of the 15th Asia-Pacific Workshop on Mixed and Augmented Reality co-located with TAICHI 2023, 2023
    
  
Exploring the Impact of Avatar's Physique on Psychological Impression and Perception of a Gentle Touch Robot.
    
  
    Proceedings of the 15th Asia-Pacific Workshop on Mixed and Augmented Reality co-located with TAICHI 2023, 2023
    
  
  2022
    Sensors, 2022
    
  
Toward Understanding the Effects of Visual and Tactile Stimuli to Reduce the Sensation of Movement with XR Mobility Platform.
    
  
    Proceedings of the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2022
    
  
Structured Light of Flickering Patterns Having Different Frequencies for a Projector-Event-Camera System.
    
  
    Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2022
    
  
Enabling Augmented Reality Incorporate with Audio on Indoor Navigation for People with Low Vision.
    
  
    Proceedings of the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2022
    
  
Hype Live: Biometric-based Sensory Feedback for Improving the Sense of Unity in VR Live Performance.
    
  
    Proceedings of the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2022
    
  
Video Generation Unconsciously Evoking Pre-Motion to Passengers in Automated Vehicles.
    
  
    Proceedings of the 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), 2022
    
  
    Proceedings of the 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), 2022
    
  
Application of Participatory Design Methodology in AR: Developing Prototypes for Two Context Scenarios.
    
  
    Proceedings of the 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), 2022
    
  
A Communication Robot for Playing Video Games Together to Boost Motivation for Daily-use.
    
  
    Proceedings of the ACM/IEEE International Conference on Human-Robot Interaction, 2022
    
  
Hype Dlive: XR Live Performance System for Improving Passenger Comfort in Autonomous Driving.
    
  
    Proceedings of the International Conference on Human-Agent Interaction, 2022
    
  
A Rendering Method of Microdisplay Image to Expand Pupil Movable Region without Artifacts for Lenslet Array Near-Eye Displays.
    
  
    Proceedings of the ICAT-EGVE 2022, International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, Hiyoshi, Yokohama, Japan, November 30, 2022
    
  
  2021
XR Mobility Platform: Multi-Modal XR System Mounted on Autonomous Vehicle for Passenger's Comfort Improvement.
    
  
    Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2021
    
  
TSUNDERE Interaction: Behavior Modification by the Integrated Interaction of Cold and Kind Actions.
    
  
    Proceedings of the Companion of the 2021 ACM/IEEE International Conference on Human-Robot Interaction, 2021
    
  
  2019
    Proceedings of the 7th International Conference on Human-Agent Interaction, 2019
    
  
  2018
Comfortable Intelligence for Evaluating Passenger Characteristics in Autonomous Wheelchairs.
    
  
    IEICE Trans. Fundam. Electron. Commun. Comput. Sci., 2018
    
  
    Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2018
    
  
  2017
Diminished reality for acceleration stimulus: Motion sickness reduction with vection for autonomous driving.
    
  
    Proceedings of the 2017 IEEE Virtual Reality, 2017
    
  
    Proceedings of the 2017 IEEE International Conference on Systems, Man, and Cybernetics, 2017
    
  
    Proceedings of the 20th IEEE International Conference on Intelligent Transportation Systems, 2017
    
  
  2016
Diminished Reality for Acceleration - Motion Sickness Reduction with Vection for Autonomous Driving.
    
  
    Proceedings of the 2016 IEEE International Symposium on Mixed and Augmented Reality, 2016
    
  
  2015
Comfortable autonomous navigation based on collision prediction in blind occluded regions.
    
  
    Proceedings of the IEEE International Conference on Vehicular Electronics and Safety, 2015