Ronan Champagnat

Orcid: 0000-0001-5256-5706

According to our database1, Ronan Champagnat authored at least 39 papers between 2001 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2024
DARS: Empowering Trust in Blockchain-Based Real-World Applications with a Decentralized Anonymous Reputation System.
Proceedings of the Advanced Information Networking and Applications, 2024

2023
GuRuChain: Guarantee and Reputation-based Blockchain Service Trading Platform.
Proceedings of the IFIP Networking Conference, 2023

Toward a Smart Tool for Supporting Programming Lab Work.
Proceedings of the Augmented Intelligence and Intelligent Tutoring Systems, 2023

Proposition d'une architecture utilisant le trace clustering pour recommander un parcours d'apprentissage.
Proceedings of the Actes du XLI Congrès INFORSID, La Rochelle, France, May 30, 2023

Towards Serendipitous Learning Resource Recommendation.
Proceedings of the 15th International Conference on Computer Supported Education, 2023

2022
Trace Clustering Based on Activity Profile for Process Discovery in Education.
Proceedings of the Intelligent Systems Design and Applications - 22nd International Conference on Intelligent Systems Design and Applications (ISDA 2022) Held December 12-14, 2022, 2022

Analyzing Student Programming Paths using Clustering and Process Mining.
Proceedings of the 14th International Conference on Computer Supported Education, 2022

2021
Using Process Mining for Learning Resource Recommendation: A Moodle Case Study.
Proceedings of the Knowledge-Based and Intelligent Information & Engineering Systems: Proceedings of the 25th International Conference KES-2021, 2021

User-Centred Application for Modeling Journeys in Digital Libraries.
Proceedings of the ACM/IEEE Joint Conference on Digital Libraries, 2021

A New Methodology to Bring Out Typical Users Interactions in Digital Libraries.
Proceedings of the ACM/IEEE Joint Conference on Digital Libraries, 2021

An Exploratory Study to Identify Learners' Programming Behavior Interactions.
Proceedings of the 21st International Conference on Advanced Learning Technologies, 2021

2019
Security and PrIvacy foR the Internet of Things: an overview of the project.
Proceedings of the 2019 IEEE International Conference on Systems, Man and Cybernetics, 2019

Towards an Automatic Assistance in Crisis Resolution with Process Mining.
Proceedings of the 16th International Conference on Information Systems for Crisis Response and Management, 2019

Fouille de processus auto-définis : cas d'étude d'un moteur de recherche d'une bibliothèque numérique.
Proceedings of the Actes du XXXVIIème Congrès INFORSID, Paris, France, June 11-14, 2019., 2019

User's Behavior in Digital Libraries: Process Mining Exploration.
Proceedings of the Digital Libraries for Open Knowledge, 2019

Timing Interactive Narratives.
Proceedings of the IEEE Conference on Games, 2019

2018
Human Scoring Versus Automatic Scoring of Computer Programs: Does Algo+ Score as well as Instructors? An Experimental Study.
Proceedings of the 18th IEEE International Conference on Advanced Learning Technologies, 2018

2015
Adaptive Representation of Digital Resources Search Results in Personal Learning Environment.
Proceedings of the Artificial Intelligence in Education - 17th International Conference, 2015

2014
PRISE : Adaptive Environment for Consolidated Management of Digitals Resources.
Proceedings of the Posters, 2014

User Profile Modelling for Digital Resource Management Systems.
Proceedings of the Posters, 2014

Adaptive digital resource modelling for interactive system.
Proceedings of the International Conference on Control, 2014

2013
A Methodology to Validate Interactive Storytelling Scenarios in Linear Logic.
Trans. Edutainment, 2013

The Lack of Subjective Experience in Hybrid Intelligent Agents in Interactive Storytelling.
Proceedings of the Design, User Experience, and Usability. Design Philosophy, Methods, and Tools, 2013

An Authoring Tool to Derive Valid Interactive Scenarios.
Proceedings of the Intelligent Narrative Technologies VI, 2013

Linear Logic Validation and Hierarchical Modeling for Interactive Storytelling Control.
Proceedings of the Advances in Computer Entertainment - 10th International Conference, 2013

2012
Flashback in Interactive Storytelling.
Proceedings of the Advances in Computer Entertainment - 9th International Conference, 2012

2011
How Authors Benefit from Linear Logic in the Authoring Process of Interactive Storyworlds.
Proceedings of the Interactive Storytelling, 2011

A methodology to derive a valid scenario of an interactive storytelling.
Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology, 2011

2010
Modeling of Interactive Storytelling and Validation of Scenario by Means of Linear Logic.
Proceedings of the Interactive Storytelling, 2010

Linear Logic for Non-Linear Storytelling.
Proceedings of the ECAI 2010, 2010

2009
From Tabletop RPG to Interactive Storytelling: Definition of a Story Manager for Videogames.
Proceedings of the Interactive Storytelling, 2009

The IRIS Network of Excellence: Future Directions in Interactive Storytelling.
Proceedings of the Interactive Storytelling, 2009

2008
Plot Control For Emergent Narrative: A Case Study On Tetris.
Int. J. Intell. Games Simul., 2008

The IRIS Network of Excellence: Integrating Research in Interactive Storytelling.
Proceedings of the Interactive Storytelling, 2008

2007
Bringing Interactivity into Campbell's Hero's Journey.
Proceedings of the Virtual Storytelling. Using Virtual Reality Technologies for Storytelling, 2007

Plot monitoring for interactive narrative games.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2007

2006
Adaptative execution of game: unfolding a correct story.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2006

2005
Scenario analysis based on linear logic.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2005

2001
Modeling, Simulation and Analysis of Batch Production Systems.
Discret. Event Dyn. Syst., 2001


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