Marina Umaschi Bers

Orcid: 0000-0003-0206-1846

Affiliations:
  • Tufts University, Medford, MA, USA


According to our database1, Marina Umaschi Bers authored at least 49 papers between 1996 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2023
ScratchJr design in practice: Low floor, high ceiling.
Int. J. Child Comput. Interact., September, 2023

Program Comprehension Does Not Primarily Rely On the Language Centers of the Human Brain.
CoRR, 2023

Coding as a Self-Expression Tool.
Proceedings of the 54th ACM Technical Symposium on Computer Science Education, Volume 2, 2023

2022
Evaluating young children's creative coding: rubric development and testing for ScratchJr projects.
Educ. Inf. Technol., 2022

The Coding Stages Assessment: development and validation of an instrument for assessing young children's proficiency in the ScratchJr programming language.
Comput. Sci. Educ., 2022

Clustering Young Children's Coding Project Scores with Machine Learning.
Proceedings of the IEEE Global Engineering Education Conference, 2022

2021
Learning to code and the acquisition of computational thinking by young children.
Comput. Educ., 2021

TechCheck-K: A Measure of Computational Thinking for Kindergarten Children.
Proceedings of the IEEE Global Engineering Education Conference, 2021

2020
If You Can Program, You Can Write: Learning Introductory Programming Across Literacy Levels.
J. Inf. Technol. Educ. Res., 2020

Designing with Genes in Early Childhood: An exploratory user study of the tangible CRISPEE technology.
Int. J. Child Comput. Interact., 2020

2019
Computer Science Education in Early Childhood: The Case of ScratchJr.
J. Inf. Technol. Educ. Innov. Pract., 2019

VEX Robotics Competitions: Gender Differences in Student Attitudes and Experiences.
J. Inf. Technol. Educ. Res., 2019

Coding as a playground: Promoting positive learning experiences in childhood classrooms.
Comput. Educ., 2019

BacToMars: A Collaborative Video Game for BioDesign.
Proceedings of the 13th International Conference on Computer Supported Collaborative Learning, 2019

2018
The design of early childhood makerspaces to support positive technological development: Two case studies.
Libr. Hi Tech, 2018

The Impact of Teacher Gender on Girls' Performance on Programming Tasks in Early Elementary School.
J. Inf. Technol. Educ. Innov. Pract., 2018

Enhancing Children's Interest and Knowledge in Bioengineering through an Interactive Videogame.
J. Inf. Technol. Educ. Innov. Pract., 2018

A Pilot Study of the KIBO Robot in Children with Severe ASD.
Int. J. Soc. Robotics, 2018

CRISPEE: A Tangible Gene Editing Platform for Early Childhood.
Proceedings of the Twelfth International Conference on Tangible, 2018

Coding, playgrounds and literacy in early childhood education: The development of KIBO robotics and ScratchJr.
Proceedings of the 2018 IEEE Global Engineering Education Conference, 2018

2017
The Impact of User Interface on Young Children's Computational Thinking.
J. Inf. Technol. Educ. Innov. Pract., 2017

The Seymour test: Powerful ideas in early childhood education.
Int. J. Child Comput. Interact., 2017

BacToMars: a collaborative educational video game for teaching biological engineering.
Proceedings of the International Conference on the Foundations of Digital Games, 2017

BacToMars: Creative Engagement with Bio-Design for Children.
Proceedings of the 2017 Conference on Interaction Design and Children, 2017

2016
Girls, Boys, and Bots: Gender Differences in Young Children's Performance on Robotics and Programming Tasks.
J. Inf. Technol. Educ. Innov. Pract., 2016

2015
Bringing Grades K-5 to the Mainstream of Computer Science Education.
Proceedings of the 46th ACM Technical Symposium on Computer Science Education, 2015

KIBO robot demo: engaging young children in programming and engineering.
Proceedings of the 14th International Conference on Interaction Design and Children, 2015

ScratchJr demo: a coding language for kindergarten.
Proceedings of the 14th International Conference on Interaction Design and Children, 2015

Code and tell: assessing young children's learning of computational thinking using peer video interviews with ScratchJr.
Proceedings of the 14th International Conference on Interaction Design and Children, 2015

2014
Implementing a Robotics Curriculum in an Early Childhood Montessori Classroom.
J. Inf. Technol. Educ. Innov. Pract., 2014

Computational thinking and tinkering: Exploration of an early childhood robotics curriculum.
Comput. Educ., 2014

2013
The Wheels on the Bot go Round and Round: Robotics Curriculum in Pre-Kindergarten.
J. Inf. Technol. Educ. Innov. Pract., 2013

TUI, GUI, HUI: is a bimodal interface truly worth the sum of its parts?
Proceedings of the Interaction Design and Children 2013, 2013

Designing ScratchJr: support for early childhood learning through computer programming.
Proceedings of the Interaction Design and Children 2013, 2013

2012
Tangible interaction and learning: the case for a hybrid approach.
Pers. Ubiquitous Comput., 2012

2010
The virtual campus of the future: stimulating and simulating civic actions in a virtual world.
J. Comput. High. Educ., 2010

2007
Virtual communities of care: online peer networks with post-organ transplant youth.
Proceedings of the 7th Iternational Conference on Computer Supported Collaborative Learning, 2007

2006
Fostering Civic Engagement by Building a Virtual City.
J. Comput. Mediat. Commun., 2006

Active Citizenship through Technology: Collaboration, Connection, and Civic Participation.
Proceedings of the Making a Difference...: Proceedings of the 7th International Conference for the Learning Sciences, 2006

Positive Technological Development: A Systems Approach to Understanding Youth Development and Educational Technology.
Proceedings of the Making a Difference...: Proceedings of the 7th International Conference for the Learning Sciences, 2006

Early Childhood Robotics for Learning.
Proceedings of the Making a Difference...: Proceedings of the 7th International Conference for the Learning Sciences, 2006

2001
Zora: A Pilot Virtual Community in the Pediatric Dialysis Unit.
Proceedings of the MEDINFO 2001, 2001

Identity construction environments: supporting a virtual therapeutic community of pediatric patients undergoing dialysis.
Proceedings of the CHI 2001 Conference on Human Factors in Computing Systems, Seattle, WA, USA, March 31, 2001

1999
Rural connected communities: a project in online collaborative journalism.
Proceedings of the 1999 Conference on Computer Support for Collaborative Learning, 1999

Zora: a graphical multi-user environment to share stories about the self.
Proceedings of the 1999 Conference on Computer Support for Collaborative Learning, 1999

1998
Interactive Storytelling Environments: Coping with Cardiac Illness at Boston's Children's Hospital.
Proceedings of the Proceeding of the CHI '98 Conference on Human Factors in Computing Systems, 1998

1997
Soft Toys with Computer Hearts: Building Personal Storytelling Environments.
Proceedings of the Human Factors in Computing Systems, 1997

1996
SAGE Storytellers: Learning about Identity, Language and Technology.
Proceedings of the Learning for the Real World: Proceedings of the Second International Conference on the Learning Sciences, 1996

Rabbi: Exploring the Inner World through Stories.
Proceedings of the Thirteenth National Conference on Artificial Intelligence and Eighth Innovative Applications of Artificial Intelligence Conference, 1996


  Loading...