Gustavo Rovelo

Orcid: 0000-0001-7580-8950

According to our database1, Gustavo Rovelo authored at least 27 papers between 2009 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2024
A Visual Design Space for One-Dimensional Intelligible Human-Robot Interaction Visualizations.
Proceedings of the Companion of the 2024 ACM/IEEE International Conference on Human-Robot Interaction, 2024

2023
The Influence of Personality Traits and Game Design Elements on Player Enjoyment: A Demo on GWAPs for Part-of-Speech Tagging.
Proceedings of the Serious Games - 9th Joint International Conference, 2023

AR Guidance Design for Line Tracing Speed Control.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2023

The Influence of Personality Traits and Game Design Elements on Player Enjoyment: An Empirical Study on GWAPs for Linguistics.
Proceedings of the Games and Learning Alliance - 12th International Conference, 2023

2022
Building blocks for creating enjoyable games - A systematic literature review.
Int. J. Hum. Comput. Stud., 2022

The CoroPrevention-SDM Approach: A Technology-supported Shared Decision Making Approach for a Comprehensive Secondary Prevention Program for Cardiac Patients.
Proceedings of the 8th International Conference on Information and Communication Technologies for Ageing Well and e-Health, 2022

HCI and worker well-being in manufacturing industry.
Proceedings of the AVI 2022: International Conference on Advanced Visual Interfaces, Frascati, Rome, Italy, June 6, 2022

2021
Theory-Informed Design Guidelines for Shared Decision Making Tools for Health Behaviour Change.
Proceedings of the Persuasive Technology - 16th International Conference, 2021

2019
A Comprehensive Approach to Decision Aids Supporting Shared Decision Making in Cardiac Rehabilitation.
Proceedings of the 13th EAI International Conference on Pervasive Computing Technologies for Healthcare, 2019

Talking Video Heads: Saving Streaming Bitrate by Adaptively Applying Object-based Video Principles to Interview-like Footage.
Proceedings of the 27th ACM International Conference on Multimedia, 2019

Split & Dual Screen Comparison of Classic vs Object-based Video.
Proceedings of the 27th ACM International Conference on Multimedia, 2019

2018
Re-thinking Traceability: A Prototype to Record and Revisit the Evolution of Design Artefacts.
Proceedings of the 2018 ACM Conference on Supporting Groupwork, 2018

2017
WanderCouch - A Smart TV approach towards experiencing music festivals live from the living room.
Multim. Tools Appl., 2017

Insecure Network, Unknown Connection: Understanding Wi-Fi Privacy Assumptions of Mobile Device Users.
Inf., 2017

Capturing Design Decision Rationale with Decision Cards.
Proceedings of the Human-Computer Interaction - INTERACT 2017, 2017

2016
A Pragmatically Designed Adaptive and Web-compliant Object-based Video Streaming Methodology: Implementation and Subjective Evaluation.
Proceedings of the 2016 ACM Conference on Multimedia Conference, 2016

Hidden in Plain Sight: an Exploration of a Visual Language for Near-Eye Out-of-Focus Displays in the Peripheral View.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

2015
Web-Powered Virtual Site Exploration Based on Augmented 360 Degree Video via Gesture-Based Interaction.
Proceedings of the 3rd International Workshop on Interactive Content Consumption co-located with ACM International Conference on Interactive Experiences for Television and Online Video (ACM TVX 2015), 2015

Gestu-Wan - An Intelligible Mid-Air Gesture Guidance System for Walk-up-and-Use Displays.
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015

Studying the User Experience with a Multimodal Pedestrian Navigation Assistant.
Proceedings of the GRAPP 2015, 2015

An optimized adaptive streaming framework for interactive immersive video experiences.
Proceedings of the 2015 IEEE International Symposium on Broadband Multimedia Systems and Broadcasting, 2015

2014
Multi-viewer gesture-based interaction for omni-directional video.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

2012
Stereoscopic Vision in Desktop Augmented Reality - User Performance in the Presence of Conflicting Depth Cues.
Proceedings of the GRAPP & IVAPP 2012: Proceedings of the International Conference on Computer Graphics Theory and Applications and International Conference on Information Visualization Theory and Applications, 2012

An Inexpensive 3D Stereo Head-tracked Dual Viewing Single Display.
Proceedings of the GRAPP & IVAPP 2012: Proceedings of the International Conference on Computer Graphics Theory and Applications and International Conference on Information Visualization Theory and Applications, 2012

A Survey on Development Tools for Mobile Augmented Reality.
Proceedings of the XXII Spanish Computer Graphics Conference, 2012

Assessing a multimodal user interface in a target acquisition task.
Proceedings of the BCS-HCI '12 Proceedings of the 26th Annual BCS Interaction Specialist Group Conference on People and Computers, 2012

2009
Sistema de Realidad Aumentada para enseñanza de Geometría.
Proceedings of the XIX Spanish Computer Graphics Conference, 2009


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