Justine Cassell

Orcid: 0000-0003-2770-7359

Affiliations:
  • Carnegie Mellon University, Pittsburgh, USA


According to our database1, Justine Cassell authored at least 111 papers between 1994 and 2024.

Collaborative distances:

Awards

ACM Fellow

ACM Fellow 2016, "For contributions to human-computer interaction and advocacy for empowerment and voice through technology".

Timeline

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Bibliography

2024
Conversational Grounding: Annotation and Analysis of Grounding Acts and Grounding Units.
CoRR, 2024

2023
Beyond Single-Mindedness: A Figure-Ground Reversal for the Cognitive Sciences.
Cogn. Sci., January, 2023

When to generate hedges in peer-tutoring interactions.
Proceedings of the 24th Meeting of the Special Interest Group on Discourse and Dialogue, 2023

How About Kind of Generating Hedges using End-to-End Neural Models?
Proceedings of the 61st Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers), 2023

2022
Socio-conversational systems: Three challenges at the crossroads of fields.
Frontiers Robotics AI, 2022

A Novel Multimodal Approach for Studying the Dynamics of Curiosity in Small Group Learning.
CoRR, 2022

A survey of neural models for the automatic analysis of conversation: Towards a better integration of the social sciences.
CoRR, 2022

The Future of the Body in Tomorrow's Workplace.
Proceedings of the International Conference on Multimodal Interaction, 2022

"You might think about slightly revising the title": Identifying Hedges in Peer-tutoring Interactions.
Proceedings of the 60th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers), 2022

Socially Interactive Agents as Peers.
Proceedings of the Handbook on Socially Interactive Agents:20 years of Research on Embodied Conversational Agents, 2022

2021
Foreword.
Proceedings of the Handbook on Socially Interactive Agents: 20 Years of Research on Embodied Conversational Agents, 2021

2019
A Model of Social Explanations for a Conversational Movie Recommendation System.
Proceedings of the 7th International Conference on Human-Agent Interaction, 2019

"You give a little of yourself": family support for children's use of an IVR literacy system.
Proceedings of the Conference on Computing & Sustainable Societies, 2019

Categorical Timeline Allocation and Alignment for Diagnostic Head Movement Tracking Feature Analysis.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition Workshops, 2019

2018
Faster Responses Are Better Responses: Introducing Incrementality into Sociable Virtual Personal Assistants.
Proceedings of the 9th International Workshop on Spoken Dialogue System Technology, 2018

"I Think It Might Help If We Multiply, and Not Add": Detecting Indirectness in Conversation.
Proceedings of the 9th International Workshop on Spoken Dialogue System Technology, 2018

Towards Automatic Generation of Peer-Targeted Science Talk in Curiosity-Evoking Virtual Agent.
Proceedings of the 18th International Conference on Intelligent Virtual Agents, 2018

A User Simulator Architecture for Socially-Aware Conversational Agents.
Proceedings of the 18th International Conference on Intelligent Virtual Agents, 2018

A Climate of Support: A Process-Oriented Analysis of the Impact of Rapport on Peer Tutoring.
Proceedings of the Rethinking learning in the digital age: Making the Learning Sciences count, 2018

Socially-Conditioned Task Reasoning for a Virtual Tutoring Agent.
Proceedings of the 17th International Conference on Autonomous Agents and MultiAgent Systems, 2018

Field Trial Analysis of Socially Aware Robot Assistant.
Proceedings of the 17th International Conference on Autonomous Agents and MultiAgent Systems, 2018

Predicting the Temporal and Social Dynamics of Curiosity in Small Group Learning.
Proceedings of the Artificial Intelligence in Education - 19th International Conference, 2018

2017
"I think you just got mixed up": confident peer tutors hedge to support partners' face needs.
Int. J. Comput. Support. Collab. Learn., 2017

Temporally Selective Attention Model for Social and Affective State Recognition in Multimedia Content.
Proceedings of the 2017 ACM on Multimedia Conference, 2017

Cognitive-Inspired Conversational-Strategy Reasoner for Socially-Aware Agents.
Proceedings of the Twenty-Sixth International Joint Conference on Artificial Intelligence, 2017

Using Temporal Association Rule Mining to Predict Dyadic Rapport in Peer Tutoring.
Proceedings of the 10th International Conference on Educational Data Mining, 2017

Curious Minds Wonder Alike: Studying Multimodal Behavioral Dynamics to Design Social Scaffolding of Curiosity.
Proceedings of the Data Driven Approaches in Digital Education, 2017

A New Theoretical Framework for Curiosity for Learning in Social Contexts.
Proceedings of the Data Driven Approaches in Digital Education, 2017

The Impact of Peer Tutors' Use of Indirect Feedback and Instructions.
Proceedings of the 12th International Conference on Computer Supported Collaborative Learning, 2017

2016
Leveraging Recurrent Neural Networks for Multimodal Recognition of Social Norm Violation in Dialog.
CoRR, 2016

Automatic Recognition of Conversational Strategies in the Service of a Socially-Aware Dialog System.
Proceedings of the SIGDIAL 2016 Conference, 2016

Socially-Aware Animated Intelligent Personal Assistant Agent.
Proceedings of the SIGDIAL 2016 Conference, 2016

Socially-Aware Virtual Agents: Automatically Assessing Dyadic Rapport from Temporal Patterns of Behavior.
Proceedings of the Intelligent Virtual Agents - 16th International Conference, 2016

The Effect of Friendship and Tutoring Roles on Reciprocal Peer Tutoring Strategies.
Proceedings of the Intelligent Tutoring Systems - 13th International Conference, 2016

2015
Accessing Peer Social Interaction: Using Authorable Virtual Peer Technology as a Component of a Group Social Skills Intervention Program.
ACM Trans. Access. Comput., 2015

Connecting the Dots: Predicting Student Grade Sequences from Bursty MOOC Interactions over Time.
Proceedings of the Second ACM Conference on Learning @ Scale, 2015

Exploring Socio-Cognitive Effects of Conversational Strategy Congruence in Peer Tutoring.
Proceedings of the 1st Workshop on Modeling INTERPERsonal SynchrONy And infLuence, 2015

We Click, We Align, We Learn: Impact of Influence and Convergence Processes on Student Learning and Rapport Building.
Proceedings of the 1st Workshop on Modeling INTERPERsonal SynchrONy And infLuence, 2015

Fine-Grained Analyses of Interpersonal Processes and Their Effect on Learning.
Proceedings of the Artificial Intelligence in Education - 17th International Conference, 2015

2014
Towards a Dyadic Computational Model of Rapport Management for Human-Virtual Agent Interaction.
Proceedings of the Intelligent Virtual Agents - 14th International Conference, 2014

Towards a Computational Architecture of Dyadic Rapport Management for Virtual Agents.
Proceedings of the Intelligent Virtual Agents - 14th International Conference, 2014

2013
Automatic Prediction of Friendship via Multi-model Dyadic Features.
Proceedings of the SIGDIAL 2013 Conference, 2013

Connection Machines: The Role of Rapport in Computer Supported Collaborative Learning.
Proceedings of the 10th International Conference on Computer-Supported Collaborative Learning, 2013

The Effects of Culturally Congruent Educational Technologies on Student Achievement.
Proceedings of the Artificial Intelligence in Education - 16th International Conference, 2013

2012
Investigating the influence of virtual peers as dialect models on students' prosodic inventory.
Proceedings of the Third Workshop on Child, Computer and Interaction, 2012

"Love ya, jerkface": Using Sparse Log-Linear Models to Build Positive and Impolite Relationships with Teens.
Proceedings of the SIGDIAL 2012 Conference, 2012

Rudeness and Rapport: Insults and Learning Gains in Peer Tutoring.
Proceedings of the Intelligent Tutoring Systems - 11th International Conference, 2012

"Oh dear stacy!": social interaction, elaboration, and learning with teachable agents.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

2011
Brick by brick: iterating interventions to bridge the achievement gap with virtual peers.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

2010
Regulative or constitutive behaviors: culture and identity in human interaction.
Proceedings of the 2nd international workshop on Social signal processing, 2010

Report on the Second NLG Challenge on Generating Instructions in Virtual Environments (GIVE-2).
Proceedings of the INLG 2010, 2010

The First Challenge on Generating Instructions in Virtual Environments.
Proceedings of the Empirical Methods in Natural Language Generation: Data-oriented Methods and Empirical Evaluation, 2010

The Role of Embodiment and Perspective in Direction-Giving Systems.
Proceedings of the Dialog with Robots, 2010

2009
Modeling culturally authentic style shifting with virtual peers.
Proceedings of the 11th International Conference on Multimodal Interfaces, 2009

Social Practice: Becoming Enculturated in Human-Computer Interaction.
Proceedings of the Universal Access in Human-Computer Interaction. Applications and Services, 2009

Report on the First NLG Challenge on Generating Instructions in Virtual Environments (GIVE).
Proceedings of the ENLG 2009, 2009

The Software Architecture for the First Challenge on Generating Instructions in Virtual Environments.
Proceedings of the EACL 2009, 12th Conference of the European Chapter of the Association for Computational Linguistics, Proceedings of the Conference, Athens, Greece, March 30, 2009

Validating the web-based evaluation of NLG systems.
Proceedings of the ACL 2009, 2009

Knowledge Representation for Generating Locating Gestures in Route Directions.
Proceedings of the Spatial Language and Dialogue, 2009

2008
Reactive Redundancy and Listener Comprehension in Direction-Giving.
Proceedings of the SIGDIAL 2008 Workshop, 2008

Modelling rapport in embodied conversational agents.
Proceedings of the INTERSPEECH 2008, 2008

Playing with virtual peers: bootstrapping contingent discourse in children with autism.
Proceedings of the Cre8ing a learning world: Proceedings of the 8th International Conference for the Learning Sciences, 2008

Designing virtual peers for assessment and intervention for children with autism.
Proceedings of the 7th International Conference on Interaction Design and Children, 2008

2007
The Behavior Markup Language: Recent Developments and Challenges.
Proceedings of the Intelligent Virtual Agents, 7th International Conference, 2007

Ethnic Identity and Engagement in Embodied Conversational Agents.
Proceedings of the Intelligent Virtual Agents, 7th International Conference, 2007

Interactive technologies for autism.
Proceedings of the Extended Abstracts Proceedings of the 2007 Conference on Human Factors in Computing Systems, 2007

2005
The Language of Online Intercultural Community Formation.
J. Comput. Mediat. Commun., 2005

Oral tradition, aboral coordination: building rapport with embodied conversational agents.
Proceedings of the 10th International Conference on Intelligent User Interfaces, 2005

Learning with Virtual Peers.
Proceedings of the Artificial Intelligence in Education, 2005

2004
BEAT: the Behavior Expression Animation Toolkit.
Proceedings of the Life-like characters - tools, affective functions, and applications., 2004

Dialogue Systems that Can Handle Face-to-Face Joint Reference to Actions in Space.
Proceedings of the SIGDIAL 2004 Workshop, The 5th Annual Meeting of the Special Interest Group on Discourse and Dialogue, April 30, 2004

Towards integrated microplanning of language and iconic gesture for multimodal output.
Proceedings of the 6th International Conference on Multimodal Interfaces, 2004

Sam Goes to School: Story Listening Systems in the Classroom.
Proceedings of the Embracing Diversity in the Learning Sciences: Proceedings of the 6th International Conference for the Learning Sciences, 2004

2003
Negotiated Collusion: Modeling Social Languageand its Relationship Effects in Intelligent Agents.
User Model. User Adapt. Interact., 2003

Virtual peers as partners in storytelling and literacy learning.
J. Comput. Assist. Learn., 2003

Towards a Model of Face-to-Face Grounding.
Proceedings of the 41st Annual Meeting of the Association for Computational Linguistics, 2003

2002
Creating Interactive Virtual Humans: Some Assembly Required.
IEEE Intell. Syst., 2002

Levels of Detail for Crowds and Groups.
Comput. Graph. Forum, 2002

Shared reality: spatial intelligence in intuitive user interfaces.
Proceedings of the 7th International Conference on Intelligent User Interfaces, 2002

Literacy learning by storytelling with a virtual peer.
Proceedings of the Conference on Computer Support for Collaborative Learning: Foundations for a CSCL Community, 2002

2001
Making Space for Voice: Technologies to Support Children's Fantasy and Storytelling.
Pers. Ubiquitous Comput., 2001

More than just a pretty face: conversational protocols and the affordances of embodiment.
Knowl. Based Syst., 2001

Embodied Conversational Agents: Representation and Intelligence in User Interfaces.
AI Mag., 2001

BEAT: the Behavior Expression Animation Toolkit.
Proceedings of the 28th Annual Conference on Computer Graphics and Interactive Techniques, 2001

Relational agents: a model and implementation of building user trust.
Proceedings of the CHI 2001 Conference on Human Factors in Computing Systems, Seattle, WA, USA, March 31, 2001

Non-Verbal Cues for Discourse Structure.
Proceedings of the Association for Computational Linguistic, 2001

2000
External manifestations of trustworthiness in the interface.
Commun. ACM, 2000

Embodied Conversational Interface Agents+.
Commun. ACM, 2000

More than just a pretty face: affordances of embodiment.
Proceedings of the 5th International Conference on Intelligent User Interfaces, 2000

Coordination and context-dependence in the generation of embodied conversation.
Proceedings of the INLG 2000, 2000

Gesture in Conversation: Problems in Description and Interpretation.
Proceedings of the 4th IEEE International Conference on Automatic Face and Gesture Recognition (FG 2000), 2000

Story spaces: interfaces for children's voices.
Proceedings of the CHI '00 Extended Abstracts on Human Factors in Computing Systems, 2000

Shared reality: physical collaboration with a virtual peer.
Proceedings of the CHI '00 Extended Abstracts on Human Factors in Computing Systems, 2000

Why Do We Need a Body Anyway?
Proceedings of the Seventeenth National Conference on Artificial Intelligence and Twelfth Conference on on Innovative Applications of Artificial Intelligence, July 30, 2000

1999
Fully Embodied Conversational Avatars: Making Communicative Behaviors Autonomous.
Auton. Agents Multi Agent Syst., 1999

The Power of a Nod and a Glance: Envelope Vs. Emotional Feedback in Animated Conversational Agents.
Appl. Artif. Intell., 1999

CrossTalk.
Proceedings of the 26th Annual Conference on Computer Graphics and Interactive Techniques, 1999

StoryMat: A Play Space with Narrative Memories.
Proceedings of the 4th International Conference on Intelligent User Interfaces, 1999

Requirements for an Architecture for Embodied Conversational Characters.
Proceedings of the Eurographics Workshop on Computer Animation and Simulation 1999, 1999

Computer support for children's collaborative fantasy play and storytelling.
Proceedings of the 1999 Conference on Computer Support for Collaborative Learning, 1999

StoryMat: a play space for collaborative storytelling.
Proceedings of the CHI '99 Extended Abstracts on Human Factors in Computing Systems, 1999

Embodiment in Conversational Interfaces: Rea.
Proceedings of the Proceeding of the CHI '99 Conference on Human Factors in Computing Systems: The CHI is the Limit, 1999

1998
Interactive Storytelling Environments: Coping with Cardiac Illness at Boston's Children's Hospital.
Proceedings of the Proceeding of the CHI '98 Conference on Human Factors in Computing Systems, 1998

BodyChat: Autonomous Commumicative Behaviors in Avators.
Proceedings of the Second International Conference on Autonomous Agents, 1998

1997
The implications of a theory of play for the design of computer toys (panel).
Proceedings of the 24th Annual Conference on Computer Graphics and Interactive Techniques, 1997

Temporal Classification of Natural Gesture and Application to Video Coding.
Proceedings of the 1997 Conference on Computer Vision and Pattern Recognition (CVPR '97), 1997

Rosebud: Technological Toys for Storytelling.
Proceedings of the Human Factors in Computing Systems, 1997

1996
Recovering the Temporal Structure of Natural Gesture.
Proceedings of the 2nd International Conference on Automatic Face and Gesture Recognition (FG '96), 1996

What You Need to Know about Spontaneous Gesture, and You Need to Know It.
Proceedings of the 2nd International Conference on Automatic Face and Gesture Recognition (FG '96), 1996

1995
Synthesizing Cooperative Conversation.
Proceedings of the Multimodal Human-Computer Communication, 1995

1994
Animated conversation: rule-based generation of facial expression, gesture & spoken intonation for multiple conversational agents.
Proceedings of the 21th Annual Conference on Computer Graphics and Interactive Techniques, 1994


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