Gary Bishop

According to our database1, Gary Bishop authored at least 27 papers between 1986 and 2018.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2018
A Novel Approach for Cooperative Motion Capture (COMOCAP).
Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, 2018

2011
Fine-grained task reweighting on multiprocessors.
J. Embed. Comput., 2011

Power system state estimation with dynamic optimal measurement selection.
Proceedings of the IEEE Symposium on Computational Intelligence Applications In Smart Grid, 2011

2010
Optimal PMU placement evaluation for power system dynamic state estimation.
Proceedings of the IEEE PES Conference on Innovative Smart Grid Technologies, 2010

2009
Out from behind the curtain: learning from a human auditory display.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

2003
Real-Time Consensus-Based Scene Reconstruction Using Commodity Graphics Hardware.
Comput. Graph. Forum, 2003

2002
Guest Editors' Introduction: Tracking: How Hard Can It Be?.
IEEE Computer Graphics and Applications, 2002

Real-time view synthesis using commodity graphics hardware.
Proceedings of the 29th International Conference on Computer Graphics and Interactive Techniques, 2002

2001
High-Performance Wide-Area Optical Tracking: The HiBall Tracking System.
Presence Teleoperators Virtual Environ., 2001

2000
Working in the Office of "Real Soon Now".
IEEE Computer Graphics and Applications, 2000

Relief texture mapping.
Proceedings of the 27th Annual Conference on Computer Graphics and Interactive Techniques, 2000

1999
The HiBall Tracker: high-performance wide-area tracking for virtual and augmented environments.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 1999

LDI Tree: A Hierarchical Representation for Image-Based Rendering.
Proceedings of the 26th Annual Conference on Computer Graphics and Interactive Techniques, 1999

Image-based objects.
Proceedings of the 1999 Symposium on Interactive 3D Graphics, 1999

1998
Multiple-center-of-projection Images.
Proceedings of the 25th Annual Conference on Computer Graphics and Interactive Techniques, 1998

1997
SCAAT: incremental tracking with incomplete information.
Proceedings of the 24th Annual Conference on Computer Graphics and Interactive Techniques, 1997

Post-rendering 3D warping.
Proceedings of the 1997 Symposium on Interactive 3D Graphics, 1997

Memory Access Patterns of Occlusion-Compatible 3D Image Warping.
Proceedings of the 1997 ACM SIGGRAPH/EUROGRAPHICS Workshop on Graphics Hardware, 1997

1995
Plenoptic modeling: an image-based rendering system.
Proceedings of the 22nd Annual Conference on Computer Graphics and Interactive Techniques, 1995

A frequency-domain analysis of head-motion prediction.
Proceedings of the 22nd Annual Conference on Computer Graphics and Interactive Techniques, 1995

Combatting Rendering Latency.
Proceedings of the 1995 Symposium on Interactive 3D Graphics, 1995

1994
Frameless rendering: double buffering considered harmful.
Proceedings of the 21th Annual Conference on Computer Graphics and Interactive Techniques, 1994

Improving static and dynamic registration in an optical see-through HMD.
Proceedings of the 21th Annual Conference on Computer Graphics and Interactive Techniques, 1994

1990
A visualization programming environment for multicomputers.
IEEE Computer Graphics and Applications, 1990

1989
The role for a geographical information system in a large environmental project.
Int. J. Geogr. Inf. Sci., 1989

1988
Smooth interpolation of rotational motions.
Proceedings of the IEEE Computer Society Conference on Computer Vision and Pattern Recognition, 1988

1986
Fast Phong shading.
Proceedings of the 13th Annual Conference on Computer Graphics and Interactive Techniques, 1986


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