Stephen T. Frezza

Orcid: 0000-0002-5246-3061

According to our database1, Stephen T. Frezza authored at least 38 papers between 1993 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

On csauthors.net:

Bibliography

2023
Project Based Learning: A Study on the Impact of IST&P on the Computer Science Students Learning and Engagement.
Proceedings of the 54th ACM Technical Symposium on Computer Science Education, Volume 2, 2023

Steps Towards a Philosophy of Computing Education (Discussion Paper).
Proceedings of the 23rd Koli Calling International Conference on Computing Education Research, 2023

Beyond the Cognitive: Educator Readiness for Fostering Dispositions.
Proceedings of the IEEE Frontiers in Education Conference, 2023

In Search of a Philosophy of Computing Education.
Proceedings of the IEEE Frontiers in Education Conference, 2023

Uncovering the Hidden Curriculum: Finding Dispositional Expectations.
Proceedings of the IEEE Frontiers in Education Conference, 2023

2022
Qualitative Study of Professional Virtue Development in Engineering.
Proceedings of the IEEE Frontiers in Education Conference, 2022

On Competence and Virtue in Engineering and Computing Education.
Proceedings of the IEEE Frontiers in Education Conference, 2022

2021
Analyzing Competences in Software Testing: Combining Thematic Analysis with Natural Language Processing (NLP).
Proceedings of the IEEE Frontiers in Education Conference, 2021

2020
Designing Computer Science Competency Statements: A Process and Curriculum Model for the 21st Century.
Proceedings of the Working Group Reports on Innovation and Technology in Computer Science Education, 2020

Developing Competency Statements for Computer Science Curricula: The Way Ahead.
Proceedings of the 2020 ACM Conference on Innovation and Technology in Computer Science Education, 2020

Entrepreneurs and Champions on the Frontiers of Engineering Education.
Proceedings of the IEEE Frontiers in Education Conference, 2020

Difference Makers: The Transition, Handoff and Sustainability of Innovative Programs.
Proceedings of the IEEE Frontiers in Education Conference, 2020

Unpacking Dispositions in the CC2020 Computing Curriculum Overview Report.
Proceedings of the IEEE Frontiers in Education Conference, 2020

Bridging Professionalism: Dispositions as Means for Relating Competency across Disciplines.
Proceedings of the IEEE Frontiers in Education Conference, 2020

Assessing interest and confidence as components of student motivation in informal STEM learning.
Proceedings of the IEEE Frontiers in Education Conference, 2020

2019
Assessing Students' IT Professional Values in a Global Project Setting.
ACM Trans. Comput. Educ., 2019

Understanding the Cost of Change: Measuring Sustainability of Computing Education.
Proceedings of the IEEE Frontiers in Education Conference, 2019

2018
Modeling global competencies for computing education.
Proceedings of the 23rd Annual ACM Conference on Innovation and Technology in Computer Science Education, 2018

Modelling competencies for computing education beyond 2020: a research based approach to defining competencies in the computing disciplines.
Proceedings of the Proceedings Companion of the 23rd Annual ACM Conference on Innovation and Technology in Computer Science Education, 2018

Software Engineering Department Heads Workshop.
Proceedings of the IEEE Frontiers in Education Conference, 2018

Panel: Integrating Requirements Engineering Education into Core Engineering Disciplines.
Proceedings of the IEEE Frontiers in Education Conference, 2018

Voices on the Core of Computing.
Proceedings of the IEEE Frontiers in Education Conference, 2018

2017
Panel: Software requirements engineering education in a changing world.
Proceedings of the 2017 IEEE Frontiers in Education Conference, 2017

Cross-course project-based learning in requirements engineering: An eight-year retrospective.
Proceedings of the 2017 IEEE Frontiers in Education Conference, 2017

2016
Issues in student valuing of software engineering best practices.
Proceedings of the 2016 IEEE Frontiers in Education Conference, 2016

2015
Special session on design metaphors: Rethinking the vocabulary of design education.
Proceedings of the 2015 IEEE Frontiers in Education Conference, 2015

2014
Special session on design & failure: How philosophy and belief impact design education.
Proceedings of the IEEE Frontiers in Education Conference, 2014

A knowledge basis for engineering design.
Proceedings of the IEEE Frontiers in Education Conference, 2014

2013
Knowledge-generation epistemology and the foundations of engineering.
Proceedings of the IEEE Frontiers in Education Conference, 2013

2012
Work in progress: Integrating game design and development into undergraduate biology education.
Proceedings of the IEEE Frontiers in Education Conference, 2012

2011
A Case Study: Integrating a Game Application-driven Approach and Social Collaborations into Software Engineering Education.
Proceedings of the ICEIS 2011, 2011

2010
Computer Science: Is It Really the Scientific Foundation for Software Engineering?
Computer, 2010

Building Customized Cushion Seats Using Stereo Visions for Disabled.
Proceedings of the Seventh International Conference on Information Technology: New Generations, 2010

2007
Testing as a Mental Discipline: Practical Methods for Affecting Developer Behavior.
Proceedings of the 20th Conference on Software Engineering Education and Training (CSEE&T 2007), 2007

2006
Creating an Accreditable Software Engineering Bachelor's Program.
IEEE Softw., 2006

Testing as a Mental Discipline: Practical Methods for Affecting Student Behavior.
Proceedings of the 19th Conference on Software Engineering Education and Training (CSEE&T 2006), 2006

1995
Requirements-Based Design Evaluation.
Proceedings of the 32st Conference on Design Automation, 1995

1993
SPAR: a schematic place and route system.
IEEE Trans. Comput. Aided Des. Integr. Circuits Syst., 1993


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