Brennan Jones

Orcid: 0000-0002-8664-3191

According to our database1, Brennan Jones authored at least 17 papers between 2014 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Other 

Links

On csauthors.net:

Bibliography

2023
Exploring the Impact of User and System Factors on Human-AI Interactions in Head-Worn Displays.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2023

Spatialized Audio and Hybrid Video Conferencing: Where Should Voices be Positioned for People in the Room and Remote Headset Users?
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

2022
RescueCASTR: Exploring Photos and Live Streaming to Support Contextual Awareness in the Wilderness Search and Rescue Command Post.
Proc. ACM Hum. Comput. Interact., 2022

2021
Belonging There: VROOM-ing into the Uncanny Valley of XR Telepresence.
Proc. ACM Hum. Comput. Interact., 2021

XRmas: Extended Reality Multi-Agency Spaces for a Magical Remote Christmas.
Proceedings of the Companion Publication of the 2021 ACM Conference on Computer Supported Cooperative Work and Social Computing, 2021

2020
Remote Communication in Wilderness Search and Rescue: Implications for the Design of Emergency Distributed-Collaboration Tools for Network-Sparse Environments.
Proc. ACM Hum. Comput. Interact., 2020

FeetBack: Augmenting Robotic Telepresence with Haptic Feedback on the Feet.
Proceedings of the ICMI '20: International Conference on Multimodal Interaction, 2020

VROOM: Virtual Robot Overlay for Online Meetings.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020

2018
Shopping Over Distance through a Telepresence Robot.
Proc. ACM Hum. Comput. Interact., 2018

Designing for Distributed Collaboration in Wilderness Search and Rescue.
Proceedings of the Companion of the 2018 ACM Conference on Computer Supported Cooperative Work and Social Computing, 2018

Designing a Tangible Interface for Manager Awareness in Wilderness Search and Rescue.
Proceedings of the Companion of the 2018 ACM Conference on Computer Supported Cooperative Work and Social Computing, 2018

The Benefits and Challenges of Video Calling for Emergency Situations.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Geocaching with a Beam: Shared Outdoor Activities through a Telepresence Robot with 360 Degree Viewing.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

2016
Elevating Communication, Collaboration, and Shared Experiences in Mobile Video through Drones.
Proceedings of the 2016 ACM Conference on Designing Interactive Systems, DIS '16, Brisbane, QLD, Australia, June 04, 2016

2015
Mechanics of Camera Work in Mobile Video Collaboration.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

2014
Designing an immersive and entertaining pervasive gameplay experience with spheros as game and interface elements.
Proceedings of the first ACM SIGCHI annual symposium on Computer-human interaction in play, Toronto, ON, Canada, October 19, 2014

Supporting non-verbal visual communication in online group art therapy.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014


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