Teng Ma

Orcid: 0000-0002-1285-8106

Affiliations:
  • Xi'an Jiaotong-Liverpool University, Suzhou, Jiangsu, China


According to our database1, Teng Ma authored at least 15 papers between 2018 and 2026.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book  In proceedings  Article  PhD thesis  Dataset  Other 

Links

Online presence:

On csauthors.net:

Bibliography

2026
LanternOperAR: Engaging Yue Opera Culture with Chinese Philosophy in Hybrid Gift through Interactive Experience.
ACM Journal on Computing and Cultural Heritage, March, 2026

2025
Effective Use of Digital Textbooks: A Hybrid Framework of Acceptance and Self-Determination in Higher Education Programming Courses.
IEEE Trans. Educ., June, 2025

Examining the Use of <i>DanMu</i> for Crowdsourcing Control in Virtual Gatherings.
Int. J. Hum. Comput. Interact., May, 2025

Text-Color Hybrid Labeling for Multiclass Map Visualization: A Comparative Evaluation of Four Annotation Strategies.
Proceedings of the 18th International Symposium on Visual Information Communication and Interaction, 2025

2024
Cross-cultural factors influencing the adoption of virtual reality for practical learning.
Univers. Access Inf. Soc., August, 2024

Theorising moderation in the configurational approach: A guide for identifying and interpreting moderating influences in QCA.
Inf. Syst. J., May, 2024

LanternOperAR: Integrating Gamification and Visualization to Engage with Yue Opera in a Hybrid Gift.
Proceedings of the Eurographics Workshop on Graphics and Cultural Heritage, 2024

EmoVR: Guiding and Visualizing Emotions in Virtual Reality Therapy for Mental Health.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2024

The Role of Complementary Innovations: Releasing Strategy of DLCs on Digital Game Platforms.
Proceedings of the 45th International Conference on Information Systems, 2024

2023
Facilitating Supplementary Innovation in the Digital Game Industry: The Role of Modding Toolkits.
Proceedings of the 27th Pacific Asia Conference on Information Systems, 2023

2022
Supplemental Innovation Strategies on Digital Game Platforms.
Proceedings of the 26th Pacific Asia Conference on Information Systems, 2022

2020
Effects of Process Capabilities on the Continuous Use of Open-Standard Interorganizational Systems.
Proceedings of the 24th Pacific Asia Conference on Information Systems, 2020

2019
Enhancing VR Experiential Learning through the Design of Embodied Interaction in a Shared Virtual Environment.
Proceedings of the 23rd Pacific Asia Conference on Information Systems, 2019

2018
Analyzing key influences of tourists' acceptance of online reviews in travel decisions.
Internet Res., 2018

Importance of Community Influence and Meter Message on Brand Value Co-creation: a Study In Social Commerce Research - in - Progress.
Proceedings of the 2018 International Conference on Information Resources Management, 2018


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