Nima Zargham

According to our database1, Nima Zargham authored at least 20 papers between 2019 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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Online presence:

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Bibliography

2024
CUI@CHI 2024: Building Trust in CUIs-From Design to Deployment.
CoRR, 2024

2023
Tickling Proactivity: Exploring the Use of Humor in Proactive Voice Assistants.
Proceedings of the 22nd International Conference on Mobile and Ubiquitous Multimedia, 2023

Human-Robot Conversational Interaction (HRCI).
Proceedings of the Companion of the 2023 ACM/IEEE International Conference on Human-Robot Interaction, 2023

"\"Let's Face It\": Investigating User Preferences for Virtual Humanoid Home Assistants".
Proceedings of the International Conference on Human-Agent Interaction, 2023

"Funny How?" A Serious Look at Humor in Conversational Agents.
Proceedings of the 5th International Conference on Conversational User Interfaces, 2023

From C-3PO to HAL: Opening The Discourse About The Dark Side of Multi-Modal Social Agents.
Proceedings of the 5th International Conference on Conversational User Interfaces, 2023

SelVReflect: A Guided VR Experience Fostering Reflection on Personal Challenges.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

2022
It's Long and Complicated! Enhancing One-Pager Privacy Policies in Smart Home Applications.
Proceedings of the NordiCHI '22: Nordic Human-Computer Interaction Conference, Aarhus, Denmark, October 8, 2022

Understanding Circumstances for Desirable Proactive Behaviour of Voice Assistants: The Proactivity Dilemma.
Proceedings of the CUI 2022: 4th Conference on Conversational User Interfaces, Glasgow, United Kingdom, July 26, 2022

"I Didn't Catch That, But I'll Try My Best": Anticipatory Error Handling in a Voice Controlled Game.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

"I Want It That Way": Exploring Users' Customization and Personalization Preferences for Home Assistants.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

2021
Using Natural User Interfaces for Previsualization.
EAI Endorsed Trans. Creative Technol., 2021

Multi-Agent Voice Assistants: An Investigation of User Experience.
Proceedings of the MUM 2021: 20th International Conference on Mobile and Ubiquitous Multimedia, Leuven, Belgium, December 5, 2021

May I Interrupt? Diverging Opinions on Proactive Smart Speakers.
Proceedings of the CUI 2021, 2021

An Evaluation of Visual Embodiment for Voice Assistants on Smart Displays.
Proceedings of the CUI 2021, 2021

2020
Enhancing Game-Based Learning Through Infographics in the Context of Smart Home Security.
Proceedings of the Entertainment Computing - ICEC 2020, 2020

Smells Like Team Spirit: Investigating the Player Experience with Multiple Interlocutors in a VR Game.
Proceedings of the CHI PLAY '20: The Annual Symposium on Computer-Human Interaction in Play, Virtual Event, Canada, November 2-4, 2020, 2020

Good vs. Evil: Investigating the Effect of Game Premise in a Smart Home Security Educational Game.
Proceedings of the CHI PLAY '20: The Annual Symposium on Computer-Human Interaction in Play, Virtual Event, Canada, November 2-4, 2020, 2020

2019
Application Scenarios for 3D-Printed Organ Models for Collaboration in VR & AR.
Proceedings of the Mensch und Computer 2019, 2019

What Could Go Wrong?: Raising Mobile Privacy and Security Awareness Through a Decision-Making Game.
Proceedings of the Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, 2019


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