Nobuji Tetsutani

According to our database1, Nobuji Tetsutani authored at least 44 papers between 1987 and 2018.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2018
Depth Estimation and View Synthesis for Immersive Media.
Proceedings of the International Conference on 3D Immersion, 2018

Efficient Light Field Image Coding with Depth Estimation and View Synthesis.
Proceedings of the 26th European Signal Processing Conference, 2018

2016
Changes in Perception of Induced Motion Based on Voluntary Eye Movements in an Attentional Task.
Proceedings of the Digital Human Modeling: Applications in Health, Safety, Ergonomics and Risk Management, 2016

Setting the Degree of Defocus for Video Images in a Monitoring System.
Proceedings of the Digital Human Modeling: Applications in Health, Safety, Ergonomics and Risk Management, 2016

2012
Exploring analysis of football actions considering correlation of joints in the body.
Proceedings of the Ninth International Conference on Networked Sensing, 2012

A design of software adaptive to estimated user's mental state using pulse wave analysis.
Proceedings of the Ninth International Conference on Networked Sensing, 2012

2010
Remote assistance for people with dementia at home using reminiscence systems and a schedule prompter.
Int. J. Comput. Heal., 2010

2005
Scale-Adaptive Face Detection and Tracking in Real Time with SSR Filters and Support Vector Machine.
IEICE Trans. Inf. Syst., 2005

Supporting Empathy in Online Learning with Artificial Expressions.
J. Educ. Technol. Soc., 2005

2004
The Proactive Desk: A New Haptic Display System for a Digital Desk Using a 2-DOF Linear Induction Motor.
Presence Teleoperators Virtual Environ., 2004

Detection and tracking of eyes for gaze-camera control.
Image Vis. Comput., 2004

Projection-Based Olfactory Display with Nose Tracking.
Proceedings of the IEEE Virtual Reality Conference 2004 (VR 2004), 2004

Vision Based Acquisition of Mouth Actions for Human-Computer Interaction.
Proceedings of the PRICAI 2004: Trends in Artificial Intelligence, 2004

Sumi-nagashi: creation of new style media art with haptic digital colors.
Proceedings of the 12th ACM International Conference on Multimedia, 2004

View-Based Detection of 3-D Interaction between Hands and Real Objects.
Proceedings of the 17th International Conference on Pattern Recognition, 2004

Enhancing Web-Based Learning by Sharing Affective Experience.
Proceedings of the IEEE International Conference on Advanced Learning Technologies, 2004

Vibrotactile Letter Reading Using a Low-Resolution Tactor Array.
Proceedings of the 12th International Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems (HAPTICS 2004), 2004

Human Tracking using Multiple-Camera-Based Head Appearance Modeling.
Proceedings of the Sixth IEEE International Conference on Automatic Face and Gesture Recognition (FGR 2004), 2004

A Novel Wearable System for Capturing User View Images.
Proceedings of the Computer Vision in Human-Computer Interaction, 2004

Hands-on learning of computer programming in introductory stage using a model railway layout.
Proceedings of the Extended abstracts of the 2004 Conference on Human Factors in Computing Systems, 2004

MouthType: text entry by hand and mouth.
Proceedings of the Extended abstracts of the 2004 Conference on Human Factors in Computing Systems, 2004

Development of Computer Learning Environment for Beginners Using Model Railway Layout.
Proceedings of the 2004 Conference on Creating, 2004

2003
The Proactive Desk : A New Force Display System for a Digital Desk Using a 2-DOF Linear Induction Moto.
Proceedings of the IEEE Virtual Reality Conference 2003 (VR 2003), 2003

A nose-tracked, personal olfactory display.
Proceedings of the SIGGRAPH 2003 Conference on Sketches & Applications: in conjunction with the 30th annual conference on Computer graphics and interactive techniques, 2003

Vital signs: exploring novel forms of body language.
Proceedings of the SIGGRAPH 2003 Conference on Sketches & Applications: in conjunction with the 30th annual conference on Computer graphics and interactive techniques, 2003

Designing, Playing, and Performing with a Vision-based Mouth Interface.
Proceedings of the New Interfaces for Musical Expression, 2003

Wearable Auto-Event-Recording of Medical Nursing.
Proceedings of the Human-Computer Interaction INTERACT '03: IFIP TC13 International Conference on Human-Computer Interaction, 2003

Mouthbrush: drawing and painting by hand and mouth.
Proceedings of the 5th International Conference on Multimodal Interfaces, 2003

Air Canon Design of Projection-Based Olfactory Display.
Proceedings of the Online Proceeding of the 13th International Conference on Artificial Reality and Telexistence, 2003

Simulating Side Slopes on Locomotion Interfaces Using.
Proceedings of the 11th International Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems (HAPTICS 2003), 2003

Human Factors Evaluation of a Vision-Based Facial Gesture Interface.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2003

An unencumbering, localized olfactory display.
Proceedings of the Extended abstracts of the 2003 Conference on Human Factors in Computing Systems, 2003

Computer learning system for pre-school-age children based on a haptized model railway.
Proceedings of the 2003 Conference on Creating, 2003

2002
Developing a Generic Augmented-Reality Interface.
Computer, 2002

Calming visual spaces: learning from Kyoto Zen gardens.
Proceedings of the 29th International Conference on Computer Graphics and Interactive Techniques, 2002

Inside the score: music and augmented reality.
Proceedings of the Entertainment Computing: Technologies and Applications, 2002

Texture Adaptation for Human Tracking Using Statistical Shape Model.
Proceedings of the 16th International Conference on Pattern Recognition, 2002

Human Detection using Geometrical Pixel Value Structures.
Proceedings of the 5th IEEE International Conference on Automatic Face and Gesture Recognition (FGR 2002), 2002

2001
Tiles: A Mixed Reality Authoring Interface.
Proceedings of the Human-Computer Interaction INTERACT '01: IFIP TC13 International Conference on Human-Computer Interaction, 2001

The Best Of Two Worlds: Merging Virtual And Real For Face To Face Collaboration.
Proceedings of the 2001 IEEE International Conference on Multimedia and Expo, 2001

Facing the music: a facial action controlled musical interface.
Proceedings of the CHI 2001 Extended Abstracts on Human Factors in Computing Systems, 2001

1993
Evaluation of a Gaze Using Real-Time CG Eye-Animation Combined with Eye Movement Detector.
Proceedings of the Human-Computer Interaction: Software and Hardware Interfaces, 1993

1991
Consideration on Three-Dimensional Visual Communication Systems.
IEEE J. Sel. Areas Commun., 1991

1987
A New Halftone Reproduction and Transmission Method Using Standard Black and White Facsimile Code.
IEEE Trans. Commun., 1987


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