William V. Baxter III

According to our database1, William V. Baxter III authored at least 19 papers between 1989 and 2011.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2011
Dynamic stylized shading primitives.
Proceedings of the 9th International Symposium on Non-Photorealistic Animation and Rendering, 2011

2009
Compatible Embedding for 2D Shape Animation.
IEEE Trans. Vis. Comput. Graph., 2009

N-way morphing for 2D animation.
Comput. Animat. Virtual Worlds, 2009

2008
Rigid shape interpolation using normal equations.
Proceedings of the 6th International Symposium on Non-Photorealistic Animation and Rendering, 2008

2007
Locally controllable stylized shading.
ACM Trans. Graph., 2007

Finite volume flow simulations on arbitrary domains.
Graph. Model., 2007

2006
Latent Doodle Space.
Comput. Graph. Forum, 2006

Tweakable light and shade for cartoon animation.
Proceedings of the 4th International Symposium on Non-Photorealistic Animation and Rendering, 2006

2005
DAB: interactive haptic painting with 3D virtual brushes.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005

2004
A viscous paint model for interactive applications.
Comput. Animat. Virtual Worlds, 2004

Physically based virtual painting.
Commun. ACM, 2004

A Versatile Interactive 3D Brush Model.
Proceedings of the 12th Pacific Conference on Computer Graphics and Applications, 2004

IMPaSTo: a realistic, interactive model for paint.
Proceedings of the 3rd International Symposium on Non-Photorealistic Animation and Rendering, 2004

Haptic Interaction with Fluid Media.
Proceedings of the Graphics Interface 2004 Conference, 2004

2003
Simulation of cloud dynamics on graphics hardware.
Proceedings of the 2003 ACM SIGGRAPH/EUROGRAPHICS Workshop on Graphics Hardware, 2003

2002
GigaWalk: Interactive Walkthrough of Complex Environments.
Proceedings of the 13th Eurographics Workshop on Rendering Techniques, 2002

Haptic Interaction for Creative Processes with Simulated Media.
Proceedings of the 2002 IEEE International Conference on Robotics and Automation, 2002

2001
HLODs for faster display of large static and dynamic environments.
Proceedings of the 2001 Symposium on Interactive 3D Graphics, 2001

1989
An ECL implementation of the Motorola 88000.
Proceedings of the Thirty-Fourth IEEE Computer Society International Conference: Intellectual Leverage, 1989


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