Jakob Tholander

Orcid: 0000-0002-2782-9500

According to our database1, Jakob Tholander authored at least 61 papers between 1998 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2023
Learning from Other Communities: Organising Collective Action in a Grassroots Food-sharing Initiative.
Comput. Support. Cooperative Work., December, 2023

Data-Enabled Sustainability: The Collective Work of Turning Data into Actions for Environmental Care.
Proceedings of the Computer Supported Cooperative Work and Social Computing, 2023

Design Ideation with AI - Sketching, Thinking and Talking with Generative Machine Learning Models.
Proceedings of the 2023 ACM Designing Interactive Systems Conference, 2023

Designing for Digital Environmental Stewardship in Waste Management.
Proceedings of the 2023 ACM Designing Interactive Systems Conference, 2023

2022
Towards Digital Environmental Stewardship: the Work of Caring for the Environment in Waste Management.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

Modding the Pliable Machine: Unpacking the Creative and Social Practice of Upkeep at the Makerspace.
Proceedings of the C&C '22: Creativity and Cognition, Venice, Italy, June 20 - 23, 2022, 2022

Cracking the code: Co-coding with AI in creative programming education.
Proceedings of the C&C '22: Creativity and Cognition, Venice, Italy, June 20 - 23, 2022, 2022

2021
Design in Action: Unpacking the Artists' Role in Performance-Led Research.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

Queuing for Waste: Sociotechnical Interactions within a Food Sharing Community.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

"This is not a free supermarket": Reconsidering Queuing at Food-sharing Events.
Proceedings of the C&T '21: Communities & Technologies 2021, 2021

2020
Machine Sensibility: Unpacking the Embodied and Situated Dimensions of 3D Printing.
Proceedings of the NordiCHI '20: Shaping Experiences, 2020

Crafting Personal Information - Resistance, Imperfection, and Self-Creation in Bullet Journaling.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

2019
A Successful Failure or a Failed Success?
Proceedings of the Halfway to the Future Symposium 2019, 2019

2018
Body-centric computing: results from a weeklong Dagstuhl seminar in a German castle.
Interactions, 2018

Embracing First-Person Perspectives in Soma-Based Design.
Informatics, 2018

Musicians' initial encounters with a smart guitar.
Proceedings of the 10th Nordic Conference on Human-Computer Interaction, Oslo, 2018

2017
"It's a Bomb!" - Material Literacy and Narratives of Making.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Community-Based Innovation among Elite Orienteers: Full Paper.
Proceedings of the 8th International Conference on Communities and Technologies, Troyes, France, June 26, 2017

Being, Bringing and Bridging: Three Aspects of Sketching with Nature.
Proceedings of the 2017 Conference on Designing Interactive Systems, 2017

2016
Drifting off course: how sports technology can use real-time data to add new dimensions to sports.
Proceedings of the 15th International Conference on Mobile and Ubiquitous Multimedia, 2016

Jogging at CHI.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016


2015
HCI and sports.
Interactions, 2015

Snot, Sweat, Pain, Mud, and Snow: Performance and Experience in the Use of Sports Watches.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

Understanding Sports-HCI by Going Jogging at CHI.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015

2014
Designing for Movement: the Case of Sports.
Proceedings of the International Workshop on Movement and Computing, 2014

Swing sound: experiencing the golf swing through sound.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Runright: real-time visual and audio feedback on running.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Performativity in sustainable interaction: the case of seasonal grocery shopping in ecofriends.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Jogging with technology: interaction design supporting sport activities.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Using Body Cards in a Design Process for Going From Bodily Experiences to Design.
Proceedings of the BCS-HCI 2014 Proceedings of the 28th International BCS Human Computer Interaction Conference, 2014

Experiencing art through kinesthetic dialogue.
Proceedings of the Designing Interactive Systems Conference 2014, DIS '14, Vancouver, BC, 2014

2013
Ecofriends: designing for critical reflection using social voices.
Interactions, 2013

2012
But i don't trust my friends: ecofriends - an application for reflective grocery shopping.
Proceedings of the Mobile HCI '12, 2012

Understanding agency in interaction design materials.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

Revisiting the jacquard loom: threads of history and current patterns in HCI.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

2011
Exploring Bodily Engaging Artifacts Among Golfers, Skaters and Dancers.
Proceedings of the Whole Body Interaction, 2011

The lega: a device for leaving and finding tactile traces.
Proceedings of the 5th International Conference on Tangible and Embedded Interaction 2011, 2011

Body, movement, gesture & tactility in interaction with mobile devices.
Proceedings of the 13th Conference on Human-Computer Interaction with Mobile Devices and Services, 2011

Weather Gods and Fruit Kids - Embodying abstract concepts using tactile feedback and Whole Body Interaction.
Proceedings of the 9th International Conference on Computer Supported Collaborative Learning, 2011

MoBoogie: creative expression through whole body musical interaction.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

2010
Design qualities for whole body interaction: learning from golf, skateboarding and BodyBugging.
Proceedings of the 6th Nordic Conference on Human-Computer Interaction 2010, 2010

Bodies, boards, clubs and bugs: a study of bodily engaging artifacts.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

2009
Setting the stage - Embodied and spatial dimensions in emerging programming practices.
Interact. Comput., 2009

Mirroring bodily experiences over time.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

See you on the subway: exploring mobile social software.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

2008
Beyond representations: towards an action-centric perspective on tangible interaction.
Int. J. Arts Technol., 2008

Towards a new set of ideals: consequences of the practice turn in tangible interaction.
Proceedings of the 2nd International Conference on Tangible and Embedded Interaction 2008, 2008

Where all the interaction is: sketching in interaction design as an embodied practice.
Proceedings of the Conference on Designing Interactive Systems, 2008

2006
Designing for programming as joint performances among groups of children.
Interact. Comput., 2006

Multimodal Interaction in Children's Programming with Tangible Artifacts.
Proceedings of the Making a Difference...: Proceedings of the 7th International Conference for the Learning Sciences, 2006

Finding design qualities in a tangible programming space.
Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006

2005
Designing for constructionist web-based knowledge building.
Proceedings of the Next 10 Years! Proceedings of the 2005 Conference on Computer Support for Collaborative Learning, 2005

"Looking At the Computer but Doing It On Land": Children's Interactions in a Tangible Programming Space.
Proceedings of the People and Computers XIX, 2005

2004
Tangible Programming and Role Play Program Execution for Kids.
Proceedings of the Embracing Diversity in the Learning Sciences: Proceedings of the 6th International Conference for the Learning Sciences, 2004

Computational Literacy at Work Children's Construction of Digital Material.
Proceedings of the Cognition and Exploratory Learning in Digital Age (CELDA'04), 2004

2003
Games to explore programming.
Proceedings of the Interaction Design and Children, 2003

2002
Support for object-oriented model construction.
Proceedings of the Conference on Computer Support for Collaborative Learning: Foundations for a CSCL Community, 2002

Doctoral consortium program.
Proceedings of the Conference on Computer Support for Collaborative Learning: Foundations for a CSCL Community, 2002

1998
Cognitive Apprenticeship in Training for Conceptual Modeling.
Proceedings of WebNet 98, 1998

Animating the Pendulum: A Pilot Study of 7: th Grade Students.
Proceedings of WebNet 98, 1998


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