Philip Dutré

Orcid: 0000-0002-9344-2523

Affiliations:
  • Catholic University of Leuven, Belgium


According to our database1, Philip Dutré authored at least 59 papers between 1995 and 2021.

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Bibliography

2021
Stackless Ray-Object Intersections Using Approximate Minimum Weight Triangulations: Results in 2D That Outperform Roped KD-Trees (And Massively Outperform BVHs).
CoRR, 2021

2019
On the use of local ray termination for efficiently constructing qualitative BSPs, BIHs and (S)BVHs.
Vis. Comput., 2019

2018
Reflection reprojection using temporal coherence.
Vis. Comput., 2018

2017
A forward scattering dipole model from a functional integral approximation.
ACM Trans. Graph., 2017

Real-Time Oil Painting on Mobile Hardware.
Comput. Graph. Forum, 2017

Temporal Coherence for Metropolis Light Transport.
Proceedings of the 28th Eurographics Symposium on Rendering, Rendering, 2017

2016
Line Sampling for Direct Illumination.
Comput. Graph. Forum, 2016

Digital painting classroom: learning oil painting using a tablet.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2016

Sculpting fluids: a new and intuitive approach to art-directable fluids.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2016

Model predictive control for robust art-directable fluids.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2016

2015
Efficient Visibility Heuristics for kd-trees Using the RTSAH.
Proceedings of the 26th Eurographics Symposium on Rendering, Rendering, 2015

Adaptive LightSlice for Virtual Ray Lights.
Proceedings of the 36th Annual Conference of the European Association for Computer Graphics, 2015

2014
Probabilistic visibility evaluation using geometry proxies.
Comput. Graph. Forum, 2014

Out-of-Core Construction of Sparse Voxel Octrees.
Comput. Graph. Forum, 2014

2013
Probabilistic Visibility Evaluation for Direct Illumination.
Comput. Graph. Forum, 2013

2011
Improving Gabor Noise.
IEEE Trans. Vis. Comput. Graph., 2011

Pre-computed Gathering of Multi-Bounce Glossy Reflections.
Comput. Graph. Forum, 2011

2010
Fast Estimation and Rendering of Indirect Highlights.
Comput. Graph. Forum, 2010

Procedural isotropic stochastic textures by example.
Comput. Graph., 2010

2009
Procedural noise using sparse Gabor convolution.
ACM Trans. Graph., 2009

RPV Model Parameters Based on Hyperspectral Bidirectional Reflectance Measurementsof<i> Fagus sylvatica </i>L. Leaves.
Remote. Sens., 2009

Mixing Fluids and Granular Materials.
Comput. Graph. Forum, 2009

Feature-Based Texture Synthesis and Editing Using Voronoi Diagrams.
Proceedings of the Sixth International Symposium on Voronoi Diagrams, 2009

2008
Porous flow in particle-based fluid simulations.
ACM Trans. Graph., 2008

Accelerating Ray Tracing using Constrained Tetrahedralizations.
Comput. Graph. Forum, 2008

Compact, Fast and Robust Grids for Ray Tracing.
Comput. Graph. Forum, 2008

A Comparison of Methods for Generating Poisson Disk Distributions.
Comput. Graph. Forum, 2008

Unified SPH model for fluid-shell simulations.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008

Shape-dependent gloss correction.
Proceedings of the 5th Symposium on Applied Perception in Graphics and Visualization, 2008

2007
The influence of shape on the perception of material reflectance.
ACM Trans. Graph., 2007

Texture Synthesis using Exact Neighborhood Matching.
Comput. Graph. Forum, 2007

2006
A compact factored representation of heterogeneous subsurface scattering.
ACM Trans. Graph., 2006

An alternative for Wang tiles: colored edges versus colored corners.
ACM Trans. Graph., 2006

A perceptual heuristic for shadow computation in photo-realistic images.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006

2005
Meshless animation of fracturing solids.
ACM Trans. Graph., 2005

A procedural object distribution function.
ACM Trans. Graph., 2005

An Efficient Ray-Quadrilateral Intersection Test.
J. Graph. Tools, 2005

Efficient Raytracing of Deforming Point-Sampled Surfaces.
Comput. Graph. Forum, 2005

A Unified Lagrangian Approach to Solid-Fluid Animation.
Proceedings of the 2nd Symposium on Point Based Graphics, 2005

Geometry Synthesis by Example.
Proceedings of the 2005 International Conference on Shape Modeling and Applications (SMI 2005), 2005

Inferring Reflectance Functions from Wavelet Noise.
Proceedings of the Eurographics Symposium on Rendering Techniques, Konstanz, Germany, June 29, 2005

Scene-Adapted Structured Light.
Proceedings of the 2005 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR 2005), 2005

2004
Image-based Relighting and Computer Vision.
Comput. Graph. Forum, 2004

Interactive 3D Painting on Point-Sampled Objects.
Proceedings of the 1st Symposium on Point Based Graphics, 2004

Boolean Operations on Surfel-Bounded Solids Using Programmable Graphics Hardware.
Proceedings of the 1st Symposium on Point Based Graphics, 2004

Geometry synthesis.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2004

State of the art in Monte Carlo global illumination.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2004

Smooth Reconstruction and Compact Representation of Reflectance Functions for Image-based Relighting.
Proceedings of the 15th Eurographics Workshop on Rendering Techniques, 2004

2003
Relighting with 4D incident light fields.
ACM Trans. Graph., 2003

Interactive boolean operations on surfel-bounded solids.
ACM Trans. Graph., 2003

Interactive Rendering with Bidirectional Texture Functions.
Comput. Graph. Forum, 2003

Wavelet Environment matting.
Proceedings of the 14th Eurographics Workshop on Rendering Techniques, 2003

CLabSpeG: a compact laboratory spectro-goniometer system enabling rapid and complete BRDF assessments of forest elements.
Proceedings of the 2003 IEEE International Geoscience and Remote Sensing Symposium, 2003

2002
Accurate image based re-lighting through optimization.
Proceedings of the 29th International Conference on Computer Graphics and Interactive Techniques, 2002

The Free Form Light Stage.
Proceedings of the 13th Eurographics Workshop on Rendering Techniques, 2002

Advanced global illumination.
A K Peters, ISBN: 978-1-56881-177-2, 2002

1999
Direct Illumination with Lazy Visibility Evaluation.
Proceedings of the 26th Annual Conference on Computer Graphics and Interactive Techniques, 1999

1997
Bidirectional Radiosity.
Proceedings of the Rendering Techniques '97, 1997

1995
Potential-driven Monte Carlo Particle Tracing for Diffuse Environments with Adaptive Probability Functions.
Proceedings of the Rendering Techniques '95, 1995


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