Zhiquan Feng

Orcid: 0000-0002-7704-4197

According to our database1, Zhiquan Feng authored at least 98 papers between 2001 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2024
Multimodal intent understanding and interaction system for elderly-assisted companionship.
CCF Trans. Pervasive Comput. Interact., March, 2024

2023
MAG: a smart gloves system based on multimodal fusion perception.
CCF Trans. Pervasive Comput. Interact., December, 2023

Deep-reinforcement-learning-based robot motion strategies for grabbing objects from human hands.
Virtual Real. Intell. Hardw., October, 2023

Design of a new kind of chemical experiment container with virtual reality fusion.
Virtual Real. Intell. Hardw., August, 2023

Multi-scale spatial-temporal attention graph convolutional networks for driver fatigue detection.
J. Vis. Commun. Image Represent., May, 2023

Video frame interpolation via residual blocks and feature pyramid networks.
IET Image Process., March, 2023

HMMCF: A human-computer collaboration algorithm based on multimodal intention of reverse active fusion.
Int. J. Hum. Comput. Stud., 2023

Video Frame Interpolation Based on Lightweight Convolutional Unit and Three-scale Encoder.
Proceedings of the 15th International Conference on Digital Image Processing, 2023

2022
Multi-layer features ablation of BERT model and its application in stock trend prediction.
Expert Syst. Appl., November, 2022

Differentiable neural architecture learning for efficient neural networks.
Pattern Recognit., 2022

SDA-xNet: Selective Depth Attention Networks for Adaptive Multi-scale Feature Representation.
CoRR, 2022

A Sensor Fusion Algorithm: Improving State Estimation Accuracy for a Quadruped Robot Dog.
Proceedings of the IEEE International Conference on Robotics and Biomimetics, 2022

EHR2HG: Modeling of EHRs Data Based on Hypergraphs for Disease Prediction.
Proceedings of the IEEE International Conference on Bioinformatics and Biomedicine, 2022

2021
An Intention Understanding Algorithm Based on Multimodal Information Fusion.
Sci. Program., 2021

Weak sub-network pruning for strong and efficient neural networks.
Neural Networks, 2021

Context-based video frame interpolation via depthwise over-parameterized convolution.
J. Electronic Imaging, 2021

Differentiable Neural Architecture Learning for Efficient Neural Network Design.
CoRR, 2021

Research on SLAM of Corridor Environment Based on Multi-Sensor.
Proceedings of the IEEE International Conference on Real-time Computing and Robotics, 2021

Research on AGV Navigation System Based on Binocular Vision.
Proceedings of the IEEE International Conference on Real-time Computing and Robotics, 2021

HRCS_EE: a human-robot collaboration system to help the elderly: *Note: Sub-titles are not captured in Xplore and should not be used.
Proceedings of the International Joint Conference on Neural Networks, 2021

Deep Hashing for Motion Capture Data Retrieval.
Proceedings of the IEEE International Conference on Acoustics, 2021

Research on differential Positioning technology of mobile Robot based on UWB.
Proceedings of the EITCE 2021: 5th International Conference on Electronic Information Technology and Computer Engineering, Xiamen, China, October 22, 2021

Navigation Fusion Algorithm Based on Improved A* Algorithm and Dynamic Window Approach.
Proceedings of the EITCE 2021: 5th International Conference on Electronic Information Technology and Computer Engineering, Xiamen, China, October 22, 2021

Research on Lane Location and Navigation Technology Based on Binocular Camera.
Proceedings of the EITCE 2021: 5th International Conference on Electronic Information Technology and Computer Engineering, Xiamen, China, October 22, 2021

2020
Multimodal interaction design and application in augmented reality for chemical experiment.
Virtual Real. Intell. Hardw., 2020

An intelligent navigation experimental system based on multi-mode fusion.
Virtual Real. Intell. Hardw., 2020

Self-grouping convolutional neural networks.
Neural Networks, 2020

Research on Intelligent Experimental Equipment and Key Algorithms Based on Multimodal Fusion Perception.
IEEE Access, 2020

Research on Multimodal Perceptual Navigational Virtual and Real Fusion Intelligent Experiment Equipment and Algorithm.
IEEE Access, 2020

A Structure Design of Virtual and Real Fusion Intelligent Equipment and Multimodal Navigational Interaction Algorithm.
IEEE Access, 2020

A Design of Smart Beaker Structure and Interaction Paradigm Based on Multimodal Fusion Understanding.
IEEE Access, 2020

Research on navigation system of AMR based on ROS.
Proceedings of the 2020 IEEE International Conference on Real-time Computing and Robotics, 2020

Eye Tracking in Driving Environment Based on Multichannel Convolutional Neural Network.
Proceedings of the ICDSP 2020: 4th International Conference on Digital Signal Processing, 2020

Virtual Hand Position Correction Algorithm Based on Virtual Hand Interaction.
Proceedings of the ICCDE 2020: The 6th International Conference on Computing and Data Engineering, 2020

Knowledge-Based Multimodal Intention Active Perception Algorithm Research.
Proceedings of the ICCDE 2020: The 6th International Conference on Computing and Data Engineering, 2020

A Method of Fusing Gesture and Speech for Human-robot Interaction.
Proceedings of the ICCDE 2020: The 6th International Conference on Computing and Data Engineering, 2020

A Smart Glove of Combining Virtual and Real Environments for Chemical Experiment.
Proceedings of the ICCDE 2020: The 6th International Conference on Computing and Data Engineering, 2020

Multi-Channel Human-Computer Cooperative Interaction Algorithm in Virtual Scene.
Proceedings of the ICCDE 2020: The 6th International Conference on Computing and Data Engineering, 2020

Research On Human-Robot Natural Interaction Algorithm Based On Body Potential Perception.
Proceedings of the ICCDE 2020: The 6th International Conference on Computing and Data Engineering, 2020

Three-dimensional Position Information Tracking Algorithm for Virtual Teaching Experiments.
Proceedings of the ICCDE 2020: The 6th International Conference on Computing and Data Engineering, 2020

Decision Making of Mobile Robot based on Multimodal Fusion.
Proceedings of the ICCDE 2020: The 6th International Conference on Computing and Data Engineering, 2020

Smart Beaker Based on Multimodal Fusion and Intentional Understanding.
Proceedings of the ICCDE 2020: The 6th International Conference on Computing and Data Engineering, 2020

2019
A Structural Design and Interaction Algorithm of Smart Microscope Embedded on Virtual and Real Fusion Technologies.
IEEE Access, 2019

Many-to-One Gesture-to-Command Flexible Mapping Approach for Smart Teaching Interface Interaction.
IEEE Access, 2019

Optimization of Deep Neural Network based Hand Gesture Classification Model for Large-Scale Dataset.
Proceedings of the 2nd International Conference on Big Data Technologies, 2019

2018
FM: Flexible mapping from one gesture to multiple semantics.
Inf. Sci., 2018

Robust non-rigid point set registration method based on asymmetric Gaussian and structural feature.
IET Comput. Vis., 2018

Depth based Hand Gesture Recognition for Smart Teaching.
Proceedings of the 2018 International Conference on Security, 2018

Haze weather recognition based on multiple features and Random Forest.
Proceedings of the 2018 International Conference on Security, 2018

Calibration-Free Gaze Zone Estimation Using Convolutional Neural Network.
Proceedings of the 2018 International Conference on Security, 2018

Estimating Cement Compressive Strength from Microstructure Images Using Broad Learning System.
Proceedings of the IEEE International Conference on Systems, Man, and Cybernetics, 2018

Research on Dynamic and Static Fusion Polymorphic Gesture Recognition Algorithm for Interactive Teaching Interface.
Proceedings of the Cognitive Systems and Signal Processing - 4th International Conference, 2018

How To Look at Data: Environmental Practitioners' Lens Through Two Case Studies.
Proceedings of the 6th Workshop on Visualisation in Environmental Sciences, 2018

2017
The Man-Machine Finger-Guessing Game Based on Cooperation Mechanism.
Trans. Comput. Sci., 2017

Coronal Mass Ejections detection using multiple features based ensemble learning.
Neurocomputing, 2017

Motion-compensated frame interpolation for multiview video using inter-view and intra-view correlations.
Proceedings of the 2017 IEEE International Conference on Image Processing, 2017

2D Human Parsing with Deep Skin Model and Part-Based Model Inference.
Proceedings of the Intelligent Computing Theories and Application, 2017

2016
Virtual Interface and Its Application in Natural Interaction.
Trans. Edutainment, 2016

Research on Initialization of 3D Hand Pose Based on User and Computer Interaction.
Trans. Edutainment, 2016

A Pulse Rate Estimation Algorithm Using PPG and Smartphone Camera.
J. Medical Syst., 2016

An HCI paradigm fusing flexible object selection and AOM-based animation.
Inf. Sci., 2016

A Real-Time Active Pedestrian Tracking System Inspired by the Human Visual System.
Cogn. Comput., 2016

Frame rate up-conversion based on depth guided extended block matching for 3D video.
Proceedings of the 2016 Visual Communications and Image Processing, 2016

3D video frame interpolation via adaptive hybrid motion estimation and compensation.
Proceedings of the 2016 IEEE International Conference on Acoustics, 2016

The Design of Man-Machine Finger-Guessing Game Based on the Hand Gesture of the IntelliSense.
Proceedings of the 2016 International Conference on Cyberworlds, 2016

An Implicit Interaction Modeling Method for Smart TV.
Proceedings of the 2016 International Conference on Cyberworlds, 2016

2015
Motion-towards-each-other-based hand gesture initialization.
Pattern Recognit., 2015

On Constructing Minimum 2-Connected 2-Domiating Set with Maximum Spectrums in Cognitive Radio Networks.
Proceedings of the 10th International Conference on Future Networks and Communications (FNC 2015) / The 12th International Conference on Mobile Systems and Pervasive Computing (MobiSPC 2015) / Affiliated Workshops, 2015

An Efficient Centralized Algorithm for Connected Dominating Set on Wireless Networks.
Proceedings of the 10th International Conference on Future Networks and Communications (FNC 2015) / The 12th International Conference on Mobile Systems and Pervasive Computing (MobiSPC 2015) / Affiliated Workshops, 2015

2014
A genetic algorithm approach to human motion capture data segmentation.
Comput. Animat. Virtual Worlds, 2014

Three-Dimensional Hand Tracking Based on Microstructure of Hand Motion.
J. Softw., 2014

Human activity recognition based on multiple order temporal information.
Comput. Electr. Eng., 2014

Behavioral-model-based freehand tracking in a Selection-Move-Release system.
Comput. Electr. Eng., 2014

Gesture interaction algorithm based on navigation information.
Proceedings of the International Conference on Multisensor Fusion and Information Integration for Intelligent Systems, 2014

2013
Real-time oriented behavior-driven 3D freehand tracking for direct interaction.
Pattern Recognit., 2013

An Observation Likelihood Model Integrating Edge Feature with Silhouette Feature.
J. Softw., 2013

IGA-based point cloud fitting using B-spline surfaces for reverse engineering.
Inf. Sci., 2013

2012
3D Articulated Hand Tracking Based on Behavioral Model.
Trans. Edutainment, 2012

Research on State Prediction Based on Multi-Model Fusion.
J. Softw., 2012

Research on Grasping Hand Gesture Based on Analysis of Occluded Information.
J. Comput., 2012

3D Hand Motion Tracking Using Improved Hidden Markov Model of Behavior.
J. Comput., 2012

Initialization of 3D Human Hand Model and Its Applications in Human Hand Tracking.
J. Comput., 2012

2011
Features extraction from hand images based on new detection operators.
Pattern Recognit., 2011

2010
3D-freehand-pose initialization based on operator's cognitive behavioral models.
Vis. Comput., 2010

Skin Segmentation Based on Double-Models.
Proceedings of the Third International Symposium on Intelligent Information Technology and Security Informatics, 2010

2008
Enhance Algorithm of Hand's Skin Color Base on Multi-method Integration.
Proceedings of the International Symposium on Information Processing, 2008

Hand's Skin Detection Based on Ellipse Clustering.
Proceedings of the 2008 International Symposium on Computer Science and Computational Technology, 2008

The Robust Likelihood Model of State Measurement and Its Applications in Articulated Object Tracking.
Proceedings of the 2008 International Symposium on Computer Science and Computational Technology, 2008

Research on Features Extraction from Frame Image Sequences.
Proceedings of the 2008 International Symposium on Computer Science and Computational Technology, 2008

A Particle Filtering for 3D Human Hand Tracking.
Proceedings of the 9th International Conference for Young Computer Scientists, 2008

Research on 3D Hand Tracking Using Particle Filtering.
Proceedings of the Fourth International Conference on Natural Computation, 2008

Research on Evaluation Frameworks for Model-Based Hand Tracking.
Proceedings of the Fourth International Conference on Natural Computation, 2008

Research on Sampling Methods in Particle Filtering Based upon Microstructure of State Variable.
Proceedings of the Advanced Intelligent Computing Theories and Applications. With Aspects of Theoretical and Methodological Issues, 2008

2007
Surface Animation Based on 2D Editing.
Proceedings of the Technologies for E-Learning and Digital Entertainment, 2007

2005
A Novel Blind Deconvolution Method for Single-Output Chaotic Convolution Mixed Signal.
Proceedings of the Advances in Neural Networks - ISNN 2005, Second International Symposium on Neural Networks, Chongqing, China, May 30, 2005

A New Algorithm to Get the Correspondences from the Image Sequences.
Proceedings of the Fuzzy Systems and Knowledge Discovery, Second International Conference, 2005

2004
Research on Techniques of Approximate Recognition of Continuous Deformation of Images with Multi-Grey-Levels.
Proceedings of the Intelligent Information Processing II, 2004

2001
Parallel Design Based on Neural Network.
Proceedings of the Active Media Technology, 6th International Computer Science Conference, 2001


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