Mirela Gutica

Orcid: 0000-0002-3719-0712

According to our database1, Mirela Gutica authored at least 16 papers between 2013 and 2023.

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Bibliography

2023
Enhancing Diversity and Inclusion in Computer Science Undergraduate Programs: The Role of Admissions.
Proceedings of the 2023 Working Group Reports on Innovation and Technology in Computer Science Education, 2023

Exploring Computing Science Programs' Admission Procedures with a Diversity and Inclusion Lens.
Proceedings of the 2023 Conference on Innovation and Technology in Computer Science Education V. 2, 2023

2021
Emotional Agents in Educational Game Design: Heroes of Math Island.
Int. J. Game Based Learn., 2021

Fostering High School Girls' Interest and Attainment in Computer Science.
Proceedings of the ITiCSE '21: Proceedings of the 26th ACM Conference on Innovation and Technology in Computer Science Education V.1, Virtual Event, Germany, June 26, 2021

2020
Designing Computer Science Competency Statements: A Process and Curriculum Model for the 21st Century.
Proceedings of the Working Group Reports on Innovation and Technology in Computer Science Education, 2020

Developing Competency Statements for Computer Science Curricula: The Way Ahead.
Proceedings of the 2020 ACM Conference on Innovation and Technology in Computer Science Education, 2020

2019
Fostering Program Comprehension in Novice Programmers - Learning Activities and Learning Trajectories.
Proceedings of the Working Group Reports on Innovation and Technology in Computer Science Education, 2019

Program Comprehension: Identifying Learning Trajectories for Novice Programmers.
Proceedings of the 2019 ACM Conference on Innovation and Technology in Computer Science Education, 2019

Motivating High School Girls to Study Computer Science.
Proceedings of the 2019 ACM Conference on Innovation and Technology in Computer Science Education, 2019

2018
Predicting academic performance: a systematic literature review.
Proceedings of the Proceedings Companion of the 23rd Annual ACM Conference on Innovation and Technology in Computer Science Education, 2018

Taxonomizing features and methods for identifying at-risk students in computing courses.
Proceedings of the 23rd Annual ACM Conference on Innovation and Technology in Computer Science Education, 2018

Improving students' engagement with large-team software development projects.
Proceedings of the 23rd Annual ACM Conference on Innovation and Technology in Computer Science Education, 2018

2017
Early Developmental Activities and Computing Proficiency.
Proceedings of the 2017 ITiCSE Working Group Reports, 2017

Searching for Early Developmental Activities Leading to Computational Thinking Skills.
Proceedings of the 2017 ACM Conference on Innovation and Technology in Computer Science Education, 2017

2016
Interaction with an Edu-Game: A Detailed Analysis of Student Emotions and Judges' Perceptions.
Int. J. Artif. Intell. Educ., 2016

2013
Student Emotions with an Edu-game: A Detailed Analysis.
Proceedings of the 2013 Humaine Association Conference on Affective Computing and Intelligent Interaction, 2013


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