Michael Rohs

Orcid: 0000-0003-4599-729X

According to our database1, Michael Rohs authored at least 131 papers between 2000 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Links

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Bibliography

2023
Can You Ear Me?: A Comparison of Different Private and Public Notification Channels for the Earlobe.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., September, 2023

Colorful Electrotactile Feedback on the Wrist.
Proceedings of the 22nd International Conference on Mobile and Ubiquitous Multimedia, 2023

2022
TrackballWatch: Trackball and Rotary Knob as a Non-Occluding Input Method for Smartwatches in Map Navigation Scenarios.
Proc. ACM Hum. Comput. Interact., 2022

EnvironZen: Immersive Soundscapes via Augmented Footstep Sounds in Urban Areas.
i-com, 2022

Special Issue on Mobile and Wearable Interaction.
i-com, 2022

Sign H3re: Symbol and X-Mark Writer Identification Using Audio and Motion Data from a Digital Pen.
Proceedings of the MuC '22: Mensch und Computer 2022, Darmstadt Germany, September 4, 2022

Ubiquitous Work Assistant: Synchronizing a Stationary and a Wearable Conversational Agent to Assist Knowledge Work.
Proceedings of the CHIWORK 2022: Symposium on Human-Computer Interaction for Work, Durham, NH, USA, June 8, 2022

Exploring the Design Space of Headphones as Wearable Public Displays.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

2021
Around-the-Head Tactile System for Supporting Micro Navigation of People with Visual Impairments.
ACM Trans. Comput. Hum. Interact., 2021

VRTactileDraw: A Virtual Reality Tactile Pattern Designer for Complex Spatial Arrangements of Actuators.
Proceedings of the Human-Computer Interaction - INTERACT 2021 - 18th IFIP TC 13 International Conference, Bari, Italy, August 30, 2021

How Compatible is Alexa with Dual Tasking? - Towards Intelligent Personal Assistants for Dual-Task Situations.
Proceedings of the HAI '21: International Conference on Human-Agent Interaction, Virtual Event, Japan, November 9, 2021

SpectroPhone: Enabling Material Surface Sensing with Rear Camera and Flashlight LEDs.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

Mobile Recognition and Tracking of Objects in the Environment through Augmented Reality and 3D Audio Cues for People with Visual Impairments.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

2020
TactileWear: A Comparison of Electrotactile and Vibrotactile Feedback on the Wrist and Ring Finger.
Proceedings of the NordiCHI '20: Shaping Experiences, 2020

Skiables: Towards a Wearable System Mounted on a Ski Boot for Measuring Slope Conditions.
Proceedings of the MUM 2020: 19th International Conference on Mobile and Ubiquitous Multimedia, 2020

Design and Evaluation of On-the-Head Spatial Tactile Patterns.
Proceedings of the MUM 2020: 19th International Conference on Mobile and Ubiquitous Multimedia, 2020

Augmenting Public Bookcases to Support Book Sharing.
Proceedings of the MobileHCI '20: 22nd International Conference on Human-Computer Interaction with Mobile Devices and Services, 2020

Workshop on Designing Technologies for Future Forms of Sustainable Mobility.
Proceedings of the MobileHCI '20: 22nd International Conference on Human-Computer Interaction with Mobile Devices and Services: Expanding the Horizon of Mobile Interaction, 2020

Tired of Wake Words?: Moving Towards Seamless Conversations with Intelligent Personal Assistants.
Proceedings of the 2nd Conference on Conversational User Interfaces, 2020

Watch my Painting: The Back of the Hand as a Drawing Space for Smartwatches.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020

Vibrotactile Funneling Illusion and Localization Performance on the Head.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

3D Tactile Obstacle Awareness System for Drones using a Tactile Interface around the Head.
Proceedings of the Interdisciplinary Workshop on Human-Drone Interaction co-located with the 2020 ACM CHI Conference on Human Factors in Computing Systems (CHI 2020), 2020

2019
Online Learning of Visualization Preferences through Dueling Bandits for Enhancing Visualization Recommendations.
Proceedings of the 21st Eurographics Conference on Visualization, 2019

Refining Vision Videos.
Proceedings of the Requirements Engineering: Foundation for Software Quality, 2019

3DTactileDraw: A Tactile Pattern Design Interface for Complex Arrangements of Actuators.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Talk to Me Intelligibly: Investigating An Answer Space to Match the User's Language in Visual Analysis.
Proceedings of the 2019 on Designing Interactive Systems Conference, DIS 2019, San Diego, 2019

2018
MuscleIO: Muscle-Based Input and Output for Casual Notifications.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2018

Integrating Physical Activity and Health Aspects in Everyday Mobility.
Proceedings of the 2018 ACM International Joint Conference and 2018 International Symposium on Pervasive and Ubiquitous Computing and Wearable Computers, 2018

Requirements of Navigation Support Systems for People with Visual Impairments.
Proceedings of the 2018 ACM International Joint Conference and 2018 International Symposium on Pervasive and Ubiquitous Computing and Wearable Computers, 2018

Pentelligence: Combining Pen Tip Motion and Writing Sounds for Handwritten Digit Recognition.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Valletto: A Multimodal Interface for Ubiquitous Visual Analytics.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

2017
Haptic Feedback for Wearables and Textiles Based on Electrical Muscle Stimulation.
Proceedings of the Smart Textiles - Fundamentals, Design, and Interaction, 2017

Beyond Just Text: Semantic Emoji Similarity Modeling to Support Expressive Communication 👫📲😃.
ACM Trans. Comput. Hum. Interact., 2017

Zap++: a 20-channel electrical muscle stimulation system for fine-grained wearable force feedback.
Proceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2017

Increasing Presence in Virtual Reality with a Vibrotactile Grid Around the Head.
Proceedings of the Human-Computer Interaction - INTERACT 2017, 2017

Inhibiting Freedom of Movement with Compression Feedback.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Squeezeback: Pneumatic Compression for Notifications.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

HapticHead: A Spherical Vibrotactile Grid around the Head for 3D Guidance in Virtual and Augmented Reality.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Emotion Actuator: Embodied Emotional Feedback through Electroencephalography and Electrical Muscle Stimulation.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

2016
EmojiZoom: emoji entry via large overview maps 😄🔍.
Proceedings of the 18th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2016

ScatterWatch: subtle notifications via indirect illumination scattered in the skin.
Proceedings of the 18th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2016

Multi-level interaction with an LED-matrix edge display.
Proceedings of the 18th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct, 2016

Let your body move: a prototyping toolkit for wearable force feedback with electrical muscle stimulation.
Proceedings of the 18th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2016

Wearable head-mounted 3D tactile display application scenarios.
Proceedings of the 18th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct, 2016

On-skin technologies for muscle sensing and actuation.
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2016 ACM International Symposium on Wearable Computers, 2016

A Wearable Force Feedback Toolkit with Electrical Muscle Stimulation.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Hands-on Introduction to Interactive Electrical Muscle Stimulation.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

HapticHead: 3D Guidance and Target Acquisition through a Vibrotactile Grid.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Follow the Force: Steering the Index Finger towards Targets using EMS.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

2015
Visualizing Scheduling: A Hierarchical Event-Based Approach on a Tablet.
Proceedings of the 17th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct, 2015

One-button recognizer: exploiting button pressing behavior for user differentiation.
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2015

CapCouch: home control with a posture-sensing couch.
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers, 2015

Wrist Compression Feedback by Pneumatic Actuation.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015

Cruise Control for Pedestrians: Controlling Walking Direction using Electrical Muscle Stimulation.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

2014
Ergonomic characteristics of gestures for front- and back-of-tablets interaction with grasping hands.
Proceedings of the 16th international conference on Human-computer interaction with mobile devices & services, 2014

Around-device devices: my coffee mug is a volume dial.
Proceedings of the 16th international conference on Human-computer interaction with mobile devices & services, 2014

Touch Accessibility on the Front and the Back of Held Tablet Devices.
Proceedings of the Haptics: Neuroscience, Devices, Modeling, and Applications, 2014

Let me grab this: a comparison of EMS and vibration for haptic feedback in free-hand interaction.
Proceedings of the 5th Augmented Human International Conference, 2014

2013
Tickle: a surface-independent interaction technique for grasp interfaces.
Proceedings of the Seventh International Conference on Tangible, 2013

Combining acceleration and gyroscope data for motion gesture recognition using classifiers with dimensionality constraints.
Proceedings of the 18th International Conference on Intelligent User Interfaces, 2013

Paperbox: a toolkit for exploring tangible interaction on interactive surfaces.
Proceedings of the Creativity and Cognition 2013, 2013

2012
Theme issue on personal projection.
Pers. Ubiquitous Comput., 2012

Pico projectors: firefly or bright future?
Interactions, 2012

Sketch-a-TUI: low cost prototyping of tangible interactions using cardboard and conductive ink.
Proceedings of the 6th International Conference on Tangible and Embedded Interaction 2012, 2012

Mobile vision (MobiVis): vision-based applications and HCI.
Proceedings of the Mobile HCI '12, 2012

ShoeSense: a new perspective on gestural interaction and wearable applications.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

PalmSpace: continuous around-device gestures vs. multitouch for 3D rotation tasks on mobile devices.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2012

2011
WorldCupinion Experiences with an Android App for Real-Time Opinion Sharing During Soccer World Cup Games.
Int. J. Mob. Hum. Comput. Interact., 2011

Dynamic ambient lighting for mobile devices.
Proceedings of the 24th Annual ACM Symposium on User Interface Software and Technology, Santa Barbara, CA, USA, October 16-19, 2011, 2011

Body, movement, gesture & tactility in interaction with mobile devices.
Proceedings of the 13th Conference on Human-Computer Interaction with Mobile Devices and Services, 2011

Protractor3D: a closed-form solution to rotation-invariant 3D gestures.
Proceedings of the 16th International Conference on Intelligent User Interfaces, 2011

A Taxonomy of Microinteractions: Defining Microgestures Based on Ergonomic and Scenario-Dependent Requirements.
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011

Real-time nonverbal opinion sharing through mobile phones during sports events.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

Interaction with magic lenses: real-world validation of a Fitts' Law model.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

CapWidgets: tangile widgets versus multi-touch controls on mobile devices.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

Mobile and personal projection (MP<sup>2</sup>).
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

Mobile Projection Interfaces for Augmented Reality Applications.
Proceedings of the Handbook of Augmented Reality, 2011

2010
Projector Phones: A New Class of Interfaces for Augmented Reality.
Int. J. Mob. Hum. Comput. Interact., 2010

Use the Force (or something) - Pressure and Pressure - Like Input for Mobile Music Performance.
Proceedings of the 10th International Conference on New Interfaces for Musical Expression, 2010

User-defined gestures for connecting mobile phones, public displays, and tabletops.
Proceedings of the 12th Conference on Human-Computer Interaction with Mobile Devices and Services, 2010

Semi-automatic zooming for mobile map navigation.
Proceedings of the 12th Conference on Human-Computer Interaction with Mobile Devices and Services, 2010

The $3 recognizer: simple 3D gesture recognition on mobile devices.
Proceedings of the 15th International Conference on Intelligent User Interfaces, 2010

A $3 gesture recognizer: simple gesture recognition for devices equipped with 3D acceleration sensors.
Proceedings of the 15th International Conference on Intelligent User Interfaces, 2010

Characteristics of pressure-based input for mobile devices.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

Mobile product customization.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

Extending the virtual trackball metaphor to rear touch input.
Proceedings of the IEEE Symposium on 3D User Interfaces, 2010

2009
Impact of item density on the utility of visual context in magic lens interactions.
Pers. Ubiquitous Comput., 2009

Bridging the gap between the Kodak and the Flickr generations: A novel interaction technique for collocated photo sharing.
Int. J. Hum. Comput. Stud., 2009

Marauders light: replacing the wand with a mobile camera projector unit.
Proceedings of the 8th International Conference on Mobile and Ubiquitous Multimedia, 2009

PhotoMap: using spontaneously taken images of public maps for pedestrian navigation tasks on mobile devices.
Proceedings of the 11th Conference on Human-Computer Interaction with Mobile Devices and Services, 2009

Impact of item density on magic lens interactions.
Proceedings of the 11th Conference on Human-Computer Interaction with Mobile Devices and Services, 2009

Hoverflow: exploring around-device interaction with IR distance sensors.
Proceedings of the 11th Conference on Human-Computer Interaction with Mobile Devices and Services, 2009

HoverFlow: expanding the design space of around-device interaction.
Proceedings of the 11th Conference on Human-Computer Interaction with Mobile Devices and Services, 2009

Mobile and Embedded Interactive Systems (MEIS'09).
Proceedings of the 39. Jahrestagung der Gesellschaft für Informatik, Im Focus das Leben, INFORMATIK 2009, Lübeck, Germany, September 28, 2009

Map torchlight: a mobile augmented reality camera projector unit.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

Using hands and feet to navigate and manipulate spatial data.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

2008
Sensing-Based Interaction for Information Navigation on Handheld Displays.
Adv. Hum. Comput. Interact., 2008

Group coordination and negotiation through spatial proximity regions around mobile devices on augmented tabletops.
Proceedings of the Third IEEE International Workshop on Tabletops and Interactive Surfaces (Tabletop 2008), 2008

Microphone as Sensor in Mobile Phone Performance.
Proceedings of the 8th International Conference on New Interfaces for Musical Expression, 2008

Improving the Communication of Spatial Information in Crisis Response by Combining Paper Maps and Mobile Devices.
Proceedings of the Mobile Response, 2008

Mobile Interaction with the real world.
Proceedings of the Mobile Interaction with the Real World 2008, 2008

Workshop on Mobile Interaction with the Real World.
Proceedings of the Mobile Interaction with the Real World 2008, 2008

Mobile interaction with the real world.
Proceedings of the 10th Conference on Human-Computer Interaction with Mobile Devices and Services, 2008

Photomap: Snap, Grab and Walk away with a "You Are Here" Map.
Proceedings of the Mobile Interaction with the Real World 2008, 2008

Improving interaction with virtual globes through spatial thinking: helping users ask "why?".
Proceedings of the 13th International Conference on Intelligent User Interfaces, 2008

Mobile and Embedded Interactive Systems (MEIS'08).
Proceedings of the 38. Jahrestagung der Gesellschaft für Informatik, Beherrschbare Systeme, 2008

A GPS Tracking Application with a Tilt- and Motion-Sensing Interface.
Proceedings of the 38. Jahrestagung der Gesellschaft für Informatik, Beherrschbare Systeme, 2008

Navigating Dynamically-Generated High Quality Maps on Tilt-Sensing Mobile Devices.
Proceedings of the 38. Jahrestagung der Gesellschaft für Informatik, Beherrschbare Systeme, 2008

Target acquisition with camera phones when used as magic lenses.
Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008

2007
Marker-Based Embodied Interaction for Handheld Augmented Reality Games.
J. Virtual Real. Broadcast., 2007

CaMus 2 - Optical Flow and Collaboration in Camera Phone Music Performance.
Proceedings of the Seventh International Conference on New Interfaces for Musical Expression, 2007

Map navigation with mobile devices: virtual versus physical movement with and without visual context.
Proceedings of the 9th International Conference on Multimodal Interfaces, 2007

Shamus - a Sensor-Based Integrated Mobile phone Instrument.
Proceedings of the 2007 International Computer Music Conference, 2007

CaMus<sup>2</sup>: collaborative music performance with mobile camera phones.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2007

2006
The Smart Phone: A Ubiquitous Input Device.
IEEE Pervasive Comput., 2006

CaMus: Live Music Performance using Camera Phones and Visual Grid Tracking.
Proceedings of the New Interfaces for Musical Expression, 2006

Which one is better?: information navigation techniques for spatially aware handheld displays.
Proceedings of the 8th International Conference on Multimodal Interfaces, 2006

Explorations in sound for tilting-based interfaces.
Proceedings of the 8th International Conference on Multimodal Interfaces, 2006

Mobile STK for Symbian OS.
Proceedings of the 2006 International Computer Music Conference, 2006

2005
A Conceptual Framework for Camera Phone-Based Interaction Techniques.
Proceedings of the Pervasive Computing, 2005

Camera Phones with Pen Input as Annotation Devices.
Proceedings of the Pervasive Mobile Interaction Devices (PERMID 2005) - Mobile Devices as Pervasive User Interfaces and Interaction Devices, 2005

Mobile Phones as Pointing Devices.
Proceedings of the Pervasive Mobile Interaction Devices (PERMID 2005) - Mobile Devices as Pervasive User Interfaces and Interaction Devices, 2005

Development of interactive applications for mobile devices.
Proceedings of the 7th Conference on Human-Computer Interaction with Mobile Devices and Services, 2005

Visual Code Widgets for Marker-Based Interaction.
Proceedings of the 25th International Conference on Distributed Computing Systems Workshops (ICDCS 2005 Workshops), 2005

Sweep and point and shoot: phonecam-based interactions for large public displays.
Proceedings of the Extended Abstracts Proceedings of the 2005 Conference on Human Factors in Computing Systems, 2005

Social, Economic, and Ethical Implications of Ambient Intelligence and Ubiquitous Computing.
Proceedings of the Ambient Intelligence, 2005

2004
Real-World Interaction with Camera Phones.
Proceedings of the Ubiquitous Computing Systems, Second International Symposium, 2004

2003
Rendezvous layer protocols for Bluetooth-enabled smart devices.
Pers. Ubiquitous Comput., 2003

Entry Points into a Smart Campus Environment - Overview of the ETHOC System.
Proceedings of the 23rd International Conference on Distributed Computing Systems Workshops (ICDCS 2003 Workshops), 2003

2000
Issues in Smartcard Middleware.
Proceedings of the Java on Smart Cards: Programming and Security, 2000

Mobile Code as an Enabling Technology for Service-Oriented Smartcard Middleware.
Proceedings of the International Symposium on Distributed Objects and Applications, 2000


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