Federico Ponchio

According to our database1, Federico Ponchio authored at least 42 papers between 2002 and 2022.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.



In proceedings 
PhD thesis 


Online presence:

On csauthors.net:


On Assisting and Automatizing the Semantic Segmentation of Masonry Walls.
ACM Journal on Computing and Cultural Heritage, 2022

TagLab: AI-assisted annotation for the fast and accurate semantic segmentation of coral reef orthoimages.
J. Field Robotics, 2022

Ebb & Flow: Uncovering Costantino Nivola's Olivetti Sandcast through 3D Fabrication and Virtual Exploration.
Proceedings of the GCH 2022, 2022

Streaming 3D Content.
Proceedings of the FRAME@HPDC 2022: Proceedings of the 2nd Workshop on Flexible Resource and Application Management on the Edge, 2022

TagLab: A human-centric AI system for interactive semantic segmentation.
CoRR, 2021

Neural reflectance transformation imaging.
Vis. Comput., 2020

Real-World Textured Things: a Repository of Textured Models Generated with Modern Photo-Reconstruction Tools.
CoRR, 2020

Effective Annotations Over 3D Models.
Comput. Graph. Forum, 2020

ReviewerNet: A visualization platform for the selection of academic reviewers.
Comput. Graph., 2020

<i>Real-World Textured Things</i>: A repository of textured models generated with modern photo-reconstruction tools.
Comput. Aided Geom. Des., 2020

Another Brick in the Wall: Improving the Assisted Semantic Segmentation of Masonry Walls.
Proceedings of the 18th Eurographics Workshop on Graphics and Cultural Heritage, 2020

RELIGHT: A compact and accurate RTI representation for the web.
Graph. Model., 2019

Image Sets Compression Via Patch Redundancy.
Proceedings of the 8th European Workshop on Visual Information Processing, 2019

A Visualization Tool for Scholarly Data.
Proceedings of the Italian Chapter Conference 2019, 2019

Heterotoki: non-structured and heterogeneous terminology alignment for Digital Humanities data producers.
Proceedings of the First International Workshop on Open Data and Ontologies for Cultural Heritage co-located with the 31st International Conference on Advanced Information Systems Engineering, 2019

A compact representation of relightable images for the web.
Proceedings of the 23rd International ACM Conference on 3D Web Technology, 2018

Visualizing and Transcribing Complex Writings Through RTI.
Proceedings of the 5th IEEE International Congress on Information Science and Technology, 2018

Multiresolution and fast decompression for optimal web-based rendering.
Graph. Model., 2016

3DHOP: 3D Heritage Online Presenter.
Comput. Graph., 2015

Fast decompression for web-based view-dependent 3D rendering.
Proceedings of the 20th International Conference on 3D Web Technology, 2015

Web and Mobile Visualization for Cultural Heritage.
Proceedings of the 3D Research Challenges in Cultural Heritage, 2014

Interlocking Pieces for Printing Tangible Cultural Heritage Replicas.
Proceedings of the 12th Eurographics Workshop on Graphics and Cultural Heritage, 2014

PhotoCloud: Interactive Remote Exploration of Joint 2D and 3D Datasets.
IEEE Computer Graphics and Applications, 2013

PileBars: Scalable Dynamic Thumbnail Bars.
Proceedings of the 13th International Symposium on Virtual Reality, 2012

3D Models for Cultural Heritage: Beyond Plain Visualization.
Computer, 2011

3D-centered Media Linking and Semantic Enrichment through Integrated Searching, Browsing, Viewing and Annotating.
Proceedings of the 12th International Symposium on Virtual Reality, 2011

SpiderGL: a JavaScript 3D graphics library for next-generation WWW.
Proceedings of the 3D technologies for the World Wide Web, 2010

Multiresolution structures for interactive visualization of very large 3D datasets.
PhD thesis, 2009

Image-to-Geometry Registration: a Mutual Information Method exploiting Illumination-related Geometric Properties.
Comput. Graph. Forum, 2009

Interactive Rendering of Dynamic Geometry.
IEEE Trans. Vis. Comput. Graph., 2008

Mapping Highly Detailed Colour Information on Extremely Dense 3D Models: The Case of David's Restoration.
Comput. Graph. Forum, 2008

Virtual Inspector: A Flexible Visualizer for Dense 3D Scanned Models.
IEEE Computer Graphics and Applications, 2008

Mapping highly detailed color information on extremely dense 3D models: the case of David s restoration.
Proceedings of the 28th Annual Conference of the European Association for Computer Graphics, 2007

Easy Access to Huge 3D Models of Works of Art.
Proceedings of the Fourth Eurographics Italian Chapter Conference 2006, 2006

Batched Multi Triangulation.
Proceedings of the 16th IEEE Visualization Conference, 2005

Adaptive tetrapuzzles: efficient out-of-core construction and visualization of gigantic multiresolution polygonal models.
ACM Trans. Graph., 2004

Visualization and 3D Data Processing in the David Restoration.
IEEE Computer Graphics and Applications, 2004

Digital reconstruction of the Arrigo VII funerary complex.
Proceedings of the 5th International Symposium on Virtual Reality, 2004

BDAM - Batched Dynamic Adaptive Meshes for High Performance Terrain Visualization.
Comput. Graph. Forum, 2003

Planet-Sized Batched Dynamic Adaptive Meshes (P-BDAM).
Proceedings of the 14th IEEE Visualization Conference, 2003

Interactive Out-of-Core Visualisation of Very Large Landscapes on Commodity Graphics Platform.
Proceedings of the Virtual Storytelling; Using Virtual Reality Technologies for Storytelling, 2003

Fast Tetrahedron-Tetrahedron Overlap Algorithm.
J. Graphics, GPU, & Game Tools, 2002