Chloe Eghtebas

Orcid: 0000-0002-5877-0855

According to our database1, Chloe Eghtebas authored at least 13 papers between 2017 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

On csauthors.net:

Bibliography

2023
Game.UP: Gamified Urban Planning Participation Enhancing Exploration, Motivation, and Interactions.
Int. J. Hum. Comput. Interact., 2023

An Experimental Video Conference Platform to Bridge the Gap Between Digital and In-Person Communication.
Proceedings of the Adjunct Proceedings of the 2023 ACM International Joint Conference on Pervasive and Ubiquitous Computing & the 2023 ACM International Symposium on Wearable Computing, 2023

Detecting an Offset-Adjusted Similarity Score based on Duchenne Smiles.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Co-Speculating on Dark Scenarios and Unintended Consequences of a Ubiquitous(ly) Augmented Reality.
Proceedings of the 2023 ACM Designing Interactive Systems Conference, 2023

2022
"Nah, it's just annoying!" A Deep Dive into User Perceptions of Two-Factor Authentication.
ACM Trans. Comput. Hum. Interact., 2022

Enabling Customizable Workflows for Industrial AR Applications.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2022

2021
Advantage and Misuse of Vision Augmentation - Exploring User Perceptions and Attitudes using a Zoom Prototype.
Proceedings of the AHs '21: Augmented Humans Conference 2021, 2021

2019
Extending AR Interaction through 3D Printed Tangible Interfaces in an Urban Planning Context.
Proceedings of the Adjunct Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology, 2019

Tangible urban models: two-way interaction through 3D printed conductive tangibles and AR for urban planning.
Proceedings of the 2019 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2019 ACM International Symposium on Wearable Computers, 2019

Persuasive Mobile Game Mechanics For User Retention.
Proceedings of the Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, 2019

2018
Investigation into Natural Gestures Using EMG for "SuperNatural" Interaction in VR.
Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology Adjunct Proceedings, 2018

Gamifying Stereo Camera Registration for Augmented Reality.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2018

2017
Recommendations for Building Gamified Calibration Technologies for BCI Applications.
Proceedings of the Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, 2017


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