Evropi Stefanidi

According to our database1, Evropi Stefanidi authored at least 15 papers between 2016 and 2022.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Other 

Links

On csauthors.net:

Bibliography

2022
Transferring Traditional Crafts from the Physical to the Virtual World: An Authoring and Visualization Method and Platform.
ACM Journal on Computing and Cultural Heritage, 2022

Revisiting Reflection in HCI: Four Design Resources for Technologies that Support Reflection.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2022

Designing for Care Ecosystems: a Literature Review of Technologies for Children with ADHD.
Proceedings of the IDC '22: Interaction Design and Children, Braga, Portugal, June 27, 2022

Improving the digital well-being of neurotypical & neurodivergent children considering their care ecosystem.
Proceedings of the IDC '22: Interaction Design and Children, Braga, Portugal, June 27, 2022

2021
Sharing Heartbeats: Motivations of Citizen Scientists in Times of Crises.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

When Children Program Intelligent Environments: Lessons Learned from a Serious AR Game.
Proceedings of the IDC '21: Interaction Design and Children, 2021

2020
MagiPlay: An Augmented Reality Serious Game Allowing Children to Program Intelligent Environments.
Trans. Comput. Sci., 2020

An Educational Platform for Logic-based Reasoning.
ERCIM News, 2020

Enhancing the Educational Value of Tangible and Intangible Dimensions of Traditional Crafts Through Role-Play Gaming.
Proceedings of the Interactivity and Game Creation, 2020

2019
Ambient Intelligence in the Living Room.
Sensors, 2019

EduBAI: An Educational Platform for Logic-Based Reasoning.
Proceedings of the Artificial Intelligence Applications and Innovations, 2019

CasandRA: A Screenplay Approach to Dictate the Behavior of Virtual Humans in AmI Environments.
Proceedings of the HCI International 2019 - Late Breaking Posters, 2019

BricklAyeR: A Platform for Building Rules for AmI Environments in AR.
Proceedings of the Advances in Computer Graphics, 2019

2018
Programming Intelligent Environments in Natural Language: An Extensible Interactive Approach.
Proceedings of the 11th PErvasive Technologies Related to Assistive Environments Conference, 2018

2016
Designing a Teacher-Friendly Editor for Configuring the Attention-Aware Smart Classroom.
Proceedings of the HCI International 2016 - Posters' Extended Abstracts, 2016


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