Fabio Bruno

According to our database1, Fabio Bruno authored at least 27 papers between 2006 and 2019.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Other 

Links

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On csauthors.net:

Bibliography

2019
Detecting Square Markers in Underwater Environments.
Remote Sensing, 2019

2018
Virtual dives into the underwater archaeological treasures of South Italy.
Virtual Reality, 2018

Guidelines for Underwater Image Enhancement Based on Benchmarking of Different Methods.
Remote Sensing, 2018

Impact of Dehazing on Underwater Marker Detection for Augmented Reality.
Front. Robotics and AI, 2018

Improving Marker-Based Tracking for Augmented Reality in Underwater Environments.
Proceedings of the GCH 2018, 2018

A Complete IoT Infrastructure to Ensure Responsible, Effective and Efficient Execution of Field Survey, Documentation and Preservation of Archaeological Sites.
Proceedings of the IEEE 4th International Forum on Research and Technology for Society and Industry, 2018

2016
An Alignment Method for the Integration of Underwater 3D Data Captured by a Stereovision System and an Acoustic Camera.
Sensors, 2016

A VR system for the exploitation of underwater archaeological sites.
Proceedings of the International Workshop on Computational Intelligence for Multimedia Understanding, 2016

Project iMARECULTURE: Advanced VR, iMmersive Serious Games and Augmented REality as Tools to Raise Awareness and Access to European Underwater CULTURal heritagE.
Proceedings of the Digital Heritage. Progress in Cultural Heritage: Documentation, Preservation, and Protection, 2016

Virtual and Augmented Reality Tools to Improve the Exploitation of Underwater Archaeological Sites by Diver and Non-diver Tourists.
Proceedings of the Digital Heritage. Progress in Cultural Heritage: Documentation, Preservation, and Protection, 2016

2014
Effects of device obtrusion and tool-hand misalignment on user performance and stiffness perception in visuo-haptic mixed reality.
Int. J. Hum.-Comput. Stud., 2014

2013
Visuo-Haptic Mixed Reality with Unobstructed Tool-Hand Integration.
IEEE Trans. Vis. Comput. Graph., 2013

A Comparative Analysis between Active and Passive Techniques for Underwater 3D Reconstruction of Close-Range Objects.
Sensors, 2013

Reliable behaviour simulation of product interface in mixed reality.
Eng. Comput. (Lond.), 2013

Mixed prototyping with configurable physical archetype for usability evaluation of product interfaces.
Computers in Industry, 2013

3D reconstruction of an outdoor archaeological site through a multi-view stereo technique.
Proceedings of the 2013 Digital Heritage International Congress, Marseille, France, October 28, 2013

3D documentation and monitoring of the experimental cleaning operations in the underwater archaeological site of Baia (Italy).
Proceedings of the 2013 Digital Heritage International Congress, Marseille, France, October 28, 2013

2012
Multi-view 3D reconstruction of small stone samples deteriorated by Marine organisms.
Proceedings of the 18th International Conference on Virtual Systems and Multimedia, 2012

3D Reconstruction and Virtual Exploration of Submerged Structures: a Case Study in the Underwater Archaeological Site of Baia (Italy).
Proceedings of the VAST12: The 13th International Symposium on Virtual Reality, 2012

2011
Attaching Semantics to Document Images Safeguards our Cultural Heritage.
ERCIM News, 2011

2010
Product interface design: A participatory approach based on virtual reality.
Int. J. Hum.-Comput. Stud., 2010

A Framework for Virtual Restoration of Ancient Documents by Combination of Multispectral and 3D Imaging.
Proceedings of the Eurographics Italian Chapter Conference 2010, Genova, Italy, 2010, 2010

2009
Augmented touch without visual obtrusion.
Proceedings of the Science & Technology Proceedings, 2009

2008
Environment based on Augmented Reality and Interactive Simulation for Product Design Review.
Proceedings of the Eurographics Italian Chapter Conference 2008, Salerno, Italy, 2008, 2008

2006
Visualization of industrial engineering data in Augmented Reality.
J. Visualization, 2006

3D Input devices integration in CAD environment.
Proceedings of the Fourth Eurographics Italian Chapter Conference 2006, 2006

VTK4AR: An Object Oriented Framework for Scientific Visualization of CAE Data in Augmented Reality.
Proceedings of the Fourth Eurographics Italian Chapter Conference 2006, 2006


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