Fabian Di Fiore

Orcid: 0000-0003-4908-0673

According to our database1, Fabian Di Fiore authored at least 30 papers between 2001 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
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Links

Online presence:

On csauthors.net:

Bibliography

2023
AR Guidance Design for Line Tracing Speed Control.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2023

2022
Context-Aware Support of Dexterity Skills in Cross-Reality Environments.
Proceedings of the 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), 2022

2018
Capturing Industrial Machinery into Virtual Reality.
Proceedings of the Articulated Motion and Deformable Objects, 2018

2016
Interactive Acquisition of Apparel for Garment Modeling.
Proceedings of the Articulated Motion and Deformable Objects, 2016

2014
Real-Time Hand-Painted Graphics for Mobile Games.
Proceedings of the Articulated Motion and Deformable Objects, 2014

2012
Technology Transfer at IBBT-EDM: Case Study in the Computer Graphics Domain.
Proceedings of the Expanding the Frontiers of Visual Analytics and Visualization, 2012

2011
Paint-on-glass animation: the fellowship of digital paint and artisanal control.
Comput. Animat. Virtual Worlds, 2011

2010
Smart Camera System-on-Chip Architecture for Real-Time Brush Based Interactive Painting Systems.
Proceedings of the VLSI-SoC: Forward-Looking Trends in IC and Systems Design, 2010

Faking Dynamics of Cloth Animation for Animated Films.
Proceedings of the Articulated Motion and Deformable Objects, 6th International Conference, 2010

2009
Efficient distribution of emotion-related data through a networked virtual environment architecture.
Comput. Animat. Virtual Worlds, 2009

Practical and Scalable Transmission of Segmented Video Sequences to Multiple Players Using H.264.
Proceedings of the Motion in Games, Second International Workshop, 2009

2008
Highly stylised animation.
Vis. Comput., 2008

Hand-painted animation with intelligent brushes.
Comput. Animat. Virtual Worlds, 2008

Strike a Pose: Image-Based Pose Synthesis.
Proceedings of the 13th International Fall Workshop on Vision, Modeling, and Visualization, 2008

Conveying Emotions through Facially Animated Avatars in Networked Virtual Environments.
Proceedings of the Motion in Games, First International Workshop, 2008

Dip - it: digital infrared painting on an interactive table.
Proceedings of the Extended Abstracts Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008

2007
From dust till drawn.
Vis. Comput., 2007

A 3D Virtual Learning Environment to Foster Communication for Long Term Ill Children.
Proceedings of the Technologies for E-Learning and Digital Entertainment, 2007

A Virtual Interactive Community Platform Supporting Education for Long-Term Sick Children.
Proceedings of the Cooperative Design, 2007

2006
Physically-based Driven Tree Animations.
Proceedings of the Eurographics Workshop on Natural Phenomena, 2006

Highly Stylised Drawn Animation.
Proceedings of the Advances in Computer Graphics, 2006

2005
Sketching with a low-latency electronic ink drawing tablet.
Proceedings of the 3rd International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2005, Dunedin, New Zealand, November 29, 2005

Uniting cartoon textures with computer assisted animation.
Proceedings of the 3rd International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2005, Dunedin, New Zealand, November 29, 2005

2004
Een 2.5D Modelleer- en Animatieraamwerk ter Ondersteuning van Computer Geassisteerde Traditionele Animatie
PhD thesis, 2004

A ray density estimation approach to take into account environment illumination in plant growth simulation.
Proceedings of the 20th Spring Conference on Computer Graphics, 2004

Multimodal Interaction in a Collaborative Virtual Brainstorming Environment.
Proceedings of the Cooperative Design, 2004

2003
Mimicing 3D transformations of emotional stylised animation with minimal 2D input.
Proceedings of the 1st International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2003, 2003

Rendering Artistic and Believable Trees for Cartoon Animation.
Proceedings of the 2003 Computer Graphics International (CGI 2003), 2003

2002
Employing Approximate 3D Models to Enrich Traditional Computer Assisted Animation.
Proceedings of the Computer Animation 2002, 2002

2001
Automatic in-betweening in computer assisted animation by exploiting 2.5D modelling techniques.
Proceedings of the Fourteenth Conference on Computer Animation, 2001


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