Gilles Bailly

Orcid: 0000-0001-8027-5765

According to our database1, Gilles Bailly authored at least 97 papers between 2005 and 2023.

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Bibliography

2023
Computational Model of the Transition from Novice to Expert Interaction Techniques.
ACM Trans. Comput. Hum. Interact., October, 2023

Ressources de connaissances dans les ateliers de fabrication: objectifs et défis: Knowledge Resources in Fabrication Workshops: Objectives and Challenges.
Proceedings of the 34th Conference on l'Interaction Humain-Machine, 2023

2022
Conveying Emotions Through Device-Initiated Touch.
IEEE Trans. Affect. Comput., 2022

Exploring Capturing Approaches in Shared Fabrication Workshops: Current Practice and Opportunities.
Proc. ACM Hum. Comput. Interact., 2022

"Let's Meet and Work it Out": Understanding and Mitigating Encountered-Type of Haptic Devices Failure Modes in VR.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2022

Généralisation de la Fonction de Redirection de la Main en Réalité Virtuelle: Generalizing the Hand Redirection Function in Virtual Reality.
Proceedings of the IHM '22: Proceedings of the 33rd Conference on l'Interaction Humain-Machine, 2022

What AI Practitioners Say About Human-AI Trust: Its Role, Importance, and Factors That Affect It.
Proceedings of the HHAI 2022: Augmenting Human Intellect, 2022

Revisiting Menu Design Through the Lens of Implicit Statistical Learning.
Proceedings of the AVI 2022: International Conference on Advanced Visual Interfaces, Frascati, Rome, Italy, June 6, 2022

Generalizing the Hand Redirection Function in Virtual Reality.
Proceedings of the AVI 2022: International Conference on Advanced Visual Interfaces, Frascati, Rome, Italy, June 6, 2022

2021
How to Evaluate Trust in AI-Assisted Decision Making? A Survey of Empirical Methodologies.
Proc. ACM Hum. Comput. Interact., 2021

"Can I Touch This?": Survey of Virtual Reality Interactions via Haptic Solutions.
CoRR, 2021

Visuo-haptic Illusions for Motor Skill Acquisition in Virtual Reality.
Proceedings of the SUI '21: Symposium on Spatial User Interaction, 2021

A Trajectory Model for Desktop-Scale Hand Redirection in Virtual Reality.
Proceedings of the Human-Computer Interaction - INTERACT 2021 - 18th IFIP TC 13 International Conference, Bari, Italy, August 30, 2021

"Can I Touch This?": Survey of Virtual Reality Interactions via Haptic Solutions: Revue de Littérature des Interactions en Réalité Virtuelle par le biais de Solutions Haptiques.
Proceedings of the IHM '21 - 32e Conférence Francophone sur l'Interaction Homme-Machine, Virtual Event, France, April 13, 2021

Adapting User Interfaces with Model-based Reinforcement Learning.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

"Beyond 3D printers": Understanding Long-Term Digital Fabrication Practices for the Education of Visually Impaired or Blind Youth.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

2020
CoVR: A Large-Scale Force-Feedback Robotic Interface for Non-Deterministic Scenarios in VR.
Proceedings of the UIST '20: The 33rd Annual ACM Symposium on User Interface Software and Technology, 2020

Retroactive Transfer Phenomena in Alternating User Interfaces.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

Multimodal and Mixed Control of Robotic Endoscopes.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

2019
Mitigating the Attraction Effect with Visualizations.
IEEE Trans. Vis. Comput. Graph., 2019

Skin-On Interfaces: A Bio-Driven Approach for Artificial Skin Design to Cover Interactive Devices.
Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology, 2019

SAM: self-adapting menus on the web.
Proceedings of the 24th International Conference on Intelligent User Interfaces: Companion, 2019

SAM: a modular framework for self-adapting web menus.
Proceedings of the 24th International Conference on Intelligent User Interfaces, 2019

Impacts of Telemanipulation in Robotic Assisted Surgery.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

2018
An Exploratory Study of the Uses of a Multisensory Map - With Visually Impaired Children.
Multimodal Technol. Interact., 2018

MobiLimb: Augmenting Mobile Devices with a Robotic Limb.
Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology, 2018

Micro-ethics for participatory design with marginalised children.
Proceedings of the 15th Participatory Design Conference: Full Papers - Volume 1, 2018

Characterize the transition from menus to hotkeys.
Proceedings of the 30th Conference on l'Interaction Homme-Machine, 2018

Predicting Human Performance in Vertical Menu Selection Using Deep Learning.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Taking into Account Sensory Knowledge: The Case of Geo-techologies for Children with Visual Impairments.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

2017
Visual Menu Techniques.
ACM Comput. Surv., 2017

Survey and perspectives of social touch in HCI.
Proceedings of the 29th Conference on l'Interaction Homme-Machine, 2017

Investigating the design space of smartwatches combining physical rotary inputs.
Proceedings of the 29th Conference on l'Interaction Homme-Machine, 2017

VersaPen: An Adaptable, Modular and Multimodal I/O Pen.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

VersaPen: Exploring Multimodal Interactions with a Programmable Modular Pen.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Effects of Frequency Distribution on Linear Menu Performance.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Passive yet Expressive TouchTokens.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

IconHK: Using Toolbar button Icons to Communicate Keyboard Shortcuts.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

2016
SchemeLens: A Content-Aware Vector-Based Fisheye Technique for Navigating Large Systems Diagrams.
IEEE Trans. Vis. Comput. Graph., 2016

Desktop Orbital Camera Motions Using Rotational Head Movements.
Proceedings of the 2016 Symposium on Spatial User Interaction, 2016

Impact of Motorized Projection Guidance on Spatial Memory.
Proceedings of the 2016 Symposium on Spatial User Interaction, 2016

Multi-touch trackpads in the wild.
Proceedings of the Actes de la 28ième conférence francophone sur l'Interaction Homme-Machine, 2016

Command Selection and User Expertise.
Proceedings of the 11th Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2016), 2016

"Hold My Hand, Baby": Understanding Engagement through the Illusion of Touch between Human and Agent.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

TouchTokens: Guiding Touch Patterns with Passive Tokens.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

InspectorWidget: A System to Analyze Users Behaviors in Their Applications.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

MapSense: Multi-Sensory Interactive Maps for Children Living with Visual Impairments.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

LivingDesktop: Augmenting Desktop Workstation with Actuated Devices.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

2015
Glass+Skin: An Empirical Evaluation of the Added Value of Finger Identification to Basic Single-Touch Interaction on Touch Screens.
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015

Finding Objects Faster in Dense Environments Using a Projection Augmented Robotic Arm.
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015

A study on 3D viewpoint control through head and shoulders motion.
Proceedings of the 27th Conference on l'Interaction Homme-Machine, 2015

Identifying the needs of children living with visual impairment: state of the art and French field-study.
Proceedings of the 27th Conference on l'Interaction Homme-Machine, 2015

SpotPad, LociPad, ChordPad and InOutPad: investigating gesture-based input on touchpad.
Proceedings of the 27th Conference on l'Interaction Homme-Machine, 2015

iSkin: Flexible, Stretchable and Visually Customizable On-Body Touch Sensors for Mobile Computing.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

The Emergence of Interactive Behavior: A Model of Rational Menu Search.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

2014
Toward optimal menu design.
Interactions, 2014

Cuenesics: using mid-air gestures to select items on interactive public displays.
Proceedings of the 16th international conference on Human-computer interaction with mobile devices & services, 2014

MirrorTouch: combining touch and mid-air gestures for public displays.
Proceedings of the 16th international conference on Human-computer interaction with mobile devices & services, 2014

CtrlMouse et TouchCtrl: duplicating mode delimiters on the mouse.
Proceedings of the 26th Conference on l'Interaction Homme-Machine, 2014

A design space for three-dimensional curve edition.
Proceedings of the 26th Conference on l'Interaction Homme-Machine, 2014

SuperVision: spatial control of connected objects in smart-home.
Proceedings of the 26th Conference on l'Interaction Homme-Machine, 2014

A design space of guidance techniques for large and dense physical environments.
Proceedings of the 26th Conference on l'Interaction Homme-Machine, 2014

Model of visual search and selection time in linear menus.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

2013
MenuOptimizer: interactive optimization of menu systems.
Proceedings of the 26th Annual ACM Symposium on User Interface Software and Technology, 2013

MenuInspector: Outil pour l'analyse des menus et cas d'étude.
Proceedings of the 25th IEME conference francophone on l'Interaction Homme-Machine, 2013

StrikeAPose: revealing mid-air gestures on public displays.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Screenfinity: extending the perception area of content on very large public displays.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Promoting Hotkey use through rehearsal with ExposeHK.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Métamorphe: augmenting hotkey usage with actuated keys.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

2012
Design and evaluation of finger-count interaction: Combining multitouch gestures and menus.
Int. J. Hum. Comput. Stud., 2012

Looking glass: a field study on noticing interactivity of a shop window.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

Chained displays: configurations of public displays can be used to influence actor-, audience-, and passer-by behavior.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

ShoeSense: a new perspective on gestural interaction and wearable applications.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

PalmSpace: continuous around-device gestures vs. multitouch for 3D rotation tasks on mobile devices.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2012

2011
Comparing Free Hand Menu Techniques for Distant Displays Using Linear, Marking and Finger-Count Menus.
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011

Un espace de caractérisation de la télécommande dans le contexte de la télévision interactive.
Proceedings of the 23th French speaking Conference on Human-Computer Interaction, 2011

Promesses et contraintes de la joaillerie numérique interactive: un aperçu de l'état de l'art.
Proceedings of the 23th French speaking Conference on Human-Computer Interaction, 2011

Gesture-aware remote controls: guidelines and interaction technique.
Proceedings of the 13th International Conference on Multimodal Interfaces, 2011

2010
Finger-count & radial-stroke shortcuts: 2 techniques for augmenting linear menus on multi-touch surfaces.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

Wavelet menus on handheld devices: stacking metaphor for novice mode and eyes-free selection for expert mode.
Proceedings of the International Conference on Advanced Visual Interfaces, 2010

2009
Techniques de menus : Caracterisation, Conception et Evaluation. (Menu Techniques: Characterization, Design and Evaluation).
PhD thesis, 2009

Wavelet menus: a stacking metaphor for adapting marking menus to mobile devices.
Proceedings of the 11th Conference on Human-Computer Interaction with Mobile Devices and Services, 2009

Leaf Menus: Linear Menus with Stroke Shortcuts for Small Handheld Devices.
Proceedings of the Human-Computer Interaction, 2009

Wavelet menu: une adaptation des marking menus pour les dispositifs mobiles.
Proceedings of the 21st International Conference of the Association Francophone d'Interaction Homme-Machine, 2009

2008
Interpool: interpreting smart-pooling results.
Bioinform., 2008

Menus leaf: enrichir les menus linéaires par des gestes.
Proceedings of the 20th international conference on Association Francophone d'Interaction Homme-Machine, 2008

MultiTouch menu (MTM).
Proceedings of the 20th international conference on Association Francophone d'Interaction Homme-Machine, 2008

TactiMote: a tactile remote control for navigating in long lists.
Proceedings of the 10th International Conference on Multimodal Interfaces, 2008

Exploring the impulsion and vibration effects of tactile patterns.
Proceedings of the 22nd British HCI Group Annual Conference on HCI 2008: People and Computers XXII: Culture, Creativity, Interaction, 2008

Flower menus: a new type of marking menu with large menu breadth, within groups and efficient expert mode memorization.
Proceedings of the working conference on Advanced Visual Interfaces, 2008

2007
Wave Menus: Improving the Novice Mode of Hierarchical Marking Menus.
Proceedings of the Human-Computer Interaction, 2007

Quinze ans de recherche sur les menus: critères et propriétés des techniques de menus.
Proceedings of the 19th Conference on l'Interaction Homme-Machine, 2007

Techniques de menus: description, développement, evaluation.
Proceedings of the 19th Conference on l'Interaction Homme-Machine, 2007

ARemote: A Tangible Interface for Selecting TV Channels.
Proceedings of the Advances in Artificial Reality and Tele-Existence, 2007

2006
From Visualization to Manipulation of RNA Secondary and Tertiary Structures.
Proceedings of the 10th International Conference on Information Visualisation, 2006

NAVRNA: visualization - exploration - editing of RNA.
Proceedings of the working conference on Advanced visual interfaces, 2006

2005
2M: un espace de conception pour i'interaction bi-manuelle.
Proceedings of the Actes des 2èmes journées francophones Mobilité et Ubiquité 2005, 2005


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