Frederik Brudy

Orcid: 0000-0002-3868-0967

Affiliations:
  • Autodesk Research, Toronto, ON, Canada
  • Microsoft Research, Redmond, WA, USA
  • University College London, Interaction Centre (UCLIC), UK
  • University of Calgary, Department of Computer Science, AB, Canada
  • Ludwig Maximilian University of Munich, Institute for Computer Science , Germany


According to our database1, Frederik Brudy authored at least 20 papers between 2012 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2023
WorldSmith: Iterative and Expressive Prompting for World Building with a Generative AI.
Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology, 2023

2022
The Making of Meaning through Dyadic Haptic Affective Touch.
ACM Trans. Comput. Hum. Interact., 2022

AvatAR: An Immersive Analysis Environment for Human Motion Data Combining Interactive 3D Avatars and Trajectories.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

2021
AirConstellations: In-Air Device Formations for Cross-Device Interaction via Multiple Spatially-Aware Armatures.
Proceedings of the UIST '21: The 34th Annual ACM Symposium on User Interface Software and Technology, 2021

EvalMe: Exploring the Value of New Technologies for In Situ Evaluation of Learning Experiences.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

Designing a Multi-Agent Occupant Simulation System to Support Facility Planning and Analysis for COVID-19.
Proceedings of the DIS '21: Designing Interactive Systems Conference 2021, 2021

2020
Designing for cross-device interactions.
PhD thesis, 2020

SurfaceFleet: Exploring Distributed Interactions Unbounded from Device, Application, User, and Time.
Proceedings of the UIST '20: The 33rd Annual ACM Symposium on User Interface Software and Technology, 2020

2019
CHI 2019.
IEEE Pervasive Comput., 2019

Cross-Device Taxonomy: Survey, Opportunities and Challenges of Interactions Spanning Across Multiple Devices.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

2018
EagleView: A Video Analysis Tool for Visualising and Querying Spatial Interactions of People and Devices.
Proceedings of the 2018 ACM International Conference on Interactive Surfaces and Spaces, 2018

SurfaceConstellation Applications: Use Cases of Ad-Hoc Reconfigurable Cross-Device Workspaces.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

SurfaceConstellations: A Modular Hardware Platform for Ad-Hoc Reconfigurable Cross-Device Workspaces.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Investigating the Role of an Overview Device in Multi-Device Collaboration.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

2017
WRISTBAND.IO: Expanding Input and Output Spaces of a Smartwatch.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

2016
CurationSpace: Cross-Device Content Curation Using Instrumental Interaction.
Proceedings of the 2016 ACM on Interactive Surfaces and Spaces, 2016

2015
Designing Ad-Hoc Cross Device Collaborations For Small Groups.
Proceedings of the 2015 International Conference on Interactive Tabletops & Surfaces, 2015

2014
Is Anyone Looking? Mitigating Shoulder Surfing on Public Displays through Awareness and Protection.
Proceedings of The International Symposium on Pervasive Displays, 2014

Is anyone looking?: mediating shoulder surfing on public displays (the video).
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

2012
Touch me once and i know it's you!: implicit authentication based on touch screen patterns.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012


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