Paul Richard

Orcid: 0000-0001-9905-847X

According to our database1, Paul Richard authored at least 73 papers between 1996 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

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Bibliography

2024
The Value of Extended Reality Techniques to Improve Remote Collaborative Maintenance Operations: A User Study.
CoRR, 2024

Hôsea: A Touch Table for Cognitive and Motor Rehabilitation for the Elderly - A Preliminary Study.
Proceedings of the 19th International Joint Conference on Computer Vision, 2024

Virtual Reality and Autism Spectrum Disorder: Emergence of Sensory-Motor and Olfactory Potentialities in an Anthropocentric Epistemological Approach.
Proceedings of the 19th International Joint Conference on Computer Vision, 2024

2020
Toward Joint Acquisition-Annotation of Images with Egocentric Devices for a Lower-Cost Machine Learning Application to Apple Detection.
Sensors, 2020

2019
A New Motion-Based Tool for Occupation and Monitoring of Residents in Nursing Homes.
Proceedings of the Human Interface and the Management of Information. Information in Intelligent Systems, 2019

Virtual Interactive Tablet to Support Vocational Training in Immersive Environment.
Proceedings of the 14th International Joint Conference on Computer Vision, 2019

2018
An evaluation of multimodal interaction techniques for 3D layout constraint solver in a desktop-based virtual environment.
Virtual Real., 2018

Toward a Computer Vision Perspective on the Visual Impact of Vegetation in Symmetries of Urban Environments.
Symmetry, 2018

Robust Tracking Through the Design of High Quality Fiducial Markers: An Optimization Tool for ARToolKit.
IEEE Access, 2018

Interaction Techniques and Pointing Task: A Preliminary Analysis to Understand How to Characterize the User Abilities in Virtual Environment.
Proceedings of the Human Interface and the Management of Information. Information in Applications and Services, 2018

A Virtual Kitchen for Cognitive Rehabilitation of Alzheimer Patients.
Proceedings of the Human Interface and the Management of Information. Interaction, Visualization, and Analytics, 2018

Validation of a Sorting Task Implemented in the Virtual Multitasking Task-2 and Effect of Aging.
Proceedings of the Human Interface and the Management of Information. Information in Applications and Services, 2018

2017
Navigation Patterns in Ederly During Multitasking in Virtual Environnment.
Proceedings of the Human Interface and the Management of Information: Supporting Learning, Decision-Making and Collaboration, 2017

Using Virtual Reality to Assess the Elderly: The Impact of Human-Computer Interfaces on Cognition.
Proceedings of the Human Interface and the Management of Information: Supporting Learning, Decision-Making and Collaboration, 2017

A New 2D Interaction-based Method for the Behavioral Analysis of Instrumental Activities of Daily Living.
Proceedings of the 12th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2017) - Volume 2: HUCAPP, Porto, Portugal, February 27, 2017

Using Virtual Reality Techniques to Study Cognitive Processes in Car Driving Activity.
Proceedings of the 12th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2017) - Volume 2: HUCAPP, Porto, Portugal, February 27, 2017

Using Constraint Solver for 3D Layout Assistance in Human-scale Virtual Environment.
Proceedings of the 12th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2017) - Volume 2: HUCAPP, Porto, Portugal, February 27, 2017

Virtual Reality Techniques for 3D Data-Warehouse Exploration.
Proceedings of the 12th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2017) - Volume 2: HUCAPP, Porto, Portugal, February 27, 2017

2016
3D Interaction Techniques for Virtual Shopping: Design and Preliminary Study.
Proceedings of the 11th Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2016), 2016

Virtual Reality System for Rehabilitation of Children with Cerebral Palsy: A Preliminary Study.
Proceedings of the 11th Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2016), 2016

2015
Data Analysis Tool for Arm Movement Pattern in Virtual Catching Task: A Preliminary Development.
Proceedings of the 8th International Symposium on Visual Information Communication and Interaction, 2015

Physiological-based Dynamic Difficulty Adaptation in a Theragame for Children with Cerebral Palsy.
Proceedings of the PhyCS 2015 - Proceedings of the 2nd International Conference on Physiological Computing Systems, ESEO, Angers, Loire Valley, France, 11, 2015

Emotion Recognition based on Heart Rate and Skin Conductance.
Proceedings of the PhyCS 2015 - Proceedings of the 2nd International Conference on Physiological Computing Systems, ESEO, Angers, Loire Valley, France, 11, 2015

VR based Collaborative Errorless Learning System using Humanoid Avatar for People with Alzheimer's Disease.
Proceedings of the GRAPP 2015, 2015

Component-based Authoring Tool for Haptic Navigation.
Proceedings of the GRAPP 2015, 2015

Tangible virtual kitchen for the rehabilitation of Alzheimer's patients.
Proceedings of the 2015 IEEE Symposium on 3D User Interfaces, 2015

2014
Does Touch Matter?: The Effects of Haptic Visualization on Human Performance, Behavior and Perception.
Int. J. Hum. Comput. Interact., 2014

2013
Visualisation of Association Rules Based on a Molecular Representation.
Proceedings of the 17th International Conference on Information Visualisation, 2013

2012
RTIL-system: a Real-Time Interactive L-system for 3D interactions with virtual plants.
Virtual Real., 2012

A Dual-Modal Virtual Reality Kitchen for (Re)Learning of Everyday Cooking Activities in Alzheimer's Disease.
Presence Teleoperators Virtual Environ., 2012

Modeling Dynamic Interaction in Virtual Environments and the Evaluation of Dynamic Virtual Fixtures.
Presence Teleoperators Virtual Environ., 2012

A Constraint-Solver Based Tool for User-Assisted Interactive 3D Layout.
Proceedings of the IEEE 24th International Conference on Tools with Artificial Intelligence, 2012

A New Visualization Metaphor for Association Rules.
Proceedings of the GRAPP & IVAPP 2012: Proceedings of the International Conference on Computer Graphics Theory and Applications and International Conference on Information Visualization Theory and Applications, 2012

Emotion assessment for affective computing based on physiological responses.
Proceedings of the FUZZ-IEEE 2012, 2012

2011
Virtual Reality and Programming by Demonstration: Teaching a Robot to Grasp a Dynamic Object by the Generalization of Human Demonstrations.
Presence Teleoperators Virtual Environ., 2011

A Simple Framework to Develop Pedagogical Augmented Reality Programs: an Application Based on Plants Teaching.
Int. J. Virtual Real., 2011

A Multi-modal Virtual Environment to Train for Job Interview.
Proceedings of the PECCS 2011, 2011

The Effect of Haptic Cues on Working Memory in 3D Menu Selection.
Proceedings of the Human-Computer Interaction. Interaction Techniques and Environments, 2011

What You Feel Is What I Do: A Study of Dynamic Haptic Interaction in Distributed Collaborative Virtual Environment.
Proceedings of the Human-Computer Interaction. Interaction Techniques and Environments, 2011

Evaluation of 3D Interaction Techniques for Google Earth Exploration using Nintendo Wii Devices.
Proceedings of the GRAPP 2011, 2011

Computer-aided and Virtual Reality Techniques for Graphical Artworks.
Proceedings of the GRAPP 2011, 2011

3D Interactive Objects Layout using Virtual Reality Techniques and Constraint Programming.
Proceedings of the GRAPP 2011, 2011

Virtual Reality and Affective Computing Techniques for Face-to-face Communication.
Proceedings of the GRAPP 2011, 2011

2010
Fractal Analysis Tools for Characterizing the Colorimetric Organization of Digital Images - Case Study using Natural and Synthetic Images.
Proceedings of the VISAPP 2010 - Proceedings of the Fifth International Conference on Computer Vision Theory and Applications, Angers, France, May 17-21, 2010, 2010

3D Visualization and Virtual Reality for Visual Data Mining - A Survey.
Proceedings of the IMAGAPP 2010 - Proceedings of the International Conference on Imaging Theory and Applications and IVAPP 2010 - Proceedings of the International Conference on Information Visualization Theory and Applications, Angers, France, May 17, 2010

Haptic guides in cooperative virtual environments: Design and human performance evaluation.
Proceedings of the 2010 IEEE Haptics Symposium, 2010

A Virtual Kitchen to Assess the Activities of Daily Life in Alzheimer's Disease.
Proceedings of the GRAPP 2010, 2010

Interactive Configuration of Restricted Spaces using Virtual Reality and Constraint Programming Techniques.
Proceedings of the GRAPP 2010, 2010

Real-time Interactive L-system - A Virtual Plant and Fractal Generator.
Proceedings of the GRAPP 2010, 2010

Fouille visuelle de données en 3D et réalité virtuelle : état de l'art.
Proceedings of the Extraction et gestion des connaissances (EGC'2010), 2010

2009
Human Performance in Cooperative Virtual Environments: the Effect of Visual Aids and Oral Communication.
Int. J. Virtual Real., 2009

New Augmented Reality Techniques for Product Design: The Flip-Flop Menu.
Proceedings of the Computer Vision, Imaging and Computer Graphics. Theory and Applications, 2009

Cooperative Teleoperation Task in Virtual Environment - Influence of Visual Aids and Oral Communication.
Proceedings of the ICINCO 2009, 2009

Large-scale Dexterous Haptic Interaction with Virtual Mock-ups - Methodology and Human Performance.
Proceedings of the ICINCO 2009, 2009

The Effect of Haptic Guides on Human Performance in Virtual Environments.
Proceedings of the GRAPP 2009, 2009

Augmented Reality Interaction Techniques - Design and Evaluation of the Flip-Flop Menu.
Proceedings of the GRAPP 2009, 2009

2008
Multimodal prop-based interaction with virtual mock-up: CAD model integration and human performance evaluation.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2008

Augmenting 3D interactions with haptic guide in a large scale virtual environment.
Proceedings of the 7th International Conference on Virtual Reality Continuum and its Applications in Industry, 2008

From CAD Model to Human-scale Multimodal Interaction with Virtual Mock-up - An Automotive Application.
Proceedings of the ICINCO 2008, 2008

2007
Human-scale virtual reality catching robot simulation.
Proceedings of the ICINCO 2007, 2007

2006
Multi-modal virtual environments for education with haptic and olfactory feedback.
Virtual Real., 2006

Human-Scale Virtual Environment for Product Design: Effect of Sensory Substitution.
Int. J. Virtual Real., 2006

Using Olfactive Virtual Environments for Learning Organic Molecules.
Proceedings of the Technologies for E-Learning and Digital Entertainment, 2006

Multi-modal Virtual Environments for Education: From Illusion to Immersion.
Proceedings of the Technologies for E-Learning and Digital Entertainment, 2006

2005
Influence of Color/Display Ratio on the Perception of Mass of Manipulated Objects in Virtual Environments.
Proceedings of the IEEE Virtual Reality Conference 2005, 2005

Previse - a human-scale virtual environment with haptic feedback.
Proceedings of the ICINCO 2005, 2005

2002
Evaluation of the Command and Control Cube.
Proceedings of the 4th IEEE International Conference on Multimodal Interfaces (ICMI 2002), 2002

2000
Pseudo-Haptic Feedback: Can Isometric Input Devices Simulate Force Feedback?
Proceedings of the Virtual Reality 2000 Conference, 2000

A Six DOF Haptic Interface for Medical Virtual Reality Applications: Design, Control and Human Factors.
Proceedings of the Virtual Reality 2000 Conference, 2000

1999
Human performance evaluation of two handle haptic devices in a dextrous virtual telemanipulation task.
Proceedings of the Proceedings 1999 IEEE/RSJ International Conference on Intelligent Robots and Systems. Human and Environment Friendly Robots with High Intelligence and Emotional Quotients, 1999

1998
Effect of Stereoscopic Viewing on Human Tracking Performance in Dynamic Virtual Environments.
Proceedings of the Virtual Worlds, First International Conference, 1998

1996
Effect of Frame Rate and Force Feedback on Virtual Object Manipulation.
Presence Teleoperators Virtual Environ., 1996

Multimodal virtual reality: Input-output devices, system integration, and human factors.
Int. J. Hum. Comput. Interact., 1996


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